New Warzone Game

I got a suggestion for a new Warezone.
Warzone Control.
This is how it works. There’s a Blue Base on one end of the map and a Red Base on the other. In between the two bases is an enemy base. Each base has a core. To win, one team has to destroy the core of the opposing teams base or the enemy’s base.
What do you think? Is that something you would play?

I like that idea, but I also have my own: Warzone CTF.

  • 5 Enemy Spartan flag captures to win (each cap worth 2 points) - 10 Enemy AI flag captures to win (each cap is worth 1 point)3 Teams: Red, Blue, and AI (Covenant or Promethean)

Capture the flags needed to score 10 points. If the AI team wins instead of Red or Blue team, both teams lose. The AI difficulty will be on LEGENDARY with most of the skulls activated. REQs can be used in the game (duh)!

Properties for the Flag Carriers:

  • Promethean Soldier with the flag cannot teleport or run and use a Boltshot variant - No flying AI can get the flag, this includes Hunters - Player holding the flag with be given the CE magnum as a flagnum combo - Covenant AI carrying the flag cannot run and use a Plasma Pistol variant20:00 minutes game-time. I hope 343 can add this and the one you recommended into Warzone one day!

> 2535460810182211;2:
> I like that idea, but I also have my own: Warzone CTF.
>
>
>
> - 5 Enemy Spartan flag captures to win (each cap worth 2 points)
> - 10 Enemy AI flag captures to win (each cap is worth 1 point)
> 3 Teams: Red, Blue, and AI (Covenant or Promethean)
>
> Capture the flags needed to score 10 points. If the AI team wins instead of Red or Blue team, both teams lose. The AI difficulty will be on LEGENDARY with most of the skulls activated. REQs can be used in the game (duh)!
>
> Properties for the Flag Carriers:
>
> - Promethean Soldier with the flag cannot teleport or run and use a Boltshot variant
> - No flying AI can get the flag, this includes Hunters
> - Player holding the flag with be given the CE magnum as a flagnum combo
> - Covenant AI carrying the flag cannot run and use a Plasma Pistol variant
> 20:00 minutes game-time. I hope 343 can add this and the one you recommended into Warzone one day!

That would be a good game too but maybe just one flag at the enemy base. Or maybe not a flag but a bomb that you need to deliver to the opposing teams base. There’s only on bomb and you have to get it from the AI base.
we could use more Warzone game types.

> 2535452786819540;1:
> I got a suggestion for a new Warezone.
> Warzone Control.
> This is how it works. There’s a Blue Base on one end of the map and a Red Base on the other. In between the two bases is an enemy base. Each base has a core. To win, one team has to destroy the core of the opposing teams base or the enemy’s base.
> What do you think? Is that something you would play?

It would be interesting.

> 2535460810182211;2:
> I like that idea, but I also have my own: Warzone CTF.
>
>
>
> - 5 Enemy Spartan flag captures to win (each cap worth 2 points)
> - 10 Enemy AI flag captures to win (each cap is worth 1 point)
> 3 Teams: Red, Blue, and AI (Covenant or Promethean)
>
> Capture the flags needed to score 10 points. If the AI team wins instead of Red or Blue team, both teams lose. The AI difficulty will be on LEGENDARY with most of the skulls activated. REQs can be used in the game (duh)!
>
> Properties for the Flag Carriers:
>
> - Promethean Soldier with the flag cannot teleport or run and use a Boltshot variant
> - No flying AI can get the flag, this includes Hunters
> - Player holding the flag with be given the CE magnum as a flagnum combo
> - Covenant AI carrying the flag cannot run and use a Plasma Pistol variant
> 20:00 minutes game-time. I hope 343 can add this and the one you recommended into Warzone one day!

Ive been saying this for so long thankyou someone finally thinks this idea is good

It would be nice to get another type of game. Especially since the REQs are only used in Warzone.

> 2535460810182211;2:
> I like that idea, but I also have my own: Warzone CTF.
>
>
>
> - 5 Enemy Spartan flag captures to win (each cap worth 2 points)
> - 10 Enemy AI flag captures to win (each cap is worth 1 point)
> 3 Teams: Red, Blue, and AI (Covenant or Promethean)
>
> Capture the flags needed to score 10 points. If the AI team wins instead of Red or Blue team, both teams lose. The AI difficulty will be on LEGENDARY with most of the skulls activated. REQs can be used in the game (duh)!
>
> Properties for the Flag Carriers:
>
> - Promethean Soldier with the flag cannot teleport or run and use a Boltshot variant
> - No flying AI can get the flag, this includes Hunters
> - Player holding the flag with be given the CE magnum as a flagnum combo
> - Covenant AI carrying the flag cannot run and use a Plasma Pistol variant
> 20:00 minutes game-time. I hope 343 can add this and the one you recommended into Warzone one day!

that sounds pretty cool.

Just thinking. We need a Darkstar Assault map.

I’d love to have just about any new WZ gametype, presuming it’s balanced and enjoyable.

> 2535452786819540;8:
> Just thinking. We need a Darkstar Assault map.

Yup, what could be a name for it though?

> 2535460810182211;10:
> > 2535452786819540;8:
> > Just thinking. We need a Darkstar Assault map.
>
>
> Yup, what could be a name for it though?

How about cluster -Yoink-

> 2535452786819540;11:
> > 2535460810182211;10:
> > > 2535452786819540;8:
> > > Just thinking. We need a Darkstar Assault map.
> >
> >
> > Yup, what could be a name for it though?
>
>
> How about cluster -Yoink-

Perfect!

Then it’s settled. You seeing these 343.