> 2533274792854607;17:
> > 2533274833081329;15:
> > Did you…just completely ignore what I said?
> >
> > You said it yourself, if you’re given the option to turn it off, you’re clearly going to turn it off. More people turning it off means less people in JIP, meaning less people joining games to stop them from being uneven.
> >
> > You know, something people complained about in Halo 3 and Reach.
> >
> > Awkward moment where Bungie has an even less functional JIP system in Destiny, and their handing of Halo wasn’t flawless either.
>
> So because I wouldn’t turn it on, everyone else is going to follow me…? Not everyone would turn it off, so the percentage of people that kept it on can still join games in progress. While everybody else joins a fresh game instead of hoping to God that you aren’t getting thrown into a losing battle lol
>
> JiP has only been introduced in 343’s Halo games. And even when Halo 4 dropped, everyone hated on JiP. Even people that begged for it. It’s because they have no restrictions on JiP. If a game had open slots, they tossed a random player in there no matter what the score was or how long was left in the match. It was a lazy, cheap, and easy way to try and resolve the issue.
>
> Bungie actually listens to it’s fans, which is why JiP wasn’t added in their Halo MM until 343. Destiny did have atrocious JiP in the beginning, but Bungie watched, listened and then answered :] They gave us the JiP time limit restriction, and the Mercy rule. Destiny’s JiP was fixed years ago, but that wasn’t it’s weak point at all, it had no story and became a grind factory. My respect for Bungie still goes through the roof purely because they hear and respect players’ wishes.
No, because everyone else is going to keep it off for the same reason as you. Where did you come up with that thought process?
The percentage of people that would keep it on would be drastically lower than right now, meaning the chances that your unbalanced game will be filled will be much loser. Unbalanced games will be more unbalanced than before. People will come here and complain about quitters, and how it runs rampant because no one is joining games in progress.
JIP was introduced in 343’s games because Bungie never implemented it, even when people wanted it. AKA Halo 3 and Halo Reach. The reason it was bad on Halo 4 was because they implemented it into every gametype, even “ranked” games, where JIP has no place for.
Like I said before, 343i added JIP into Halo 4 because everyone wanted it in the days of Halo Reach. Now we have a different version of JIP in Halo 5 because people hated what it was like in Halo 4.
> Bungie actually listens to it’s fans
Lol someone didn’t read about the latest patch, or any previous patch in Destiny. Even when they had Halo they didn’t always listen, which is why Halo Reach had such bad mechanics until, you guessed it, 343i fixed most of them, including Armor Lock.