First there should be a special req unlock that gives you 4 req energy at the beginning but it is like a game boost it only lasts once until you unlock
annother one
secondly if you played halo master chief collection it gives you 10 gold packs on halo 5
and last of all when you finish the solo campaign and if you already have you get 10 special req packs containing uncommon to legendary and there is 10 of each rank and it always contains 2 of the first idea
> First there should be a special req unlock that gives you 7 req energy at the beginning but it is like a game boost it only lasts once until you unlock
> annother one
Let people pay for the ability to stomp everyone else at the very beginning of a match? I don’t think that’s a good idea.
> secondly if you played halo master chief collection it gives you 10 gold packs on halo 5
“Eh.”
> and last of all when you finish the solo campaign and if you already have you get 10 special req packs containing uncommon to legendary and there is 10 of each rank and it always contains 2 of the first idea
Yeah. Maybe tie it into the difficulty you beat Campaign on. We could use some form of a reward for finishing Campaign.
> First there should be a special req unlock that gives you 7 req energy at the beginning but it is like a game boost it only lasts once until you unlock
> annother one
7 req’s aye? So Prohets Bane, Dying Star, Whispered Truth, High Five, The answer, NornFang, Oathsworn and I won’t even get into the vehicles. It wouldn’t really matter to last until another one because by the time you’ve melted the enemy team you’d probably be sitting sweet at 5 - 6 reqs and can start it all again. Pretty unbalanced.
10 Gold packs ? Thats equivalent to $40. So, pay $40 for MasterChief collection to get $40 dollars back in Halo 5’s cosmetics? So practically you get free halo essentially.
I do believe something should be handed out by completing the Campaign, especally if you completed it solo legendary, but no more then maybe a weapon skin or armor at the least.
How about we stop adding useless REQs to the game…they should maybe add like 3 REQs in an update and all be new weapons: Gravity Hammer, Hornet, ect. These BS emblems and uncommon -Yoink- just clutter the system for people trying to get certifications.
> 10 Gold packs ? Thats equivalent to $40. So, pay $40 for MasterChief collection to get $40 dollars back in Halo 5’s cosmetics? So practically you get free halo essentially.
Meh, their values are arbitrarily priced, and overpriced for that matter.
I can get a silver pack at least every hour (usually around 40 mins). Why would I ever pay $2 for that?
Also…lul…two things. 1. MCC owners need all the recompense they can get. 2. It still works out in Microsoft’s favor because it gets people to buy at least one of those two games that they wouldn’t otherwise buy.
> 2533274867011991;3:
> > First there should be a special req unlock that gives you 7 req energy at the beginning but it is like a game boost it only lasts once until you unlock
> > annother one
>
>
> 7 req’s aye? So Prohets Bane, Dying Star, Whispered Truth, High Five, The answer, NornFang, Oathsworn and I won’t even get into the vehicles. It wouldn’t really matter to last until another one because by the time you’ve melted the enemy team you’d probably be sitting sweet at 5 - 6 reqs and can start it all again. Pretty unbalanced.
>
> 10 Gold packs ? Thats equivalent to $40. So, pay $40 for MasterChief collection to get $40 dollars back in Halo 5’s cosmetics? So practically you get free halo essentially.
>
> I do believe something should be handed out by completing the Campaign, especally if you completed it solo legendary, but no more then maybe a weapon skin or armor at the least.
you should get a weapon skin imo with legendary icon scheme and a blue background