New Rendering System?

One of the main complaints i have seen about the GEN2 armour is that it looks “plasticky”. Considering the capabilities of the Xbox One, it should be possible to render the armours to give them a more dense, metallic look. That and black undersuits. Also maybe some dirt and scratches here and there.

Someone did a render of the Venator armour in such a way that it looks super badass and metal.

I think it had less to do with the engine/rendering, and more to do with the material/texture shaders.

Too much specular.

Yeah, this was definitely a design choice on 343i’s part rather than a problem with the rendering engine.

Nonetheless, I agree with you, I would like to see the armour look more like they’re made of ceramic plates rather than plastic.

FOUND IT

I think most of the distaste people have for the new armor was because it was new armor and changing the “classic” armor is a big no no to them

I wouldn’t be surprised if the plasticy look is a response to people complaining how dirty and grey Reach was.

Personally I thought it was halo finally getting the proper look for a war that we were losing.

> I think most of the distaste people have for the new armor was because it was new armor and changing the “classic” armor is a big no no to them

Uh…

Have you seen the look of some of the armour in this game?

Some of its so odd and far fetched that I wouldn’t be surprised if 343 took their inspiration from Power Rangers villains.

I think its more the colours are so bright and vibrant that throws me off.

> I wouldn’t be surprised if the plasticy look is a response to people complaining how dirty and grey Reach was.
>
> Personally I thought it was halo finally getting the proper look for a war that we were losing.

I to liked the fact that the armor in Reach had the worn look to it, humanity was getting its -Yoink- kicked and Spartans were in the field non stop. H4 had the look of what happens when the UNSC had some downtime and got to work on new things.

Less Power Rangers, more Halo 1/2 metal shine please. Maybe a little Reach dirt (map dependent).

> FOUND IT
> http://www.deviantart.com/art/Halo-4-Armor-Suit-Venator-Lowpoly-Render-364770798

That, is what Halo 4 armor should look like.

> FOUND IT
> http://www.deviantart.com/art/Halo-4-Armor-Suit-Venator-Lowpoly-Render-364770798

That, is what Halo 4 armor should look like.

I think the rendering system in Halo 5 will be a massive upgrade. The closest reference so far I look at in terms of lighting, texture quality, and level design/detail would be Destiny.

I’m not a fan of most of the armor design in 4. I mainly like the looks of “human” looking ones such as Recruit, Warrior, Scout, Recon, Mark VI, etc. To me, all others look like rejected Forerunner design and too hideous for a human Spartan, just my thoughts.

> I think most of the distaste people have for the new armor was because it was new armor and changing the “classic” armor is a big no no to them

New ≠ better

Ugly is ugly, and the futuristic plastic look is ugly

> > I think most of the distaste people have for the new armor was because it was new armor and changing the “classic” armor is a big no no to them
>
> New ≠ better
>
> Ugly is ugly, and the futuristic plastic look is ugly

Not to be an -Yoink- but.

Old ≠ better

Also to be honest, I dislike the plasticy look, but I’m okay with most of the armor designs in Halo 4, there are some that I dislike, IE Recon, but I also enjoyed a lot of the armor from past Halo games minus a few, and would love to see them all return in Halo 5. BUT without the plasticy look to the armor, I I’d love it if the armor had some fusion between Metal, carbon fiber, and some plastic/rubber elements.

I’m talking armor plating that is metal finish, the gasket around the visors and helmet plastic/rubber.
The Link that someone posted, that’s how the armor should look.

> I think most of the distaste people have for the new armor was because it was new armor and changing the “classic” armor is a big no no to them

If I opposed the Halo 4 Armors for not being “Classic,” then I would be demanding only being able to use the Mark V Helmet and choosing a solid primary color…

The Halo 4 Armors look cheap, nonfunctional, and misplaced. They fail to render properly in game, and the Helmets themselves each have one little flaw that makes them look hideous.

“The armor looks like PowerRangers. Plus POD. ‘We cater to twelve year olds.’ ™”

Also, have you SEEN the visors? There no doubt that even the Halo: CE visors looked better than the ones we have now.

Still, I do like the environmental art style of Halo 4.