NO SPRINT AND ADD DESCOPE

thats all

I like sprint, but I agree with you on descope.

why do people keep asking for this -Yoink-, i can understand not liking the new concepts but keeping the same tired old formula forever is exactly what makes COD bad.

Sprint has enable/disable options.

If you have the Stability Armor Mod, it gives you Flinch. If you don’t have it on, then you have Descope, as it’s the main thing.

Win-win.

Sprint should go back to being an AA.
If not, remove it completely.

And Descope is an absolute must-have.

If I had to choose one thing to keep out of Halo forever, it would be Sprint.

> Sprint has enable/disable options.
>
> If you have the Stability Armor Mod, it gives you Flinch. If you don’t have it on, then you have Descope, as it’s the main thing.
>
> Win-win.

As long as Sprint affects maps, I don’t want it to exist whatsoever.

Descope is pointless unless everyone has it.
Also, Stability would be extremely over-powered.

> why do people keep asking for this Yoink!, i can understand not liking the new concepts but keeping the same tired old formula forever is exactly what makes COD bad.

Im all for new stuff but descope must return since it was a core mechanic and helped balance precision weapons and long LoS’s.

> why do people keep asking for this Yoink!, i can understand not liking the new concepts but keeping the same tired old formula forever is exactly what makes COD bad.

Keeping the same core mechanics is what keeps the games consistent and identifiable to the fans of the original gameplay.
As soon as enough people are bored of a games core gameplay, the obvious thing to do is to discontinue the franchise, and start making new games.

What you are referring to with COD, is a lack of innovation outside of the core mechanics. Not a lack of change within the core mechanics.
Halo is actually suffering from the same problem as COD - there isn’t enough genuine innovation/evolution, but there is far too much change where there should be consistency.

> why do people keep asking for this Yoink!, i can understand not liking the new concepts but keeping the same tired old formula forever is exactly what makes COD bad.

“I disagree with you therefore everything you say can and will be equated to CoD” seems to be the mentality of a large part of the forums these days.

No, actually sticking to the traditional gameplay and adding new elements that don’t change gameplay on a massively fundamental level as well as tear apart the basic theories of map design in Halo won’t turn the game into CoD.

Saying “If we don’t have these items which have a very negative effect on gameplay the game will turn into CoD” is really quite silly, and a baseless argument.

I don’t see why a 7 foot tall incredibly strong super human in half a ton powered advanced battle armour would need to de scope when shot, or not be able to sprint in powered armour. However from the gameplay side I don’t think it’s needed, 1 shot and your aiming is gone, its just annoying, however I wouldn’t mind if it de scoped while being shot by multiple people or from many angles. As for sprint, I want it to stay just as it is.

> I don’t see why a 7 foot tall incredibly strong super human in half a ton powered advanced battle armour would need to de scope when shot, or not be able to sprint in powered armour. However from the gameplay side I don’t think it’s needed, 1 shot and your aiming is gone, its just annoying, however I wouldn’t mind if it de scoped while being shot by multiple people or from many angles. As for sprint, I want it to stay just as it is.

Yes it does makes sense since the imoact would cause them to sway a bit with the aim and the game is way more balanced with it.

I personally don’t think sprint should have a place in Halo. Not sure on the descope thing, but flinching a less predicable property of the game, so I’m for descope.

I’m sorry, OP, but i must respectfully disagree. I love Sprint, b/c its basically the “Future” of Halo. However, i would like to see a future playlist where is more of a Classic feeling, but for Sprint to be fully removed is somewhat silly. Now with Descope i could go with either that or Flinch.

Sprinting I think is well done in Halo 4. It has it’s trade off of being more vulnerable at a higher speed. It then slows you down when shot. I think SPrint is well balanced in that regard so I think it should stay.

De-scoping however. That should have never left in the first place.

Just put sprint in btb and even then make the option to disable it.

De-scope should be in some gametypes and flinch should be in some gametypes.

Make the option to disable flinch in costem games.

problem solved.

Just because a game has sprint doesn’t mean its copying CoD, because that line of thinking must mean games like minecraft and GTA are CoD clones- just putting that out there

Halo sprint, more specifically Halo 4 feels balanced, correct, and kinda fun, fun as in I’m actually a spartan and not a tall fat guy who ate too much cake and if I run too fast I will vomit in my helmet and proceed to choke and die on it.

Descope needs to come back period.

Here is something a little off topic, however it is just an opinion;
Sprint doesn’t break map design, jetpack does since bungie(reach) and 343 have to try to accommodate and balance so the jetpack isn’t op, Sword Base and Abandon are pretty decent examples of the close knit areas or too open open-areas, or just straight vertical nonsense. Go on to a map like Lockout or even H4’s Haven, sprint may get me somewhere faster but it rarely ever saves me and vice versa with the person I am killing, but jetpack can be abused in numerous ways on those maps that I don’t even know where to begin.

> Halo sprint, more specifically Halo 4 feels balanced, correct, and kinda fun

I remain convinced that sprint is fun for the person using it, but having sprint standard necessitates map design and game flow that is significantly less fun.

For all its flaws, Reach had superior map design (imo) to Halo 4, and I attribute that to the maps being designed without having to compensate for every player having sprint.

Every one of my favorite maps from the Halo franchise are maps that I do not believe would function appropriately with sprint. I figure that will be justified when the Pit hits infinity slayer, certainly shutout doesn’t work at all in Legendary slayer.

maybe itll help if they make sprint an AA again like in reach and not default. then extend the cool down on it, and shorten the distance you can cover with a single use. this would make sprint more tactical and less likely to be abused.

i have no opinion on descoping vs flinch. the change hasnt bothered me.

sprint was an AA for a reason and they should bring back descoup.

They are definitely not ditching sprint, but I believe De-scope will be permanent.