Hi there, I just wanted to share with you guys some of mine and some friends ideas and expectations from next Halo. I think we all agree that the next Halo needs to be better than Halo 4. So post here some of your best ideas and expectations or comment the ones you like the most.
·Elites included as allies to UNSC, arbiter should be back.
·A better story and better detailed.
·The classic trilogy soundtrack.
·Recollecting skulls throughout campaign
·More easter eggs and better ones
·A better ending mission like the seen in Halo 3 or Halo CE
·More weapons and vehicles, bring back all the created untill now, with a nice group of new ones.
·Certain grade of map destruction
·Better animations at the moment of destroying vehicles
·More assassinations animations
·Bring back dual-wield
·A bigger variety of armor abilities
·Bring back the classic menu
·Different loading screens with gameplay tips, curious data, etc.
·A better launch trailer
·Bring back Firefight gamemode
·The option to rate maps and gametypes
·Several improvements to the file share system and make sure it is available from launch
·Better browsing for community content
·More maps, even bring back some of the franchise´s classics.
·Get rid of perks and remplace them with something like “Armor Improvements” giving special benefits when wearing certain armor. Such as reduced fall damage, sprint speed, regeneration of shield, reduced explosion damage, etc.
·No ordenance calling.
·More playlists, bring back many of them , all available at launch.
·A serious list of ranks, go back to the Halo 3 or Reach ranks adding new and original ones. A “Master chief” or “Arbiter” ranks would be great.
·Give floods the ability to wield actual weapons
·Bring back option “none of these” when voting maps and also the option of changing your vote
·The option to use an elite or brute as playable characters in multiplayer matches
·More skins for armor and weapons
·Get rid of custom load-outs
·Come back to credits system or only unlock things by leveling up
·Massive multiplayer matches, supporting 32vs32 and battles involving scarabs
·Allow us to set AIs in forge.
·Ability of forging maps for Firefight.
·A laser to write things down on any structure, or instructions
·The ability to change the size of some objects.
·Give a “hardness” property in case the destruction of map is implemented.
· “Forge World 2.0” Create a gigantic map with different weathers and biomes.
· A new object to set the “map image”. This image should be placed to identify the map when selected, showing a picture of it.
·More natural structures to make a totally different enviroment
·Add “behaviors” to certain objects, so we can make them to do something considering other parameters. For example, make a tree fall on you if you get too close