News, future updates and changes to come. New information from Ske7ch

This is good news and hopefully, they will do right by the player base. But, they wouldn’t have had to look into all of this as much with all the feedback they have had over the years if they weren’t just looking out for themselves.

As they said, they knew most wouldn’t like the new model, but they did it anyway for obvious reasons.

Why are players having to bring info over to this forum? Doesn’t the CM get paid enough to do their job?

Money. Cash. Dosh. Smackers. Whatever you want to call it. They did it for that $. 343 is Microsoft’s -Yoink!-, not that they’d pass up a chance to ruin Halo some more with asinine decision making once again…

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How’s about getting this running half decent on Nvidia cards plz,)

It’s even worse on AMD. My card isn’t exactly high end but the framerate shouldn’t randomly jump from 60 fo 30 to 40 and back constantly. It’s really frustrating, and not to mention the tick rate of the servers being abysmal-

All of the problems were obvious from a hundred miles away, they are doing damage control, and the people at the top who are responsible for all these decisions don’t respect their customers or community at all.

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This makes me laugh. So you had 3rd party promotions selling XP boosts, how long before the game launched, but you didn’t like the system?

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100% on point, I can’t say it any better.

Warzone you say?

I have never heard of a F2P game reverting to a full $60 title, and I’ve been around a while.

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No one asked for it to be free to play

This is the dumbest repeated statement I’ve ever seen from the anti-F2P crowd.

My opinion is that every single one of these problems is because it’s free to play.

Probably, yeah.

What’s this about experimental models? How about the one that has always worked?

Because this business model is outdated.

Release multiplayer and campagin as a full $60 product.

Now this is the dumbest idea and I’m vehemently against it. Does that mean we’re gonna go back to the DLC model with map packs? No thanks.

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Translation:
We’re going to sell the rest of the campaign that was cut to go early access for multiple 60$ - 80$ chunks despite the chunk of campaign they already sold being 80$ CAD not including multiplayer, while remaining the same price as a full game, because they also want microtransactions.

I’ll believe the monetization will be less aggressive when I see it.

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6 years is not early access.

they delayed the game by an entire year even.

Launching with broken servers, a tiny arsenal of weapons that hardly work, and 3 multiplayer modes at launch is early access. Even basic features like co-op, and Forge aren’t in yet. Just because 6 years were spent copying Anthem’s development process is irrelevant.

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We’re going to sell the rest of the campaign that was cut to go early access

I’m about to blow your mind: every game cuts content to make it to launch.

the chunk of campaign they already sold being 80$ CAD not including multiplayer, while remaining the same price as a full game,

What kind of mental gymnastics is this? Because everyone gets multiplayer your argument is that the game isn’t complete? What??

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So you believe that all of that would’ve been fixed in 3 weeks?

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This campaign is really short, and we know 1/3 of it was cut. Obviously there’s always something getting cut, but normally over half the game is not ending up on the chopping block.

If previous games costed 60$ - 80$ and including multiplayer, but this one only includes campaign why is the price the same? Right, I forgot. “Don’t question, just consume product and get excited for next product”.

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This is spot on. I can appreciate the hard work going into getting things right, but none of this is a secret or surprise to that team, and they come across as incompetent when they say things like, “we know things are broken” or “we agree with the fans that this system sucks”. Don’t say it, just acknowledge that fans have been heard, and fix it.

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When did I say that they could fix everything in 3 weeks? The devs are only Human I don’t expect that at all. This game needed more time in the oven. Apparently a year delay wasn’t enough. Knowing the problems that the game engine caused the problem could’ve been avoided by the higher ups getting their house in order before commiting to this new engine.

Launching with broken servers, a tiny arsenal of weapons that hardly work, and 3 multiplayer modes at launch is early access.

WHAT?! Now this is the smoothbrain take I’ve been waiting for all morning. Yes there have been issues with servers but I’d say they’re running fairly well. I wouldn’t call them broken in the same way that, say, Diablo 3 was literally unplayable at launch.

“Tiny arsenal of weapons that hardly work.” This is actually hilarious. A few weapons need some tuning, but everything functions pretty dang well. And this arsenal is “tiny”? Okay…

As far as “3 multiplayer modes,” are you talking about playlists? That’s not content. That’s stuff that can easily be modified on the fly. What on earth does that have to do with early access?

This campaign is really short, and we know 1/3 of it was cut. Obviously there’s always something getting cut, but normally over half the game is not ending up on the chopping block.

Wait, which is it? 1/3 got cut or more than 1/2? Second of all, you don’t get to use the word “normally,” because you don’t have data for all the games that ever get made. And also, at what point is something “getting cut” a bad thing? Was it the paper design where someone wrote on a Confluence page “we’re going to have 20 multiplayer maps,” and then they fully design one, look at the time it took to bring it to a playable state, and then say “okay, we’re gonna drop that down to 10 maps for launch”? I guess devs should absolutely commit and never change course

If previous games costed 60$ - 80$ and including multiplayer, but this one only includes campaign why is the price the same? Right, I forgot. “Don’t question, just consume product and get excited for next product”.

Because it costs an insane amount of money to make video games and that price goes up year after year, and you’d know that if you did a single Google search. Edit: Also, you’re not just paying for campaign. You’re paying for character models, animations, textures, assets, multiplayer cosmetics, weapons, tech, and so on and so on and so on that are absolutely used in multiplayer.

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Try queueing into BTB. Most of the time you’ll get errors.

I’m not going to argue basics with you. It’s like arguing with a wall.

Try queueing into BTB. Most of the time you’ll get errors.

Yup I’ve seen those errors. I get them maybe 10% of the time.

I’m not going to argue basics with you. It’s like arguing with a wall.

Because you have no idea what you’re talking about, but you still have really strong opinions. I brought actual examples on why you’re wrong and the best you can do is say “uhh well I’m just not gonna talk about that.”

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