No Timmy, progression and Mtx won’t kill the game, lack of content will

I see reddit and waypoint flooded with topics about mtx and customization and how the game is bad because people can’t spend there whole life time grinding for something like the flames back in Reach.

Currently the beta has very little playlists.
At launch the game NEEDS as much playlists as possible because right now there is a strong population
We need social and ranked apart

Ranked with: team slayer, ffa, team objective,swat, elimination, team doubles, team snipers. (I consider this ones a must). I would put 1v1 but there are currently no 1v1 maps (made in forge).

Social: Social slayer, social objective, social ffa, big team battle slayer, big team battle objective, fiesta, action sack (not sure about action sack but maybe some sword slayer or stuff like that), and hopefully infection, but I doubt it will be at launch.

Theater and custom games are BROKEN, why people care more about customization and mtx when there are bigger problems to address, mtx and customization also need to be addressed, but these are low priority, what’s the point of having some cool armor if there are very few places to show it??

I see few people talking about this problems, and I am afraid the time will come and oh surprise! your shiny armor means nothing because you are bored to hell of playing something you don’t want because the game is forcing you in it.

At this point I just want to queue for Slayer.
(╯‵□′)╯︵┻━┻

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Friend, if the same company is perfectly willing to sell you the same starter blue color you get for free for $8 just because it goes to a different armor core, you think they’d care about your concerns for playlists and content? By all means, attack the wrong people and watch as you still get nothing.