Noble Six's death?

Did you show any emotion towards his/her death?

it doesnt make sense that I would say “my god” when noble 6 died because we knew the fate of him in halo reach since the start. But when 6 died I was astonished and amazed.
It was more the gravity of what 6 fought for and the gravity of how he died.
edit for clairification:
this is what rose reach’s campaign’s “badassness”, to rival CE’s campaign’s “awe” at the flood for me.

I saw this part before I got to see any of the Campaign, my only thouht was “Well that was badyoink”
When I played this part I was pretty depressed because I knew that fighting was futile, the Covenant would succeed.

Did I feel emotion?! It was one of the most epic and badass endings ever!

The ending was definitely sad to me, even though I knew how it was going to end.

consider that Nobel 6 is supposed to be the player;

NOT AT ALL

i’m a vehicular expert, team player, and heavy weapons specialist, so i would have gone out, protecting marines in some badass way.

but i would have deffenetly NOT gone with the cliche “bomb’s broken, go without me”

Not really. He/she had literally no personality and I found it impossible to connect with him/her.

> consider that Nobel 6 is supposed to be the player;
>
> NOT AT ALL
>
> i’m a vehicular expert, team player, and heavy weapons specialist, so i would have gone out, protecting marines in some badass way.
>
>
> but i would have deffenetly NOT gone with the cliche “bomb’s broken, go without me”

by heavy weapon and vehicle specialist do you mean power weapon junkie?

Honestly I didn’t really feel much for him either because it was just impossible to develop an attachment to his character. Although he did fight valiantly in the end, and the cutscene with him standing while Reach was being glassed and the Pillar of Autumn was escaping was pretty intense. But I wasn’t disappointed with his character either, because he did shine in the end.

The way Noble 6 went out was a pretty awesome way to go, killing as many Covenant as possible, but I actually felt more emotion with Dr. Halsey’s ending speech.

That opening cutscene was surreal. We all knew the fact of Noble Six would die but somehow, i kept hoping against fate itself. This made the level Lone Wolf have that much of a greater impact because it is the first Halo game where the protagonist dies, trying to survive against impossible odds…only to fall against the Covenant onslaught. If it were not for Noble Team’s sacrifice, the war would have been lost.

It was sad to say the least. Criticisms aside, i really enjoyed the Campaign.

I definately did feel sad when he died. The Halo games always have a mostly silent character (ODST and Reach more so), and it helps me actually feel like I’m in that characters shoes. I honestly felt like Noble 6 was a very well done character in Reach though it doesn’t build some great backstory for him or anything like that. It does place you quite well in his shoes, and it makes you feel like you are him, or he is somewhat your character. The Rookie was much the same way and I felt for the Rookie as well in his lost, alone and doomed story.

No, not really. When I figured out the point of Lone Wolf was to die I started throwing grenades at my feet so I could see the ending. Needless to say that kind of killed any emotional response for me whatsoever.

no, i was still in anger about how Bungie messed up halo lore completely with Reach.

Not really. I acknowledge that having the protagonist die would be more or less the only way to end the game, but I thought that the execution was atrocious. It’s a contrived fight in a ridiculously obnoxious RtB box, and it completely yanked my immersion when the death cutscene took place, both because it was trying waaaaay too hard to be badass to the point of completely murdering suspension of disbelief and because it made no sense in the context of the fact that the player just played out all that health loss and stuff; Noble six should be dying, not effortlessly pummeling elites left and right and tearing them to bits with an assault rifle.

I also got a nice dose of a death -> level reset quirk my first time playing LW, which didn’t exactly help my impressions of it.

Nope, the entire campaign blew the wang.

CBF playing through even twice.

> no, i was still in anger about how Bungie messed up halo lore completely with Reach.

no.
The books are books about games. And the games are games, that have books about them.
Games write canon, not books.

> Noble 6 died valiantly against a onslaught of Elites, ranging from Ultras to Zealots. When he died, did you happen to show any emotion towards his/her death. I know I did because it makes you realize what you were fighting for, for Humanity’s survival, survival against impossible odds from a genocidal race of aliens known as the Covenant. I feel like I played a key part in Humanity’s victory in the events of Halo 3. I hear most people think that Reach broke the canon, but I never read any of the books, so I can’t really judge. I actually thought Bungie did a great job on Reach’s Campaign, but that’s just me. I’m sure others will disagree with me though.
>
> Anyway feel free to discuss and debate.

I felt ABSOLUTELY NO emotion at any of noble team’s death. I only got close to an emotional response when kat was killed because, 1. she’s a female and 2. it was an incredibly lame death.

I was like:

Oh man… oh… oh! OH! OH! YOU SHOW THEM!!! YOU CAN DO IT!! OH NO!!
AAAAAWWWWWWWW SHEEEEEEEEEEEEETTT

I think I felt more emotion with Halsey’s speech over 6’s death. The way Bungie put that ending scene together was AWESOME!