No 4 player split-screen in HALO 5 final game!

Source: https://twitter.com/JoshingtonState/status/545000766969114625

This information comes from 343 's Josh Holmes via Twitter. A fan asked if it will go to play split screen in Halo 5 : Guardians - beta to which he replied that unfortunately it will not go. When the inevitable follow-up question about whether there will be support for split-screen in the final product or not said Holmes like this:

"We’ll definatley local split-screen for 2 players in the final. "

Yes, we already know that. We’re all pissed as -Yoink-.

You already have a topic about this: https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/343i-bring-back-4-player-split-screen-right-now/c5f07a7c-6d5a-43bc-8035-eec4c0ed7082/posts

need it back now

This abomination must stop, 4 player split screen must return!

I haven’t played 4 player split-screen in over 5 years. Online gaming has become the norm and 4 player split-screen would destroy the framerate.

> 2533274829955266;6:
> I haven’t played 4 player split-screen in over 5 years. Online gaming has become the norm and 4 player split-screen would destroy the framerate.

Maby then microsoft should have done a more powerful consol…

> 2533274829955266;6:
> I haven’t played 4 player split-screen in over 5 years. Online gaming has become the norm and 4 player split-screen would destroy the framerate.

That’s you. I was hoping to play Halo 5 beta with my friends on new year’s party. Now it looks like that even next year’s party will be just about getting drunk. Frame rate issues should not be considered as reason to scrap the thing. It only means that developer should work harder on this particular feature.

I’m gonna be Tweeting him from now until Halo 5 is released, begging him to include it in the final game.

Ok so I read the twitter. It reads as 4 player Co op over live and 2 player local. Says nothing about mutiplayer. As far as I’m aware that’s been the same for the last 3 games. Co op 4 player over live 2 player local so effects in Co op campaign are not turned down too much.
No where does it say 4 player split screen versus is only 2 players just co op.

> 2605654070146737;10:
> Ok so I read the twitter. It reads as 4 player Co op over live and 2 player local. Says nothing about mutiplayer. As far as I’m aware that’s been the same for the last 3 games. Co op 4 player over live 2 player local so effects in Co op campaign are not turned down too much.
> No where does it say 4 player split screen versus is only 2 players just co op.

Both Halo 3 and Halo 4 were 4 players local (online and offline). Reach had limit to 2 local players online and 4 local players offline. Right now it seems like Halo 5 is going to be limited just to 2 players for both online and offline, which sucks even more than Reach’s limit.

> 2533274820093296;8:
> > 2533274829955266;6:
> > I haven’t played 4 player split-screen in over 5 years. Online gaming has become the norm and 4 player split-screen would destroy the framerate.
>
>
> That’s you. I was hoping to play Halo 5 beta with my friends on new year’s party. Now it looks like that even next year’s party will be just about getting drunk. Frame rate issues should not be considered as reason to scrap the thing. It only means that developer should work harder on this particular feature.

Could not have said it better my self.

> 2533274820093296;11:
> > 2605654070146737;10:
> > Ok so I read the twitter. It reads as 4 player Co op over live and 2 player local. Says nothing about mutiplayer. As far as I’m aware that’s been the same for the last 3 games. Co op 4 player over live 2 player local so effects in Co op campaign are not turned down too much.
> > No where does it say 4 player split screen versus is only 2 players just co op.
>
>
> Both Halo 3 and Halo 4 were 4 players local (online and offline). Reach had limit to 2 local players online and 4 local players offline. Right now it seems like Halo 5 is going to be limited just to 2 players for both online and offline, which sucks even more than Reach’s limit.

Yes, in the tweet he states it will not be 4 players split-screen offline.

You can always go to MCC for 4-player split screen… If you have a bunch of people together that care that much about playing the latest halo in 4-co-op, chances are they have their own xbox ones

Guys, he was asked about coop. That means campaign and firefight/spartan ops.

I’m just learning about this and I’m pretty upset. Why wouldn’t they support 4 player split?

> 2535445390271381;7:
> > 2533274829955266;6:
> > I haven’t played 4 player split-screen in over 5 years. Online gaming has become the norm and 4 player split-screen would destroy the framerate.
>
>
> Maby then microsoft should have done a more powerful consol…

Even with a more powerful console they would still run into the same issue with frame rate. It’s all about optimizing their engine to work on the hardware.

Wow are you Yoinking! me? That’s one of the reasons I love Halo and have spent countless hours on it in the past(and now on MCC). I always have friends over to frag it out, minus 1 for Halo 5 so far(yet to play it). Sorry some of us have Real life friends we like to actually hang out with and drink on occasion and play some local games.

Im going to pretend to be pissed off, even if its a feature i never use.