No Abilities Playlist W/ Appropriate Maps

Hey 343 MM team, hope you guys see this.

So personally I’d love just one playlist, it can even be a weekend playlist to test the waters, where there are no abilities (Spartan charge, sprint, ground pound, clamber, thrust, hover) and there are maps made to accompany those settings. I could honestly suggest way more settings i’d like in this playlist but let’s not divide the potential pool of players too much. It can be called “Classic Halo” or “Back to Basics” I honestly don’t care. But this is simply a suggestion I have for you guys to implement either over a weekend or possibly permanently. Also, I think if it goes poorly in feedback, you guys will have a pretty good idea that the Halo fanbase has now shifted towards favoring abilities. If the feedback is good, then I think you guys have some serious consideration to do for Halo 6’s direction, or possibly post-halo 6 if it’s already too late for h6’s game play.

I know you may say “well hey now, even if our players loved a no-abilities playlist, we can’t just take out abilities for h6. That just wouldn’t make sense to do a complete 180”. In response to that, I say well hey you did pretty much that between h4 and h5. If you can randomly put in abilities between games, then you can randomly take them out. And all you have to do to find out where the fanbase lies is to simply test the waters over the course of a weekend or month and see what happens. If everyone hates it, then fine. I will give up on 343 making a classic halo style of play and I’ll shut up. Please consider it. Thank you!

P.S. This was more for 343 to read. While I don’t mind if the player base comments on this, I didn’t particularly post this thread to gather responses from everyone. So don’t take offense if I respond or don’t.

> 2533274808246214;1:
> Hey 343 MM team, hope you guys see this.
>
> So personally I’d love just one playlist, it can even be a weekend playlist to test the waters, where there are no abilities (Spartan charge, sprint, ground pound, clamber, thrust, hover) and there are maps made to accompany those settings. I could honestly suggest way more settings i’d like in this playlist but let’s not divide the potential pool of players too much. It can be called “Classic Halo” or “Back to Basics” I honestly don’t care. But this is simply a suggestion I have for you guys to implement either over a weekend or possibly permanently. Also, I think if it goes poorly in feedback, you guys will have a pretty good idea that the Halo fanbase has now shifted towards favoring abilities. If the feedback is good, then I think you guys have some serious consideration to do for Halo 6’s direction, or possibly post-halo 6 if it’s already too late for h6’s game play.
>
> I know you may say “well hey now, even if our players loved a no-abilities playlist, we can’t just take out abilities for h6. That just wouldn’t make sense to do a complete 180”. In response to that, I say well hey you did pretty much that between h4 and h5. If you can randomly put in abilities between games, then you can randomly take them out. And all you have to do to find out where the fanbase lies is to simply test the waters over the course of a weekend or month and see what happens. If everyone hates it, then fine. I will give up on 343 making a classic halo style of play and I’ll shut up. Please consider it. Thank you!
>
> P.S. This was more for 343 to read. While I don’t mind if the player base comments on this, I didn’t particularly post this thread to gather responses from everyone. So don’t take offense if I respond or don’t.

Agreed. I have been waiting for a no abilities playlist(similar to the Reach playlist) for Halo 5 since it came out. The community could help out and create smaller forge maps or classic forge maps to accommodate for the lack of movement. I’m also curious to see how the Halo 5 fanbase reacts to the classic Halo gameplay, in the Halo 5 engine. I’m sure there are a lot of regular Halo 5 players that never touched the old games and deserve a taste. I would also say that the majority of Halo 5 fans today inherently prefer gameplay with abilities, simply because they are the ones playing Halo 5. If they didn’t like ability gameplay, they probably would have stopped playing Halo 5. They should have the playlist in Halo 5, and then mention in Halo 6 reveals that they are keeping the same no abilities playlist(s). Or best case scenario everyone loves classic gameplay, and nobody even touches Halo 5 ability gameplay after the no ability playlist is added, making Halo 6 an ability free game.

Not much additional to say that you folks haven’t already said, but agreed.

