Read this first: http://www.littleenglishhaloblog.com/2012/05/looks-like-we-wont-see-return-of-1-50.html?showComment=1336464416990#c4278827790868662953
IF YOU DON"T WANT TO READ THIS WHOLE WALL OF TEXT, THeN JUST SKIP DOWN TO THE PART WHERE IT SAYS "HERE ARE SOME OF MY SUGGESTIONS."
Okay. I think we can safely say that 1-50 ranks will no longer be in Halo 4. As much as it pains me to say this, I can see why 343 is taking it out…I’m just having a hard time accepting it.
But the COD style ranking system doesn’t really work out for Halo either. In COD, people play to unlock stuff. While Halo 4 is gonna have that also, I’m sure these unlockables won’t be as beneficial because that would just break the game. Halo: Reach’s ranking fails because it does not really give players any real meaning or purpose to play. Honestly, most people don’t even care all that much about the things they unlocked.
We’ll probably never see the 1-50 ranking system again, but maybe 343 can add something to the ranking system that can be a worthy substitute.
Here are what I consider to be the strengths of the Halo 2/3 ranking system:
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Rank is indicative of skill. Others would know you’re good and you could brag about it. It took real effort and skill to reach a new rank and so reaching that rank really gave one a real sense of accomplishment and sense of pride.
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Ranked games felt really competative, especially those really close games, because your rank was on the line. I haven’t played Halo 3 for a long time but I can still remember those feelings I’d get when a game was close. I felt nervous, anxious, excited, scared…like my performance really meant something. That’s something Halo: Reach never accomplishes. I honestly never felt these feeling in Halo:Reach.
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Ranked and social playlists felt so different. If I got tired of playing ranked, I’d play the social playlist because it still felt fresh. I could bounce between the two playlists and the difference in the overall atmosphere of the game made it so that I would never get too tired of the game. The changing atmosphere made it so that Halo did not feel mundane, and the social playlist really felt like I was relaxing. Halo: Reach, on the other hand, only has one atmosphere and I got tired of it quick.
So other than having the 1-50 ranks, what else could 343i do to bring back these feelings?
Here are some of my suggestions.
Have two seperate playlists again: Ranked and Social
-When hovering over a player in a game lobby, show these stats (only affected by ranked games).
- Longest winning streak.
- Have a visible tally of current winning streak.
- Win/loss ratio.
- Average K/D ratio.
-If anything, 343 should at least include this. Instead of having definite numbered ranks, have a color spectrum which determines that person’s trueskill rankings as a percentile of the total Halo population. For example, have a box next to a players name and the darker the shade, the better he is and vice versa. Say someone is the best in the world, at least according to trueskill; this person’s box will be all black. I don’t think this would cause any boosting because there is no real number attached to it but we’d still get bragging rights. Personally, if I ever saw someone with a jetblack box next to their name, I’d get all excited/intimidated. Like I’m playing against a pro or something.
-Have leaderboards. Enable different filters including friends, recent players, and maybe even regional.
For the most part, I think that I would personally be satisfied with these additions.
As much as I want 1-50 ranks to come back, I think I can still settle on the suggestions.
Any other suggestions? If I like it I’ll add it to this post. Let’s get 343 to read this!!!