Does anyone else miss the way the old halo trilogy handled people going out of bounds in the campain/multiplayer maps? Like in Halo 3 I remember spending hours trying to get out of maps/on top of buildings in the campain, but Halo 4 and now 5 just have “You are leaving the battlefield” messages then you die, I’d just prefer an invisible wall to that.
Halo 3 also had cool ways of keeping players in the multiplayer maps too, the mines in Sand Trap or the turrets in Snowbound (not 100% it was called that).
It’s not a massive problem with the games at all, im
just curious to see if anyone else misses it!