i’ve only just got my first ever Xbox console (despite being over 30, but back when i started gaming, the PS has really been the only option due to availability here where i live) and purchased HALO 5 and MCC
now, i do have a few games ‘under my belt’ already, but this is so different from everything i’ve played so far
i’ve only just completed the campaign (not too long, but liked it anyway), which got me somewhat used to some of the mechanics and using my movement and weapons, and now i really could use some help
i’m a player who likes PvP, have played CoD and now over a year of Destiny’s PvP, but i’m kinda holding back here in HALO, as i really have no idea where or how to start, since i’m somewhat competitive at heart, and would hate to load a map and simply get wasted. i understand it will be difficult to start with, but i guess with few tips from the community i can spare myself from some of the unnecessary frustration
so, would you have any tips on how to start with Multiplayer in this game?
Always aim for the head. Use your grenades. Every time you spawn pick a team mate and follow them (in arena, war zone lone wolfing is easy), team shooting ftw preferably follow mvp if you can.
Play war zone first to get used to weapons and general kill times etc.
Find some friends for arena it is hard playing solo.
Warzone will get you used to gun mechanics and playing around, there’s AI around but they don’t last long and the game becomes BTB but with pay to win aspects.
Go to custom games to learn maps, or atleast the basic layout.
> 2533274800673873;2:
> Always aim for the head. Use your grenades. Every time you spawn pick a team mate and follow them (in arena, war zone lone wolfing is easy), team shooting ftw preferably follow mvp if you can.
>
> Play war zone first to get used to weapons and general kill times etc.
> Find some friends for arena it is hard playing solo.
Did they change this in Halo 4?
Haven’t you always taken the same amount of damage regardless of where you’re hit as long as you have shields?
First of all get familiar with headshot weapons Magnum,Battlerifle,DMR,Lightrifle and Carbine.
Move with your team and move with cover in your mind.
Studie the maps for weapons,Possible jumps and powerups.
Don’t Quit,hard games will teach your skill =)
Make use of Spartan Abilities they are key elements for succes.
And one of the most important aspects Teamshot…means one singel shot can give your teamate advantage in his fight,same thing count’s for you so stay in weapon range of your team.
> 2533274793000982;5:
> First of all get familiar with headshot weapons Magnum,Battlerifle,DMR,Lightrifle and Carbine.
> Move with your team and move with cover in your mind.
> Studie the maps for weapons,Possible jumps and powerups.
> Don’t Quit,hard games will teach your skill =)
> Make use of Spartan Abilities they are key elements for succes.
> And one of the most important aspects Teamshot…means one singel shot can give your teamate advantage in his fight,same thing count’s for you so stay in weapon range of your team.
>
> Good Luck mate.
…i like to think i’m a team player (there’s no “I” in TEAM, right?)), and i’ve always been a precision weapons fan, it’s just the aim feels very different from the FPS games i’ve played before
i’ve also already discovered “custom games” can be entered solo, so that gives me an opportunity to get familiar with the maps
> 2533274871929668;3:
> Warzone will get you used to gun mechanics and playing around, there’s AI around but they don’t last long and the game becomes BTB but with pay to win aspects.
Always aim for the widest point of your target, which is the upper chest area, to start a kill. This will improve your chances of hitting your shots, as going for headshots on shielded opponents has a higher chance of missing. As your opponent is likely strafing side to side, this tactic increases the distance they have to strafe to dodge any of your shots. Plus there is no damage bonus for headshots when they still have shield.
I will only move my aim up for the head when my 4th shot (with the pistol/dmr) has popped their shields. I get 90% of my perfect kills this way.
> 2742370487399500;8:
> > 2533274800673873;2:
> > Always aim for the head.
>
>
> No no no no no no no…
>
> Always aim for the widest point of your target, which is the upper chest area, to start a kill. This will improve your chances of hitting your shots, as going for headshots on shielded opponents has a higher chance of missing. As your opponent is likely strafing side to side, this tactic increases the distance they have to strafe to dodge any of your shots. Plus there is no damage bonus for headshots when they still have shield.
>
> I will only move my aim up for the head when my 4th shot (with the pistol/dmr) has popped their shields. I get 90% of my perfect kills this way.
