Please god tell me 343 is going to fix this.
As of right now, there is no incentive to play the game with the current XP system. I played and won 3 games in a row where my KD was 2 and above, we won by a 20 kill lead 2 out of the 3 games, I earned multi kills and headshots out the wazoo, and I received nothing for it. That was infuriating and about all the Multiplayer I could stomach under this new XP system.
Idk who would waste their time with a game that blatantly doesn’t reward your skill and is insistent on only ranking up players through challenges that shoehorn them into using different weapons just to unlock things in the Battlepass.
There is no XP difference between being the Top player on the Winning team, and the Worst player on the Losing team.
And 343’s response (or lack of) earlier this month wasn’t very reassuring.
> Battle Pass & Challenges
>
> - Positive: Players are still enjoying the idea of a permanent Battle Pass - Feedback: Are Challenges the only way to progress? - Feedback: Double XP Boost timer counting down while in menusLive Team Response
> During the Tech Preview we wanted to test the functionality of our Battle Pass, which leverages our Challenge system’s services. This Battle Pass was not a full Season Battle Pass but rather a much smaller one designed specifically for this flight. From a technical perspective, we discovered that there was a misconfiguration in our Challenge offering, which eventually prevented new Challenges from popping up to players after they completed others. This was not intended and should be addressed before the next flight.
> From a player feedback perspective, we heard the requests to earn XP per-match outside of Challenges as well as to have XP Boost timers only count down while in a match. One of the items that wasn’t fully there in the Tech Preview was our Daily Challenge model that provides Challenges along the lines of “Play X Number of Games” that will repeat throughout the day. These Challenges are replaced after completion and provide a regular XP drop for your Battle Pass just for playing matches and having fun during your sessions with Halo Infinite. The Weekly Challenges are where you will see your more specific challenges that you might recognize from other games; for example, “Get 10 kills with a Battle Rifle.” There is significantly greater depth with the Weekly Challenges than you saw in the Tech Preview that we will go through in the future.
> As for the XP boost timers counting down while out of a match, we will be looking at improving this experience post launch.
> Progression is an area that we will continue to improve and grow over time, and we’ll have even more to share here later this month.
Nowhere in here did they mention anything about being rewarded for Kills, Medals, or receiving bonus XP for Winning a match.
I’m being completely serious when I say this: I think this might be the worst XP system in any game I’ve ever played. Players could quite literally score half the kills required to win the match and receive the same XP as everyone else. It’s awful.
The gameplay is a dream come true and an absolute blast, but if I’m not being rewarded for my skill, it is a complete waste of time.
Please 343, give players base XP for kills and medals (like Reach). If this XP system makes it to launch you’re going to kill Halo. People will feel like they’re wasting their time and just stop playing. It won’t matter if you change it after the fact, most people won’t hear about the changes and won’t be returning to the game.
Please fix this, you’ve almost got a good Multiplayer game on your hands here.