No join in progress option

Can we get an option to not slot in a in match in progress in the future?

I’ve had 4 games today I get get placed into btb and WZ with a team that’s getting stomped with no chance of comeback; spawn killing, no map/vehicle/weapon control. Yay starting the day off with that, and this occurs a lot when I first search in a playlist.

I’d love the ability to not to join in progress and start a fresh game. Anyone else like this idea?

It’s a little late for that given how far 5 is into its life. If there was a massive community-wide request it may happen but it’ll be unlikely.

That’s true. Maybe halo 6.

Possibly in the next Halo, but nothing is going to change when it comes to Halo 5 lol you’re stuck with what it is right now. The only thing 343 seems to care about is making new “Special REQ Packs” that cost real money or 100,000+ RP.

> 2533274791804102;1:
> Can we get an option to not slot in a in match in progress in the future?
>
> I’ve had 4 games today I get get placed into btb and WZ with a team that’s getting stomped with no chance of comeback; spawn killing, no map/vehicle/weapon control. Yay starting the day off with that, and this occurs a lot when I first search in a playlist.
>
> I’d love the ability to not to join in progress and start a fresh game. Anyone else like this idea?

Unfortunately allowing people to choose when to join a game in progress defeats the purpose of JIP to begin with.

If people have the choice to not JIP, everyone will choose to not JIP, because who wants to willingly join a losing game? Games will be more lopsided and quicker, teams with lower amounts of players will be less likely to gain more players.

What should happen is for the system to understand when a game is beyond the “point of no return”, such as via time limit or score limit, and turn itself off in those matches.

I disagree with all these “join in progress” threads. JIP is just a thing of video games that you have to deal with. It’s annoying, I get that.

Think of it this way;

You’re playing a game, absolutely destroying, and then half your team quits. People will the option to join your game but they see that its almost over. You don’t get reinforcements and ultimately end up losing, because you can’t deal enough damage to a boss. Or because you can’t capture an enemy base.

What happens next is that we’ll see all these threads complaing and asking why three four three took JIP out of the game.

343 can’t please everyone, JIP is apart of every game. It can be unfair at times but not every game will be like that.

I don’t mind the occasional JIP, but when it happens consecutive games, or makes up 50% of my games in a session I get pretty aggravated.

> 2533274971565732;6:
> I disagree with all these “join in progress” threads. JIP is just a thing of video games that you have to deal with. It’s annoying, I get that.
>
> Think of it this way;
>
> You’re playing a game, absolutely destroying, and then half your team quits. People will the option to join your game but they see that its almost over. You don’t get reinforcements and ultimately end up losing, because you can’t deal enough damage to a boss. Or because you can’t capture an enemy base.
>
> What happens next is that we’ll see all these threads complaing and asking why three four three took JIP out of the game.
>
> 343 can’t please everyone, JIP is apart of every game. It can be unfair at times but not every game will be like that.

It’s funny because I’ve been in a match and many others where my team was dominating the enemy team and then suddenly two team mates lagged out(I assumed this because we were kickin butt lol) and left me alone with the weakest player on the team… Then the empty spots got replaced by complete idiots who kept running out into the open and went 4K-15D / 2K-12D, so because of Join in Progress I lost that game by only a few points. Those JiP players joined an easily won match, and absolutely ruined it. Morons joining your team is only half the problem though… The other half of the problem is that the majority of players who are joining a game in progress are going into a losing battle… I mean, who is really going to quit a match that they are winning? lmao

I think only Warzone Firefight should require Join in Progress.
Regular Warzone should have JiP for a certain amount of time in the beginning, then after the time limit, it can’t be joined anymore.

Being able to turn JiP on or off is honestly the PERFECT remedy to this issue. Even if all the players turn it off, then there you go 343, the people have spoken… 343 will then have definitive proof that no one wants this awful feature lol it was hated on in previous Halos… what made them think they could bring it back and we’d somehow like it now…

It’s never too late to add this into halo yet. If there’s one thing I hate having something to deal with, it’s JIP, especially in Warzone.

You can quit the build before the map loads if you really don’t wanna get in a JIP game. The map name and gametype won’t show up on the loading screen if it’s a JIP game.

