I don’t care if we have Covenant or UNSC buildings and walls that is destructable. I don’t care if we can destroy giant rocks just by meleing them.
But I do care that we do not make forerunner structures destroyable. The forerunners need to still feel like an ancient and highly advanced civilisation with timeless structures. THeir structures need to be indestructable.
Personally, i don’t really want to see that much destructible terrain (something like what they had in Waterworks would be perfect) I’d rather they wait for the next gen console to come out and just blow us all the -Yoink- away.
Can’t say I care to much about destructible environments but I do agree that Forerunner environments should be indestructible for the most part. Though parts of them, such as some doors, should be destructible. That is of course, if there are destructible environments.
> Can’t say I care to much about destructible environments but I do agree that Forerunner environments should be indestructible for the most part. Though parts of them, such as some doors, should be destructible. That is of course, if there are destructible environments.
Frankie confirmed destructible scenery, but don’t expect it on a Battlefield 3 level or anything.