Noble Team Armor kits - incorrect/missing decals and incorrect/missing attachments

I can’t help but notice that Noble Team Legendary Armor kits are incorrect in a number of places. Nearly all armor decals are absent from the armor kits which are iconic for each character’s look (particularly in the case of Jorge and Emile’s larger shoulder pads). At minimum the UNSC emblem should be applied given the kits don’t allow players to apply decals. The lack of decals is even stranger given they were reasonably well applied on Halo 5 equivalent armor sets.
Even harder to ignore are incorrect or missing attachments. Just to highlight a few:
•All members of Noble team had a tactical knife.
•Carter’s wrist TACPAD was on his left wrist under his Commando shoulder pad but the armor kit places it on his right under arm under his Mk V shoulder pad.
•Jun is missing his shoulder combat knife and his Scout helmet’s HU/RS variant has been given a bizarre handle bar looking piece that wasn’t on Halo 5’s Vigilant helmet.

I think the armor kits are a great inclusion to the game and enjoy having them equipped but would like to see them touched up to better match the original Halo Reach models given it is assumed these characters would be the central focus of the ‘Heroes of Reach’ season.

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Forearm attachments have to be on the right arm because equipment goes of the left.

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Very fair point. I suppose it would look odd to have equipment clip through forearm attachments. Barring forearm attachments though there are still missing and/or incorrect armor attachments that could be adjusted.

Everyone always forgets the pocket below the back for Carters Chest piece. Even in MCC it was missing for a time and is not shown in the Customize Preview. :frowning:
I just want to cover my Spartan in Pockets like a cargo trouser.

I believe the Grenade belt for Emile is missing as well because all Chest attachments are limited to the chest only. The Knifes are a seperate chest piece this time. And the Decals/Markings have been most likely removed to stop them from looking weird with more “special” Colour shaders? I miss them too but in Halo 5 it was one of the biggest problems that each piece had very unique and strong white details. That made most Armor and Helmets just not fit together because they had different styles… At least for me as I love nitpicking that stuff.

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They need to add chest piece attachments for Grenade belts, knives, etc. That would be a good solution.

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