No 1-50 Ranks. But this could work!

Read this first: http://www.littleenglishhaloblog.com/2012/05/looks-like-we-wont-see-return-of-1-50.html?showComment=1336464416990#c4278827790868662953

IF YOU DON"T WANT TO READ THIS WHOLE WALL OF TEXT, THeN JUST SKIP DOWN TO THE PART WHERE IT SAYS "HERE ARE SOME OF MY SUGGESTIONS."

Okay. I think we can safely say that 1-50 ranks will no longer be in Halo 4. As much as it pains me to say this, I can see why 343 is taking it out…I’m just having a hard time accepting it.

But the COD style ranking system doesn’t really work out for Halo either. In COD, people play to unlock stuff. While Halo 4 is gonna have that also, I’m sure these unlockables won’t be as beneficial because that would just break the game. Halo: Reach’s ranking fails because it does not really give players any real meaning or purpose to play. Honestly, most people don’t even care all that much about the things they unlocked.

We’ll probably never see the 1-50 ranking system again, but maybe 343 can add something to the ranking system that can be a worthy substitute.

Here are what I consider to be the strengths of the Halo 2/3 ranking system:

  1. Rank is indicative of skill. Others would know you’re good and you could brag about it. It took real effort and skill to reach a new rank and so reaching that rank really gave one a real sense of accomplishment and sense of pride.

  2. Ranked games felt really competative, especially those really close games, because your rank was on the line. I haven’t played Halo 3 for a long time but I can still remember those feelings I’d get when a game was close. I felt nervous, anxious, excited, scared…like my performance really meant something. That’s something Halo: Reach never accomplishes. I honestly never felt these feeling in Halo:Reach.

  3. Ranked and social playlists felt so different. If I got tired of playing ranked, I’d play the social playlist because it still felt fresh. I could bounce between the two playlists and the difference in the overall atmosphere of the game made it so that I would never get too tired of the game. The changing atmosphere made it so that Halo did not feel mundane, and the social playlist really felt like I was relaxing. Halo: Reach, on the other hand, only has one atmosphere and I got tired of it quick.

So other than having the 1-50 ranks, what else could 343i do to bring back these feelings?
Here are some of my suggestions.

Have two seperate playlists again: Ranked and Social
-When hovering over a player in a game lobby, show these stats (only affected by ranked games).

  1. Longest winning streak.
  2. Have a visible tally of current winning streak.
  3. Win/loss ratio.
  4. Average K/D ratio.

-If anything, 343 should at least include this. Instead of having definite numbered ranks, have a color spectrum which determines that person’s trueskill rankings as a percentile of the total Halo population. For example, have a box next to a players name and the darker the shade, the better he is and vice versa. Say someone is the best in the world, at least according to trueskill; this person’s box will be all black. I don’t think this would cause any boosting because there is no real number attached to it but we’d still get bragging rights. Personally, if I ever saw someone with a jetblack box next to their name, I’d get all excited/intimidated. Like I’m playing against a pro or something.

-Have leaderboards. Enable different filters including friends, recent players, and maybe even regional.

For the most part, I think that I would personally be satisfied with these additions.
As much as I want 1-50 ranks to come back, I think I can still settle on the suggestions.

Any other suggestions? If I like it I’ll add it to this post. Let’s get 343 to read this!!!

Well here’s the simplest thing in the world. People were never matched by visual rank, they were matched by true skill , however flawed that system was. We need a better MM system than reach had, not a new visual ranking system. 1-50 isn’t the issue. It’s true skill

> Well here’s the simplest thing in the world. People were never matched by visual rank, they were matched by true skill , however flawed that system was. We need a better MM system than reach had, not a new visual ranking system. 1-50 isn’t the issue. It’s true skill

You obviously don’t care about the 1-50 ranks. You wouldn’t know how we feel about it, and I’m sure there are a whole lot of people who feel the way I do.

> > Well here’s the simplest thing in the world. People were never matched by visual rank, they were matched by true skill , however flawed that system was. We need a better MM system than reach had, not a new visual ranking system. 1-50 isn’t the issue. It’s true skill
>
> You obviously don’t care about the 1-50 ranks. You wouldn’t know how we feel about it, and I’m sure there are a whole lot of people who feel the way I do.

I care for the rank, just not the baggage it brings. I know how you feel, I was there at one time, but I’ve learned that nostalgia has a certain talent for blurring the facts, not saying that’s the case in this thread, and granted many feel the exact same way you do, but many also feel the way I do. In the end not all of us can be happy, I would love a visual rank back, but I would rather have an MM system that WORKS and does so beautifully.

