I hosestly hate how I’ll be sooo close to finnishing an awesome map, only to be disappointed by the Forge budget. This is my proposition:
I think we’ve all seen modders get rid of budget right? Like here: http://www.youtube.com/watch?nomobile=1&v=DSVXOtIgFHE
The reason we have an object limit and budget is because of the lagging, glitching, and freezing you get from overloading the map, or playing on a map with a LOT of pieces, and 16 plyrs at the same time.
I think you should be able to spawn as much as you want, but there should be a system where the game tells you the recommended number of players for your size map for minimal glitching. It should also tell you when you’re close to overloading the map(to the point where it may lag with JUST YOU playing alone).
And these warnings shoulnt stop you from adding more as you please. They should only be warnings.
Basically, if your game freezes, it’s on you.
What do you think?