> 2533274800673873;9:
> > 2742370487399500;8:
> > > 2533274800673873;2:
> > > Always aim for the head.
> >
> >
> > No no no no no no no…
> >
> > Always aim for the widest point of your target, which is the upper chest area, to start a kill. This will improve your chances of hitting your shots, as going for headshots on shielded opponents has a higher chance of missing. As your opponent is likely strafing side to side, this tactic increases the distance they have to strafe to dodge any of your shots. Plus there is no damage bonus for headshots when they still have shield.
> >
> > I will only move my aim up for the head when my 4th shot (with the pistol/dmr) has popped their shields. I get 90% of my perfect kills this way.
>
>
> Still the basis of this is you must headshot
I was only replying to your point of Always going for the head. If you are doing this in a gametype with shielded opponents you will lose 90% of the time against someone aiming for the upper chest.
I agree learning to headshot is very important, but a new player only going for the head will not have much success.
> 2742370487399500;10:
> > 2533274800673873;9:
> > > 2742370487399500;8:
> > > > 2533274800673873;2:
> > > > Always aim for the head.
> > >
> > >
> > > No no no no no no no…
> > >
> > > Always aim for the widest point of your target, which is the upper chest area, to start a kill. This will improve your chances of hitting your shots, as going for headshots on shielded opponents has a higher chance of missing. As your opponent is likely strafing side to side, this tactic increases the distance they have to strafe to dodge any of your shots. Plus there is no damage bonus for headshots when they still have shield.
> > >
> > > I will only move my aim up for the head when my 4th shot (with the pistol/dmr) has popped their shields. I get 90% of my perfect kills this way.
> >
> >
> > Still the basis of this is you must headshot
>
>
> I was only replying to your point of Always going for the head. If you are doing this in a gametype with shielded opponents you will lose 90% of the time against someone aiming for the upper chest.
>
> I agree learning to headshot is very important, but a new player only going for the head will not have much success.
i’m not new to PvP shooters, just new to HALO series
that said, i know how important Headshots in most shooters are, and can aim, however i also understand it might be harder than i think since the gunplay in HALO seems very different from other shooters i’ve played
> 2533274795123910;4:
> Go to custom games to learn maps, or atleast the basic layout.
>
>
>
>
> > 2533274800673873;2:
> > Always aim for the head. Use your grenades. Every time you spawn pick a team mate and follow them (in arena, war zone lone wolfing is easy), team shooting ftw preferably follow mvp if you can.
> >
> > Play war zone first to get used to weapons and general kill times etc.
> > Find some friends for arena it is hard playing solo.
>
>
> Did they change this in Halo 4?
> Haven’t you always taken the same amount of damage regardless of where you’re hit as long as you have shields?
No. It hasn’t changed changed. Only the final shot to the head matters. Shield damage to anywhere to the Body is the same.
Autos do the same damage, head shot or not. So I aim for the belly for its the biggest target and when people crouch to throw off my aim, I don’t have to adjust my aim
It would be interessting to hear what you have problems with at the moment. Since you played shooters already its not really necessary to explain all the basics like map movement and aiming.
You might want to watch some good players that stream. But I think as a beginner you shouldnt necessary watch pro gameplay since they play against other pros most of the time and that plays out extremly different than the average multyplayer match.
Halo is a game where you really have to grind to get better. I could give you thousand of tips about strafing, timing power ups or being aware of your teammates. But in the end you really have to grind. I miself need at least around 10 games on every new map to see how it works, where is what and what is effective. Where are the routes, where do people probably spawn and so on.
I like to carry an authomatic weapon and a precision weapon at the same time (for example the Assault Rifle and the Pistol, but if you have the opportunity take the Battle Rifle), so depending on the map zone to switch between them.
Use the grenades and the melee, they are both essential in Halo.
And above all it’s more tactical than other games like CoD, so try to go slower than CoD (it’s not needed to go like a snail, you know)
Hope this is useful for you and see you in the battle field
This is for Halo 5, but also has some general advice.
Forget what you’ve learned from COD and Destiny. In this game, scoping will get you killed unless you get the drop on them. Your hip-fire accuracy in Halo is a lot better compared to other FPS games. You’ll actually find yourself firing from the hip much more frequently than scoping.