> 2533274792854607;8:
> > 2533274971565732;6:
> > I disagree with all these “join in progress” threads. JIP is just a thing of video games that you have to deal with. It’s annoying, I get that.
> >
> > Think of it this way;
> >
> > You’re playing a game, absolutely destroying, and then half your team quits. People will the option to join your game but they see that its almost over. You don’t get reinforcements and ultimately end up losing, because you can’t deal enough damage to a boss. Or because you can’t capture an enemy base.
> >
> > What happens next is that we’ll see all these threads complaing and asking why three four three took JIP out of the game.
> >
> > 343 can’t please everyone, JIP is apart of every game. It can be unfair at times but not every game will be like that.
>
> It’s funny because I’ve been in a match and many others where my team was dominating the enemy team and then suddenly two team mates lagged out(I assumed this because we were kickin butt lol) and left me alone with the weakest player on the team… Then the empty spots got replaced by complete idiots who kept running out into the open and went 4K-15D / 2K-12D, so because of Join in Progress I lost that game by only a few points. Those JiP players joined an easily won match, and absolutely ruined it. Morons joining your team is only half the problem though… The other half of the problem is that the majority of players who are joining a game in progress are going into a losing battle… I mean, who is really going to quit a match that they are winning? lmao
>
> I think only Warzone Firefight should require Join in Progress.
> Regular Warzone should have JiP for a certain amount of time in the beginning, then after the time limit, it can’t be joined anymore.
>
> Being able to turn JiP on or off is honestly the PERFECT remedy to this issue. Even if all the players turn it off, then there you go 343, the people have spoken… 343 will then have definitive proof that no one wants this awful feature lol it was hated on in previous Halos… what made them think they could bring it back and we’d somehow like it now…

Then as soon as everyone turns off JIP, everyone will be right back here complaining that quitters are ruining the game even more and their games are even more unbalanced, and how there isn’t some miraculous method for players to join the game and replace the empty spots in the game so it’s relatively more even.

JIP is a direct result of people complaining about quitting in Halo 3 and Halo Reach, and how bans aren’t enough.

If the people decide that they’re more willing to have blowout uneven matches over attempts to have even matches, then that just proves that the community doesn’t know what it wants, and 343i shouldn’t always listen to them.

> 2533274833081329;11:
> If the people decide that they’re more willing to have blowout uneven matches over attempts to have even matches, then that just proves that the community doesn’t know what it wants, and 343i shouldn’t always listen to them.

This isn’t a community problem though. The community has been complaining about JIP and uneven matches for a very long time and the only thing 343 has done is make the search restrictions even looser in social which only makes the problem worse.

If 343 actually fixed JIP and the social matching system instead of doing nothing, these complaints would be far less than they are now.

> 2727626560040591;12:
> > 2533274833081329;11:
> > If the people decide that they’re more willing to have blowout uneven matches over attempts to have even matches, then that just proves that the community doesn’t know what it wants, and 343i shouldn’t always listen to them.
>
> This isn’t a community problem though. The community has been complaining about JIP and uneven matches for a very long time and the only thing 343 has done is make the search restrictions even looser in social which only makes the problem worse.
>
> If 343 actually fixed JIP and the social matching system instead of doing nothing, these complaints would be far less than they are now.

That’s exactly my point, JIP needs to be fixed, not removed.

There are sections of the community that were asking for the search restrictions to be looser in social. There are still people asking for those search restrictions (at least in hidden ranks) to be removed altogether.

> 2533274833081329;11:
> > 2533274792854607;8:
> > > 2533274971565732;6:
> > >
>
> Then as soon as everyone turns off JIP, everyone will be right back here complaining that quitters are ruining the game even more and their games are even more unbalanced, and how there isn’t some miraculous method for players to join the game and replace the empty spots in the game so it’s relatively more even.
>
> JIP is a direct result of people complaining about quitting in Halo 3 and Halo Reach, and how bans aren’t enough.
>
> If the people decide that they’re more willing to have blowout uneven matches over attempts to have even matches, then that just proves that the community doesn’t know what it wants, and 343i shouldn’t always listen to them.

Sooo, how exactly can anyone complain about Join in Progress if they have the option to just turn it back on(or off) !? lmao

Being able to turn it on or off is the perfect remedy to this problem.
Leave it up to us, THE PLAYERS, to decide what we want.

It honestly doesn’t surprise me that 343 screwed up something as simple as Joining a game in Progress, they have continuously let me down ever since Bungie handed them the crown… :confused:

Bungie… please come back… Destiny is garbage… Halo needs you now!!!

