No Sprint Please

I’m sorry, but this is just delusional. Sprinting leaves you completely open to enemy fire. Vehicles don’t. Vehicles get you around the map far faster. Sprinting doesn’t. Your ally can shoot people with a turret as you drive. You sprinting does not. Someone sprinting can’t steamroll someone like a boosting ghost.

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Yep. So many times I’m trying to catch up and jump in the passenger seat… Only to see it sail it off into the distance.

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A universal halo experience, watching someone drive away with an empty warthog or mongoose.

Doesn’t matter if there is a sprint or not.

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Considering we’ll never have a Halo 2 again, I was honestly hoping they did something over-the-top with Infinite just to make it a meme generating fun game. Nope, they didn’t do anything remotely close.

You’re speaking in concept, not in reality. Sprinting doesn’t leave you open to -Yoink!- if no one is looking. Couple that with no radar ranked and you have a game where you can’t play remotely aggressive.

Also, doesn’t it take a bit more skill to use map geometry to make a play than to just happen to sprint into a one shot?

Uh, no radar let’s you play much more aggressively, especially with sprint.

What are you even talking about?

Does being blind allow you to drive 10 over on a Chicago expressway?

That isn’t even close to being a correct comparison.

Having no radar allows you to push the enemy without them knowing you’re coming up behind them, or quickly sprint to a more advantageous position without them being any the wiser.

You’re not looking at this in the correct way at all, and you’re actually the first person I’ve seen that says no radar forces you to play more conservatively. That isn’t even remotely true.

No-radar forces you to play more conservatively in every Halo game. Adding the element of someone sprinting in on you during a 1v1 is about as not Halo as it can get.

No radar has never made me play more conservatively, and I’ve never seen HCS players play conservatively because of no radar either. Playing conservative doesn’t allow you to push objectives when the game isn’t in your favor, and it doesn’t help you win if you are down in Slayer score either.

You shouldn’t be afraid and play conservatively because of a surprise 1v1. That’s when your game sense kicks in and you outplay the other player based on aim and reactions, not because you had a little blip tell you the fight was about to happen and hold your hand.

When you have no radar, you are free to move about the map as you wish, so long as you are aware of overwatch and common ambush positions. Camping is counterproductive.

That’s because they are communicating? Why would you compare an HCS team to a normal game of solo queue ranked? No, you can’t move around the map as you wish with no radar. You people keep giving out concepts but nothing set in reality.

And what is the difference between sprinting with no one looking and walking with no one looking?

If a tree falls in a forest, does it make a sound?

If anything, by this logic, the game should have sprinting because it draws more attention to the peripheral by giving the sprinter a loud audible sprint sound effect to draw the unsuspecting victim’s ears to their location, radar or no radar.

I find myself rarely using the sprint in this game and while I would prefer having sprint to be an ability that takes the place of things like the grapple hook like they had it in Reach, I do think it’s in a good place here.

As far as having a playlist for this, I don’t see why there’s resistance to the idea as Halo has always let you play custom game modes and even provided matchmaking for some of the most popular.
1 shot headshot kills, a mode where if you die you’re restricted to melee weapons given a movement speed boost and lowered health, slayer but spawning with random weapon spawns…etc
Why couldn’t a no sprint mode be a part of that?

Your “concepts but not reality” is doing laps in your own head and leaving logic in the dust.

If you seriously think that sprinting makes something like vehicles in Halo redundant, just stop playing.

There’s a reason you’re queued up with such poor teammates.

Also, how does sprinting make the game less aggressive when your complaint is that the sprinters are playing too aggressively and breaking your defenses to melee you?

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Original post: click at your own discretion

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That’s because you don’t understand reality. Here’s every scenario involving sprint. Your helping a teammate shoot someone, someone else from the other team sprints around the map and kills you while you’re trying to help control the middle of the map via a position next to your spawn. That’s not just every Halo game with sprint, that’s every game with sprint. Except in those other games, the devs weren’t ret@rded and knew it would work out fine with a low ttk.

Quit trying to justify sprint in Halo reachfag.

So you are being one of those teammates with no situational awareness that could be sniped, naded, splattered, gunned down, crept up on and assassinated, yada yada, but it is specifically just the sprinting that irks you? How are they covering the entire length of the map while you are still wrapped up in a single firefight? Why are you only focused on a single avenue when the map is so much more than one straight line?

And please, why would I want to play Reach? Halo 4 is where it is at.

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Sprint enables slide on down-ramps to get around the map faster. The movement speed increase by sprint is mostly negligible.

Edit: The speed boost by just sprinting is negligible.

It’s mostly just psychological and fun. Makes me feel like a spreedrunner whenever I use the sprint, slide into a hop.

not gonna lie it is very unbalanced, when someone can sprint around corners till they get their shields back.