Agreed. At least they are working on a new progression system, so we will see in a couple months
Maybe im getting to old, but back in the day me and my friends use to play countless hours of halo 1 and 2 simply because it was fun. We didnt need a reqard system
Here I am just playing the game to have fun not obsessing over this kind of stuff. When did people stop playing games just to enjoy them?
I will add my voice to the choir; I used to like the challenge system because it seemed like the challenges were streamlined to the point where you would earn them simply for doing a good job playing the game.
Instead, these challenges force you into playstyles that deviate from the objective and frequently from your playstyle. While I believe that weapon-based challenges will help prevent weapon metas, the lack of performance and per-match XP only encourages players to pursue challenges instead of the actual objective.
For everybody who play just for the gameplay experience and not to unlock stuff, all the power to you. However, a lot of us consider grinding for the cosmetics we want as part of the experience, and when the system to do that doesnāt reward good performance, itās incredibly frustrating.
Iām glad 343 has made this their top priority, because theyāre going to be receiving a lot of feedback about how to fix this system.
OP, we said this was going to happen months ago after the first beta test and clearly 343 didnāt listen.
I am six hours into playing the multiplayer and honestly I am done. I have been playing Halo for nearly 20 years and I am done with INfinite already.
My mind was made after having a game about an hour ago where I got three double kills, a triple kill, and a killing frenzy and got NO XP for my merits. Nothing!
Instead, I have to get kills with a freaking chopper which I have played nearly 50 games now and never even ridden in one yet. Sorry charlie you canāt level until you get five kills with a chopper. F-that!
I only came here to see if anyone else felt the same as me and clearly people do. If 343 changes it I will come back.
BUT, Iām done with Infinite and I am going back to Halo 5 and MCC.
What Infinite has done is make me appreciate how great the movement was in H5. It really was the peak of the franchise, because Infinite has taken that away from us and it is a crying shame.
Halo Infinite multiplayer 5.5/10.
I am staying with MCC and 5, at the moment. I am very keen to get on to the campaign for Infinite, but this Battle Pass for Infinite has left me disappointed.
Give XP for playing objective and winning games and these low attention span zoomers might consider not just playing TDM in every game mode.
Exactly⦠H1/H2 didnāt have a reward system, and it was fantastic⦠but games are no longer designed that way. As much as I enjoy earning and unlocking things, in addition to playing my favourite game, itās shifted the focus for most players, thus ruining the experience.
esports.
Plain and simple⦠what was thought to be a great idea -āhey, lets turn gaming into a sport!ā, changed the entire fabric of game design. Now itās all about stats and k/d and tournaments and twitch, etc⦠Gaming can now be a legitimate career. The downside, is that that developers now cater to them instead of making games that are just fun to play.
The culmination of this is seen with Infiniteās challenges system. The game itself plays beautifully⦠but MP is absolutely broken because everyone is going after inane challenges to level up an even more broken ābattlepassā (which is another recent game dev trend that deserves itās own rant) instead of actually playing the objective. Which, again, is another sore spot, as everyone is being shoehorned into the same playlist.
I donāt know if itās generational, societal, or what⦠but those of us that just like to game for gamingās sake⦠weāre the minority.
I repeat, for those in the ivory tower of "I just play games for enjoying to play games. " You are arguing from a false dichotomy of you either play for fun or play for clout. (Kd, achievements, challenges, etc. )
It isnāt simply that people donāt want to ājust play the gameā, itās that a huge feature of the game and past Halos, personalizing your look, is locked behind challenges solely. Not even playing and gaining experience naturally each match.
We didnāt ask to play Halo by chasing challenges, yet here we are if we want to look anything different than the default set of armor.
Please try to look at the other side for a moment, because I have been playing since Halo 1, āgaming for gamingās sakeā too, and thereās nothing wrong with wanting a little bit more than that.
Yep. People simply want to experience everything the game has to offer. That includes customization. Whatās worse is that Halo has had 13 years of free customization. For a lot of (not-so) newer players, this is a default feature and seen as a genuine improvement over CE & 2. Heck even 2 let us play as Elites.
Now players canāt even do something as simple as change their color or make an emblem. People are mad be cause 343 made and objectively worse cosmetic system and are charging them for it.
Well, Iām sure theyāll fix it. Iām happy with my Funko coating tho.
Having challenges that work against team cohesion and the game objective is one of the biggest problems with Destiny 2ās PvP. Why would people try to capture zones when all the rewards they are pushing for are about getting kills?
This might just be my ethic as a more experienced player, but I always play to win. If Iāve got a challenge to complete Iāll look for advantages where I can finish it, but the game comes first 95% of the time. The other 5% is usually someone royally pissed me off in quick play and I troll the crap out of them until the end of the match.
Quite a few challenges are to win matches. Also people not playing objective and only going for kills has been a thing since the dawn of time
Remember when we played games to have fun? Not to progress on a battle pass or something of the sort?
So I just had a match which we lost, very likely due to one guy very clearly not going for the oddball, but instead trying very hard to kill somebody with the mauler. I even saw him kill the enemy carrier but instead of picking it up, stood there with the mauler drawn, waiting to kill the next enemy who showed up.
This is officially my biggest problem with this game.
If you want to just have fun without helping your team⦠Then there should be a FFA playlist where you can do whatever you want without negatively affecting the other people on your team. Itās as simple as that. The idea behind team games is⦠playing as a team.
Do that in custom games. Get a group of friends and explore the map as much as you like. Donāt waste other peoples free time by forcing them into a 3v4 situation just so you can explore the map while they are trying to play a match.
I wish this were true. Out of all of my weekly challenges only 1 of them was to win a match, and thatās while I was using challenge swaps hoping to get āwin a matchā challenges.
Iām glad to see more likeminded people going for this topic. Iāve mentioned before on previous posts, they need to just replace the entire challenge-based progression system with the one from MCC. This new one doesnāt work with this style of game, and is detrimental to its overall longevity.