> 2533274792854607;14:
> > 2533274833081329;11:
> > > 2533274792854607;8:
> > > > 2533274971565732;6:
> > > >
> >
> > Then as soon as everyone turns off JIP, everyone will be right back here complaining that quitters are ruining the game even more and their games are even more unbalanced, and how there isn’t some miraculous method for players to join the game and replace the empty spots in the game so it’s relatively more even.
> >
> > JIP is a direct result of people complaining about quitting in Halo 3 and Halo Reach, and how bans aren’t enough.
> >
> > If the people decide that they’re more willing to have blowout uneven matches over attempts to have even matches, then that just proves that the community doesn’t know what it wants, and 343i shouldn’t always listen to them.
>
> Sooo, how exactly can anyone complain about Join in Progress if they have the option to just turn it back on(or off) !? lmao
>
> Being able to turn it on or off is the perfect remedy to this problem.
> Leave it up to us, THE PLAYERS, to decide what we want.
>
> It honestly doesn’t surprise me that 343 screwed up something as simple as Joining a game in Progress, they have continuously let me down ever since Bungie handed them the crown… :confused:
>
> Bungie… please come back… Destiny is garbage… Halo needs you now!!!

Did you…just completely ignore what I said?

You said it yourself, if you’re given the option to turn it off, you’re clearly going to turn it off. More people turning it off means less people in JIP, meaning less people joining games to stop them from being uneven.

You know, something people complained about in Halo 3 and Reach.

Awkward moment where Bungie has an even less functional JIP system in Destiny, and their handing of Halo wasn’t flawless either.

> 2533274792854607;14:
> Bungie… please come back… Destiny is garbage… Halo needs you now!!!

And who were the ones that made Destiny, lol? I wouldn’t have faith in Bungie unless they said they were bringing Halo back to its roots.

> 2533274833081329;15:
> Did you…just completely ignore what I said?
>
> You said it yourself, if you’re given the option to turn it off, you’re clearly going to turn it off. More people turning it off means less people in JIP, meaning less people joining games to stop them from being uneven.
>
> You know, something people complained about in Halo 3 and Reach.
>
> Awkward moment where Bungie has an even less functional JIP system in Destiny, and their handing of Halo wasn’t flawless either.

So because I wouldn’t turn it on, everyone else is going to follow me…? Not everyone would turn it off, so the percentage of people that kept it on can still join games in progress. While everybody else joins a fresh game instead of hoping to God that you aren’t getting thrown into a losing battle lol

JiP has only been introduced in 343’s Halo games. And even when Halo 4 dropped, everyone hated on JiP. Even people that begged for it. It’s because they have no restrictions on JiP. If a game had open slots, they tossed a random player in there no matter what the score was or how long was left in the match. It was a lazy, cheap, and easy way to try and resolve the issue.

Bungie actually listens to it’s fans, which is why JiP wasn’t added in their Halo MM until 343. Destiny did have atrocious JiP in the beginning, but Bungie watched, listened and then answered :] They gave us the JiP time limit restriction, and the Mercy rule. Destiny’s JiP was fixed years ago, but that wasn’t it’s weak point at all, it had no story and became a grind factory. My respect for Bungie still goes through the roof purely because they hear and respect players’ wishes.

> 2533274792854607;17:
> > 2533274833081329;15:
> > Did you…just completely ignore what I said?
> >
> > You said it yourself, if you’re given the option to turn it off, you’re clearly going to turn it off. More people turning it off means less people in JIP, meaning less people joining games to stop them from being uneven.
> >
> > You know, something people complained about in Halo 3 and Reach.
> >
> > Awkward moment where Bungie has an even less functional JIP system in Destiny, and their handing of Halo wasn’t flawless either.
>
> So because I wouldn’t turn it on, everyone else is going to follow me…? Not everyone would turn it off, so the percentage of people that kept it on can still join games in progress. While everybody else joins a fresh game instead of hoping to God that you aren’t getting thrown into a losing battle lol
>
> JiP has only been introduced in 343’s Halo games. And even when Halo 4 dropped, everyone hated on JiP. Even people that begged for it. It’s because they have no restrictions on JiP. If a game had open slots, they tossed a random player in there no matter what the score was or how long was left in the match. It was a lazy, cheap, and easy way to try and resolve the issue.
>
> Bungie actually listens to it’s fans, which is why JiP wasn’t added in their Halo MM until 343. Destiny did have atrocious JiP in the beginning, but Bungie watched, listened and then answered :] They gave us the JiP time limit restriction, and the Mercy rule. Destiny’s JiP was fixed years ago, but that wasn’t it’s weak point at all, it had no story and became a grind factory. My respect for Bungie still goes through the roof purely because they hear and respect players’ wishes.