I realize it wouldn’t be easy. I know it’s not as simple as turning the SA’s off and letting you have at it - the map design, the sandbox, etc. are tuned for use of SA’s, I get it. But obviously the community wants this enough that you’d think it’d be worth the effort. 343 can do the tuning and I’m sure the Forge community could provide the appropriate maps. I just know I find it a bit frustrating how silent they are about it when people keep begging for it, even in their official feedback threads where they answer almost every post, and I give them credit for interacting with the community and trying to be transparent… but on this topic they’re stone silent and I think that’s inappropriate.

Even if the statement were something along the lines of: “This is absolutely positively never going to happen because we are committed to enhanced movement abilities as the future of the franchise and we don’t think it’s productive to keep looking backward.” Ok, I’d strongly disagree with them and not be happy at all but I’d as least respect them for being transparent about it.

> 2533274961806222;3:
> Not much additional to say that you folks haven’t already said, but agreed.
>
> I realize it wouldn’t be easy. I know it’s not as simple as turning the SA’s off and letting you have at it - the map design, the sandbox, etc. are tuned for use of SA’s, I get it. But obviously the community wants this enough that you’d think it’d be worth the effort. 343 can do the tuning and I’m sure the Forge community could provide the appropriate maps. I just know I find it a bit frustrating how silent they are about it when people keep begging for it, even in their official feedback threads where they answer almost every post, and I give them credit for interacting with the community and trying to be transparent… but on this topic they’re stone silent and I think that’s inappropriate.
>
> Even if the statement were something along the lines of: “This is absolutely positively never going to happen because we are committed to enhanced movement abilities as the future of the franchise and we don’t think it’s productive to keep looking backward.” Ok, I’d strongly disagree with them and not be happy at all but I’d as least respect them for being transparent about it.

yeah for sure, they are very good about listening. But replying is a whole other beast. I understand there’s thousands of posts a day but you’d think after enough people complaining about it they would release some sort of statement. Thanks for the input

For the love of Halo, we need this playlist.

Support. This would be awesome.

  • I don’t mind Thrusters (I actually think they’re a pretty neat way to spice up Halo gameplay without causing gamebreaking issues.)

  • I’m indifferent about Clamber. I appreciate that it pushes more ‘verticality’ in map designs, but I’ve never really seen it as anything more than just added jumping convenience.

  • But I’m quite heavily against Sprint, Ground Pound, and Spartan Charge. There’s huge controversy with these which can be discussed in other threads so I won’t post my reasoning here.

  • I’d love to see the Motion Sensor/Radar beefed back up to its formed 25 meter glory as well in this playlist!

They can use the Evolved settings.

Didn’t they have a classic playlist at one point? I remember playing on a Damnation remake while spawning with the Halo: CE Magnum.

Either way, I am all for this. I don’t mind the spartan abilities more so than a lot of people, but it would be nice to have a playlist where they were not present.

> 2535417176108194;8:
> Didn’t they have a classic playlist at one point? I remember playing on a Damnation remake while spawning with the Halo: CE Magnum.
>
> Either way, I am all for this. I don’t mind the spartan abilities more so than a lot of people, but it would be nice to have a playlist where they were not present.

I think you’re referring to mcc, no?
EDIT: Nvm, i see what you’re saying. I dont remember a classic but possibly because i took a break from halo. But new maps would be nice

> 2533274808246214;9:
> > 2535417176108194;8:
> > Didn’t they have a classic playlist at one point? I remember playing on a Damnation remake while spawning with the Halo: CE Magnum.
> >
> > Either way, I am all for this. I don’t mind the spartan abilities more so than a lot of people, but it would be nice to have a playlist where they were not present.
>
> I think you’re referring to mcc, no?
> EDIT: Nvm, i see what you’re saying. I dont remember a classic but possibly because i took a break from halo. But new maps would be nice

Agreed. Forge maps are great, but they don’t rival real maps. I would pay for them if I had too.

> 2533274823779352;6:
> - I’d love to see the Motion Sensor/Radar beefed back up to its formed 25 meter glory as well in this playlist!

