No Elites. What about the Ghost??

The Ghost is forever my favorite vehicle in Halo. Please keep it Matchmaking. The Ghost in H4 should at least be, if not the only thing to copy and paste from a previous Halo game.

The Ghost is already perfect, so please don’t pull a “grunt” and add an extra toe to it, lol.

They should make it green.

> They should make it green.

No, pink.

> > They should make it green.
>
> No, pink.

All the covenant vehicles should be pink, in fact.

Forerunner Ghost?

> Forerunner Ghost?

As an extra additional vehicle, yes.

I am confident it will return in H4. I hope they don’t use the H2 model… the one with the gas tank thing…

Edit: while we’re on the topic, ghost driving should be in first person while boosting. It would be epic :slight_smile:

It’ll be there. The Infinity’s holosims should have the Ghost on file.

I always preferred the Halo 3 splat-machine of death to the Halo Reach turtle with arthritis.
Ghost should act by it’s name, fast and agile for hit and run attacks or splats, but no heavy armour or weaponry. The host is after all a classic vehicle, the covenant mongoose/warthog hybrid, and has always been present :slight_smile:

I miss the handbrake.

Ever hold A whilst boosting to make it pivot better? Less experienced players had to lay off the boost to turn. But the pros… they could pivot and boost to their hearts’ content. It’s a shame they left that function out of Reach. xP