Shield mechanics. Someone above was talking about headshots. Well, players have energy shields protecting them from incoming damage for a bit. Headshots don’t matter until the shields break. You’ll notice their shields breaking through visual cues. Don’t worry about JUST getting headshots. You can shoot them 4 times in the foot with the pistol, it’ll break their shields just as quickly as if you had shot them 4 times in the head.
Don’t fight dudes if you don’t have full shields unless you really have to. Remember that every time you sprint, your shield recharge timer resets. If I’m in a tight spot, I like to use thrust, jump, clamber etc. pretty much anything other than sprint if I can avoid it.
Timing power ups. Active Camouflage and Overshield can give you a huge advantage. Know where they spawn, and once you pick one up (or see someone pick one up) take note of when that happened. It will respawn in 2 minutes. Use the match timer to remember it, and be ready to control that part of the map 20 seconds before spawn. (side note: you used to have to do this in previous iterations of halo with the power weapons too. Now they have a timer in game, so that’s one less thing to worry about).
Melee. One melee attack will break their shields. Another will kill them. A melee to the back will kill instantly. If you hold down your melee imput, you’ll go into third-person view for a minute to watch a sweet assassination. Just be sure no one is around, it takes a second to perform and leaves you vulnerable.
Know the purpose of each weapon. The weapon sandbox in halo 5 is nicely balanced. Here are a few pointers about the common weapons you’ll see:
Assault Rifle: Mid-range. Good if you have trouble aiming.
Pistol: Mid-range. Your all-purpose loadout weapon. Works ok at short/long range as well. Tricky to learn, but it’s a 5 shot kill with a solid rate of fire and magazine size.
Battle Rifle: Mid-long range. Fires in bursts of three. More powerful than the pistol at a 4 burst kill, but a slightly lower rate of fire means getting punished for missing.
DMR: Long range. 5 shot kill, but fires much faster than the pistol and has better range.
SMG: Short range. Watch the spread, if they’re too far away you’ll end up getting wrecked.
And as for MCC (i’ll keep it short as the forum is meant for H5)
Halo: CE is all about the pistol. It’s crazy powerful.
Halo 2: . Pick up a Battle Rifle as soon as you can.
Halo 3: Personally, my favorite Halo (though some may respectfully disagree) the Battle Rifle has some spread in this one, but it still beats the Assault Rifle and the Pistol.
Halo 4: Personally, my least favorite Halo (bring it on). Sprint. Promethean Vision is a wall hack so use it.
Enjoy! I’ve been playing this game since the very start, so it’s always welcome news to hear more people joining up.
Whoops, forgot about grenades.
Frag grenades bounce, good for flushing people out of cover and weakening their shields before firing at them. Can’t kill a full health guy with just one though.
Plasma grenades stick, even to the enemy player if you can make it happen! One of them will kill.
Splinter grenades are… interesting. Smaller radius (I think?) and they leave behind a field that will hurt people who walk through. Good for zoning, I suppose.
> 2533274800673873;2:
> Always aim for the head. Inless your using a AR or SMG or Needler or Surpressor or Storm Rifle, where body shots will do just as well :). Use your grenades. Every time you spawn pick a team mate and follow them (in arena, war zone lone wolfing is easy), team shooting ftw preferably follow mvp if you can.
>
> Play war zone first to get used to weapons and general kill times etc.
> Find some friends for arena it is hard playing solo.
> 2535468295182479;15:
> This is for Halo 5, but also has some general advice.
> 1. Forget what you’ve learned from COD and Destiny. In this game, scoping will get you killed unless you get the drop on them. Your hip-fire accuracy in Halo is a lot better compared to other FPS games. You’ll actually find yourself firing from the hip much more frequently than scoping.
> 2. Shield mechanics. Someone above was talking about headshots. Well, players have energy shields protecting them from incoming damage for a bit. Headshots don’t matter until the shields break. You’ll notice their shields breaking through visual cues. Don’t worry about JUST getting headshots. You can shoot them 4 times in the foot with the pistol, it’ll break their shields just as quickly as if you had shot them 4 times in the head.