No, because everyone else is going to keep it off for the same reason as you. Where did you come up with that thought process?

The percentage of people that would keep it on would be drastically lower than right now, meaning the chances that your unbalanced game will be filled will be much loser. Unbalanced games will be more unbalanced than before. People will come here and complain about quitters, and how it runs rampant because no one is joining games in progress.

JIP was introduced in 343’s games because Bungie never implemented it, even when people wanted it. AKA Halo 3 and Halo Reach. The reason it was bad on Halo 4 was because they implemented it into every gametype, even “ranked” games, where JIP has no place for.

Like I said before, 343i added JIP into Halo 4 because everyone wanted it in the days of Halo Reach. Now we have a different version of JIP in Halo 5 because people hated what it was like in Halo 4.

> Bungie actually listens to it’s fans

Lol someone didn’t read about the latest patch, or any previous patch in Destiny. Even when they had Halo they didn’t always listen, which is why Halo Reach had such bad mechanics until, you guessed it, 343i fixed most of them, including Armor Lock.

> 2533274833081329;18:
> No, because everyone else is going to keep it off for the same reason as you.

Ok, and what would be the reason that made me and just about everyone else decide to turn JiP off? It isn’t because we need it, it’s because we don’t want to get thrown into a lopsided match. There are more people complaining about JiP existing then not existing… If JiP died today, no one would be at the funeral(besides maybe you and handful of others). It does more damage than it can ever do any good.

More people demanded that JiP remains out of the game in Halo, so Bungie listened. THAT is why JiP wasn’t in Halo 3/Reach. There wasn’t this overwhelming mass of players that pleaded for a join in progress lol it was actually the opposite.

And then, 343 took it upon themselves to add Join in Progress to Halo 4 to try and help the quitting, but it was broke and still is. And no developer will ever stop the quitting in ANY game, even if they issue bans every time you quit… people have lives and might have to put the controller down for a second. And 343 made Halo better? lmao Halo hit an all time low during Halo 4. Ever since 343 made Halo 4: the sales, the players and Halo in general went downhill. It got taken off of the main MLG stage in favor of COD and League… It was Halo 5 that saved the Halo series, but not by much at all.

Bottom line:
No one wants JiP unless it is all around fair for everyone.

> 2533274792854607;19:
> > 2533274833081329;18:
> > No, because everyone else is going to keep it off for the same reason as you.
>
> Ok, and what would be the reason that made me and just about everyone else decide to turn JiP off? It isn’t because we need it, it’s because we don’t want to get thrown into a lopsided match. There are more people complaining about JiP existing then not existing… If JiP died today, no one would be at the funeral(besides maybe you and handful of others). It does more damage than it can ever do any good.
>
> More people demanded that JiP remains out of the game in Halo, so Bungie listened. THAT is why JiP wasn’t in Halo 3/Reach. There wasn’t this overwhelming mass of players that pleaded for a join in progress lol it was actually the opposite.
>
> And then, 343 took it upon themselves to add Join in Progress to Halo 4 to try and help the quitting, but it was broke and still is. And no developer will ever stop the quitting in ANY game, even if they issue bans every time you quit… people have lives and might have to put the controller down for a second. And 343 made Halo better? lmao Halo hit an all time low during Halo 4. Ever since 343 made Halo 4: the sales, the players and Halo in general went downhill. It got taken off of the main MLG stage in favor of COD and League… It was Halo 5 that saved the Halo series, but not by much at all.
>
> Bottom line:
> No one wants JiP unless it is all around fair for everyone.

> 2533274792854607;19:
> No one wants JiP unless it is all around fair for everyone.

My whole point is for JIP to be fixed for that exact reason. Don’t drop people in a game where the score different or the time played is too far along to benefit anyone. JIP people in games where they can make a difference.

There was an overwhelming mass of people who hates qutting and there is still a mass of people who hates quitting. JIP is just an attempt to lessen the impact of quitting, rather than just leaving it off. Is it a perfect solution? Of course not, but it’s far better than what Halo 3/Reach came up with, which is why people complained about quitting in the first place.

Having to put the controller down for a second doesn’t cause a ban. Putting the controller down multiple games is quitting or being idle, which rightfully warrants a ban.

> And 343 made Halo better?

I don’t recall ever saying that but go ahead and assume things.