This is why my group of friends have not purchased the campaign yet. We have other single player games to play. If we do not get anything special for multiplayer then we might as well just play a few rounds here and there of the multiplayer and go back to finish our backlog.
Maybe for Christmas my brother and I will be getting the campaign. I really do want to play it, but it can wait until either I get it as a gift or it goes on sale…or my backlog is done…but let us be real. Im probably waiting until co-op campaign.
With the current monetization structure, right now the consideration is when uninstalling the game will be happening. The rule is: boycott games that have customer-unfriendly monetization structures and exceptions made with extreme caution if at all. In GaaS games, boycott also means not playing them rather than just not spending. GaaS games live and die by player count, whether spending or not. Halo Infinite was allowed exception on a temporary basis. If real, significant changes are not made, that exception will be revoked. Uninstall results.
The particularly stupid thing is, monetizing a game in a way that doesn’t unscrupulously exploit human psychology and one’s customer base isn’t even hard. Avoiding dark patterns in game design is not hard. At least if one is designing games and not “games” that are basically rackets in disguise.
There’s no guarantee for anything to get fixed, though, as shown with Battlefield V’s time-to-kill, so why would people put blind trust into the sandbox getting fixed for this game?
slight problem withthat part not everyone is gonna in one swoop stop playing all together some folks here like how infinte plays im one of those folks so if you do that thats fine just dont expect a lot of folks to follow not sayin that no will follow some will just not everyone
Of course. In terms of the actual gameplay, Halo - Infinite is spot on and a blast. That’s the only reason it has temporary exception on this one’s boycott list to begin with. It makes it all the more a shame that an otherwise 9/10 game is dropped a few because of nasty monetization (or at least it should be if reviewers properly took into account the business model of a game when rating it - that they don’t is a particular brand of stupid I’m not sure I have a good word for).
Eh, it is less about boycotting Halo specifically than having a very low tolerance for “games” that try to take their customers for a ride with trickery and ridiculous cash shops Besides, the Halo this not-a-my-man was brought up with was $60 for campaign plus multiplayer plus a bunch of other features this game is missing… and no macrotransactions. I suppose I have high standards.
Awesome!
I got bored rather quick with the MP due to a lot of these things, but I’m hyped over what it one day can become. Looking forward to hear more about what conclusions they come to.
I’m a bit sad there was no mention of input/platform based matchmaking, but they obviously seem to have a lot going on, can’t expect everything at once.
Honestly I think this was a executive level decision like Bonnie Ross and higher. The devs possibly were collecting all this backlash data to be able to build a case to present to the suits to show them hey look we did it your way, it sucked they hated it now let’s do this the way it should be done.
And thus they have to untwine the mess and re organize
I still would’ve paid 60 dollars for the game if I knew it wasn’t going to have such a terrible monetization model. Even games with loot boxes like 8 years ago weren’t this bad.
No Halo game has been F2P, and the closest one to it was Halo 5
…And? What does this have to do with my comment?
YOUR reply is the dumbest statement I have seen on this forum to date, because it proves you have no idea what you are talking about.
Literally nothing you wrote in your post is news to me, nor does it challenge anything I wrote. So I have no idea what you’re talking about.
You mean kill a bunch of aliens and press a button? That’s all FOB’s are.
@UrbaneRocket495 And fast travel points. And vehicle spawn points. And weapon spawn points. And NPCs spawn points. But yeah if you’d like to water all gameplay down to “press a button,” then every Halo is just pressing a button over and over again.
I wonder if they’ll make Forge Offline?. Bit of a hope given they’ve disabled offline campaign but possibly they will because right now we can ironically play offline with maps and bots- I mean who in the history of Halo would have thought bots would ever be a thing but in doing so they sacrifice campaign offline. Lol you really couldn’t make it up. Halo 5 it was Forge they took away and now Infinite has the great pleasure of losing it’s Campaign to being only playable online as well
Perhaps they’ll disable online multiplayer next and have that offline only only
possibly. How about they give us offline campaign back, I mean it’s not hurting anyone that we play it this way surely and we have bought the flippin thing