Yeah I could suggest a few more settings but I didn’t want to present 343 with more than they could chew. If I threw all these ideas out for how one player wants a playlist, no one else would see it as very good. So I just made a pretty general suggestion that I know a few players could appreciate at least. Radar’s def need some tweaking, don’t have enough reaction time against spartan charge. Speaking of, spartan charge is just hard to avoid in general so obviously it would fix both issues by taking it out.

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Meh. I typically go to the Custom Browser for the option to play “classic” modes in Halo 5 as well as some new mini-games, but I also venture back to the Master Chief Collection for that classic nostalgia too. To be honest, I’m not really interested in 343i having a “classic” mode within its H5 Matchmaking as I can already get that classic feel in Halo 5 through custom games and I don’t want to see even the slightest negative effect toward the already low population numbers within the Master Chief Collection and I believe a Halo 5 “classic” mode within Matchmaking could do just that. Anyways, just my opinion.

I’m in the camp that really likes the new abilities that have been brought to Halo (with the exception of Spartan Charge) but I think we do need to test the waters here, seeing as this is such a divisive topic within the community. I’d be very curious and eager to try this out.

> 2775209234672000;13:
> Meh. I typically go to the Custom Browser for the option to play “classic” modes in Halo 5 as well as some new mini-games, but I also venture back to the Master Chief Collection for that classic nostalgia too. To be honest, I’m not really interested in 343i having a “classic” mode within its H5 Matchmaking as I can already get that classic feel in Halo 5 through custom games and I don’t want to see even the slightest negative effect toward the already low population numbers within the Master Chief Collection and I believe a Halo 5 “classic” mode within Matchmaking could do just that. Anyways, just my opinion.

thanks for you feedback bro. I agree it’s a bit of a gamble. On one side you could see a lot of the classic players who completely gave up on Halo start to come back because of this classic playlist, or on the other hand you could see MCC’s few players jump to H5. Personally I think while the H2a campaign is AMAZING, I still can’t find MM games even after an hour of searching. literally. So I don’t really care at this point that the population of MCC drops.

While customs is an option, I wouldn’t claim it is a good one. Even with the introduction of customs browsers, it’s not like I’ll get players of equal skill level joining like Matchmaking (sometimes) does. Honestly, it shouldn’t effect ability lovers. They’ll still find games easily and quickly in every other game mode. I don’t see why it would hurt them at all. This is all about just appealing to a wider range of halo players. I think it’s at the very least worth a shot for a weekend playlist.

> 2533274849069111;14:
> I’m in the camp that really likes the new abilities that have been brought to Halo (with the exception of Spartan Charge) but I think we do need to test the waters here, seeing as this is such a divisive topic within the community. I’d be very curious and eager to try this out.

I appreciate your support here. Honestly, all i’m asking for is for them to test the waters over a weekend. Like I said, if it works then great and we can continue from there. If it doesn’t work, ability lovers are still happy and they’ll get an ability filled Halo 6, and yes I’ll go cry in a corner but AT LEAST I can finally let go of hope I have for classic Halo. It’ll give me some peace.

Like always someone wants the old way to make a return which is cool and all but until we the Halo Community get Slayer Pro gametype back into MM Playlist I don’t really care for a classic play. Like players aren’t asking for much just a Slayer Pro Playlist that’s Standard BR and Magnum, two human grenades, normal weapons on map, and NO MOTION SENSOR. Something as basic as this shouldn’t be hard to make. Like I’ve played this plenty of times in custom games with modified setting for more intense play and with standard basic settings as well. All of them are great and fun but like always I wish it was in MM like the old days.

> 2533274804280158;17:
> Like always someone wants the old way to make a return which is cool and all but until we the Halo Community get Slayer Pro gametype back into MM Playlist I don’t really care for a classic play. Like players aren’t asking for much just a Slayer Pro Playlist that’s Standard BR and Magnum, two human grenades, normal weapons on map, and NO MOTION SENSOR. Something as basic as this shouldn’t be hard to make. Like I’ve played this plenty of times in custom games with modified setting for more intense play and with standard basic settings as well. All of them are great and fun but like always I wish it was in MM like the old days.

I could play that