> 3. Don’t fight dudes if you don’t have full shields unless you really have to. Remember that every time you sprint, your shield recharge timer resets. If I’m in a tight spot, I like to use thrust, jump, clamber etc. pretty much anything other than sprint if I can avoid it.
> 4. Timing power ups. Active Camouflage and Overshield can give you a huge advantage. Know where they spawn, and once you pick one up (or see someone pick one up) take note of when that happened. It will respawn in 2 minutes. Use the match timer to remember it, and be ready to control that part of the map 20 seconds before spawn. (side note: you used to have to do this in previous iterations of halo with the power weapons too. Now they have a timer in game, so that’s one less thing to worry about).
> 5. Melee. One melee attack will break their shields. Another will kill them. A melee to the back will kill instantly. If you hold down your melee imput, you’ll go into third-person view for a minute to watch a sweet assassination. Just be sure no one is around, it takes a second to perform and leaves you vulnerable.
> 6. Know the purpose of each weapon. The weapon sandbox in halo 5 is nicely balanced. Here are a few pointers about the common weapons you’ll see:
> Assault Rifle: Mid-range. Good if you have trouble aiming.
> Pistol: Mid-range. Your all-purpose loadout weapon. Works ok at short/long range as well. Tricky to learn, but it’s a 5 shot kill with a solid rate of fire and magazine size.
> Battle Rifle: Mid-long range. Fires in bursts of three. More powerful than the pistol at a 4 burst kill, but a slightly lower rate of fire means getting punished for missing.
> DMR: Long range. 5 shot kill, but fires much faster than the pistol and has better range.
> SMG: Short range. Watch the spread, if they’re too far away you’ll end up getting wrecked.
>
> And as for MCC (i’ll keep it short as the forum is meant for H5)
> Halo: CE is all about the pistol. It’s crazy powerful.
> Halo 2: . Pick up a Battle Rifle as soon as you can.
> Halo 3: Personally, my favorite Halo (though some may respectfully disagree) the Battle Rifle has some spread in this one, but it still beats the Assault Rifle and the Pistol.
> Halo 4: Personally, my least favorite Halo (bring it on). Sprint. Promethean Vision is a wall hack so use it.
>
> Enjoy! I’ve been playing this game since the very start, so it’s always welcome news to hear more people joining up.
Full of good advices here. These kind of useful tips should be gathered into a sticked topic.
If you play in Warzone/BTB, make sure to use and master every vehicles, they grant you a huge advantage against your opponent if you play it smartly.
Also if you’ve been used to high sensitivity games like COD of BF, you may have noticed that in halo the sensitivity is quite lower because of the lack of aim assist and the precision needed during duels. Find a good sensitivity where you don’t struggle during duels. Quick half turn is “less important” than in other FPS.
I could suggest as well to consider switching your controller layout to bumper jumper for instance, it grants you the possibility to jump with LB and then be able to aim while jumping more easily. I know it’s hard to change every reflexes you had from many years but when you get used to this layout it’s hard to come back to default layout ! much more ergonomic.
Don’t be too selfless and ont be selfish
3.Disable assassinations in arena
4.Control weapon spawns
5.Ail for upper chest let recoil carry barrel to head level
NEVER think you can lone wolf, esp in slayer, unless ur in bronze or silver
> 2533274818521550;13:
> Nice to see that
>
> It would be interessting to hear what you have problems with at the moment. Since you played shooters already its not really necessary to explain all the basics like map movement and aiming.
>
> You might want to watch some good players that stream. But I think as a beginner you shouldnt necessary watch pro gameplay since they play against other pros most of the time and that plays out extremly different than the average multyplayer match.
>
> Halo is a game where you really have to grind to get better. I could give you thousand of tips about strafing, timing power ups or being aware of your teammates. But in the end you really have to grind. I miself need at least around 10 games on every new map to see how it works, where is what and what is effective. Where are the routes, where do people probably spawn and so on.
>
> Lambo
i don’t really have problems with anything right now, especially on PvP, since i haven’t played a single game yet - probably because i only got Xbox 2 days ago
on the other hand, the AIMing seems somewhat more difficult compared to the other games i’ve played (yeah, noticed the low aim-assist during campaign), and despite using sensitivity 3, i still feel like i want to lower it, however i am pretty sure that’s not a good idea