> > > Well here’s the simplest thing in the world. People were never matched by visual rank, they were matched by true skill , however flawed that system was. We need a better MM system than reach had, not a new visual ranking system. 1-50 isn’t the issue. It’s true skill
> >
> > You obviously don’t care about the 1-50 ranks. You wouldn’t know how we feel about it, and I’m sure there are a whole lot of people who feel the way I do.
>
> I care for the rank, just not the baggage it brings. I know how you feel, I was there at one time, but I’ve learned that nostalgia has a certain talent for blurring the facts, not saying that’s the case in this thread, and granted many feel the exact same way you do, but many also feel the way I do. In the end not all of us can be happy, I would love a visual rank back, but I would rather have an MM system that WORKS and does so beautifully.

True. But I don’t feel like my suggestions above would be detrimental to a working trueskill MM system.

> > > > Well here’s the simplest thing in the world. People were never matched by visual rank, they were matched by true skill , however flawed that system was. We need a better MM system than reach had, not a new visual ranking system. 1-50 isn’t the issue. It’s true skill
> > >
> > > You obviously don’t care about the 1-50 ranks. You wouldn’t know how we feel about it, and I’m sure there are a whole lot of people who feel the way I do.
> >
> > I care for the rank, just not the baggage it brings. I know how you feel, I was there at one time, but I’ve learned that nostalgia has a certain talent for blurring the facts, not saying that’s the case in this thread, and granted many feel the exact same way you do, but many also feel the way I do. In the end not all of us can be happy, I would love a visual rank back, but I would rather have an MM system that WORKS and does so beautifully.
>
> True. But I don’t feel like my suggestions above would be detrimental to a working trueskill MM system.

Never said it was, just throwing my opinion out there

Guys, it’s a ranking system…not sliced bread.

> Guys, it’s a ranking system…not sliced bread.

i dont really get what you mean…

No one wants read this???

> Guys, it’s a ranking system…not sliced bread.

I like bread. Do you like bread?

I like bread also, but I prefer a good MM system.

But yeah, I really like the whole box next to name idea. That’s creative. I think that would be really cool.

Sounds fine.
Only thing I care is that the rank system represents more than just time spent playing! Cus anyone can reach inheritor.

Yeah !!!

The fact that Frankie said: “the 1-50 system was filled with boosters” makes me assume that we won’t see a “competitive” ranking system in Halo 4.

If you can tell that a player is better than another through his rank(in any way),boosting occurs and people will start to buy “max rank” profiles…

> The fact that Frankie said: “the 1-50 system was filled with boosters” makes me assume that we won’t see a “competitive” ranking system in Halo 4.
>
> If you can tell that a player is better than another through his rank(in any way),boosting occurs and people will start to buy “max rank” profiles…

People only bought profiles so that they could achieve upper ranks such as Brigadier and Generals and the skill level acquired to reach these ranks would forever be in a their stats. I don’t think anyone would buy an account whose stats are only temporary. Any of the stats above would quickly be ruined by someone who doesn’t really deserve the stats.

> > The fact that Frankie said: “the 1-50 system was filled with boosters” makes me assume that we won’t see a “competitive” ranking system in Halo 4.
> >
> > If you can tell that a player is better than another through his rank(in any way),boosting occurs and people will start to buy “max rank” profiles…
>
> People only bought profiles so that they could achieve upper ranks such as Brigadier and Generals and the skill level acquired to reach these ranks would forever be in a their stats. I don’t think anyone would buy an account whose stats are only temporary. Any of the stats above would quickly be ruined by someone who doesn’t really deserve the stats.

That is how Arena worked and (it seems) that that system failed. (I liked it though)

Frankie already confirmed that Arena won’t be in,and i don’t think that “temporary” systems will make a return.

Prepare to another EXP system mate, trust me.(even though i would like to be proved wrong).

> > > The fact that Frankie said: “the 1-50 system was filled with boosters” makes me assume that we won’t see a “competitive” ranking system in Halo 4.
> > >
> > > If you can tell that a player is better than another through his rank(in any way),boosting occurs and people will start to buy “max rank” profiles…
> >
> > People only bought profiles so that they could achieve upper ranks such as Brigadier and Generals and the skill level acquired to reach these ranks would forever be in a their stats. I don’t think anyone would buy an account whose stats are only temporary. Any of the stats above would quickly be ruined by someone who doesn’t really deserve the stats.
>
> That is how Arena worked and (it seems) that that system failed. (I liked it though)
>
> Frankie already confirmed that Arena won’t be in,and i don’t think that “temporary” systems will make a return.
>
> Prepare to another EXP system mate, trust me.(even though i would like to be proved wrong).

But the arena system is just not good. It’s too complicated and most people have a hard time understanding how it actually works. Every game was not important and you couldn’t really see your progress overall. The arena system also didn’t include the things I mentioned above. It was also temporary in a different sense.

> > Guys, it’s a ranking system…not sliced bread.
>
> I like bread. Do you like bread?

No, I like pizza.

> > > Guys, it’s a ranking system…not sliced bread.
> >
> > I like bread. Do you like bread?
>
> No, I like pizza.

No, I like pizza bread.