New player

New player to halo 5 here (veteran of 3 but stopped since) but like anyone else find the magnum pistol is kind of OP? I mean everyone is constantly head shotting me. Kinda makes everything other than snipers and rockets obsolete. Imo. But then again I’m only about 50 games in.

Any tips on improving my game? It’s rather discouraging to play with constant kds of ~1:6

OP here. This is my current xbl account.

> 2535414257409478;2:
> OP here. This is my current xbl account.

Then this is the account you need to post with.

> 2535414257409478;2:
> OP here. This is my current xbl account.

As said above, ^ use this one.

But welcome! Find your way around the forums - there’s even a spot here that’s meant for introducing.

As far as gameplay goes, I’d say just try and use the pistol as exclusively as possible. It’s a great weapon, but not as good as a BR/DMR in most cases, and not as good as an automatic in CQC, especially the SMG.

I would say just work on your aiming and learn the maps and gameflow as best possible.

Luke TheNotable has some pretty good videos for new Halo 5 players.

I would say to be afraid to mess with your sensitivity and what not to fine tune your aiming. H5 every weapon fills a niche. While the pistol is probably the best utility weapon, the BR and DMR are better. But yeah in close range don’t be afraid to use your AR or SMG. Also even with the AR it’s best to use burst fire and aim for the head as it has a head shot multiplier. Also work on aiming in Warzone firefight rather than arena or social playlist.

Also when it comes to req packs open silver’s till they refund two 1500 point req cards instead of unlocks then open golds till they refund two 3000 point req cards. It is the fastest and cheapest way req point wise to unlocking everything.

> 2533274804649077;5:
> Luke TheNotable has some pretty good videos for new Halo 5 players.

This - I watched a lot of his tip videos from when Halo 5 was new and I evolved from a mediocre player into a (fairly) decent one.
Really, I think it is key to become proficient with the magnum. It’s your go-to gun for most of H5’s playlists.

Here’s the best way to not get shot in the head:

Once you learn how to crouch perfect, just turn off toggle crouch and when you find yourself in a gunfight, do a -Yoink!- motion and shoot.

Works everytime.

I’ll also be happy to play with you if you need help.

It’s not OP at all, it’s the new utility weapon instead of the BR in H3. Practice with it as much as you can. If you see a BR, DMR, pick them up, they’re both better than the magnum. The carbine is also good especially at far range but I prefer the other three because I suck with the carbine lol

Thanks for the heads up guys. I’ll be sure to check the links.

> 2533274816788253;6:
> I would say to be afraid to mess with your sensitivity and what not to fine tune your aiming. H5 every weapon fills a niche. While the pistol is probably the best utility weapon, the BR and DMR are better. But yeah in close range don’t be afraid to use your AR or SMG. Also even with the AR it’s best to use burst fire and aim for the head as it has a head shot multiplier. Also work on aiming in Warzone firefight rather than arena or social playlist.
>
> Also when it comes to req packs open silver’s till they refund two 1500 point req cards instead of unlocks then open golds till they refund two 3000 point req cards. It is the fastest and cheapest way req point wise to unlocking everything.

Been playing war zone turbo with a buddy. My kdr is already improving

sounds like you need to work on your strafe. This late into the game there are a lot more experienced players that are doing pretty complicated strafes with crouching, jump/boost, crouch jumping etc. Jump into some octagon games in customs to work on it!

The Magnum is H5’s utility weapon… it’s meant to excel reasonably well against every weapon in the game.

Basically, it’s a weapon you should be using off-spawn in most situations. Master the Magnum and you’ll definitely be a force to be reckoned with. What you’re noticing is just a bi-product of weapon balance. Plus, using it in combination with melee and grenades just adds to its strength, but that’s fundamental Halo being played there… the nature of the game.

The pistol, naturally being more of a precision-oriented weapon, will excel at range, beyond the range of automatics… skilled Halo players will recognize this, it’s the reason why BR’s were favored so much in the OG trilogy. However, in H5, the pistol must compete with BR’s and other precision rifles, yet there must still be incentives to pick them up too… You’ll notice subtle differences in aim assist/bullet magnetism and rate of fire, that may or may not make them more appealing in certain scenarios, but in all of this, the Magnum must fit into this balance just as well…

And of course, factoring in close-ranged and/or power-weapons, it’s important that with some skillful, well-placed, and quick/clutch shots, you can maybe save yourself from auto’s, a Rocket death, or descope a far off Sniper… this requires the weapon to be reasonably strong and effective. The game is essentially built around the Magnum… and to improve, it’s essential to recognize its value in the sandbox.

> 2533274873580796;14:
> The Magnum is H5’s utility weapon… it’s meant to excel reasonably well against every weapon in the game.
>
> Basically, it’s a weapon you should be using off-spawn in most situations. Master the Magnum and you’ll definitely be a force to be reckoned with. What you’re noticing is just a bi-product of weapon balance. Plus, using it in combination with melee and grenades just adds to its strength, but that’s fundamental Halo being played there… the nature of the game.
>
> The pistol, naturally being more of a precision-oriented weapon, will excel at range, beyond the range of automatics… skilled Halo players will recognize this, it’s the reason why BR’s were favored so much in the OG trilogy. However, in H5, the pistol must compete with BR’s and other precision rifles, yet there must still be incentives to pick them up… You’ll notice subtle differences in aim assist/bullet magnetism and rate of fire, that may or may not make them more appealing in certain scenarios, but in all of this, the Magnum must fit into this balance just as well…
>
> And of course, factoring in close-ranged and/or power-weapons, it’s important that with some skillful, well-placed, and quick/clutch shots, you can maybe save yourself from auto’s, a Rocket death, or descope a far off Sniper… this requires the weapon to be reasonably strong and effective. The game is essentially built around the Magnum… and to improve, it’s essential to recognize its value in the sandbox.

Damn, well said. I’ve been using it a lot mostly for utility like if I don’t kill them up close with my AR or whatever I’ll swap out quickly and finish them off with the magnum and vice versa start at range and move in with primary. Useful tip about the snipers though. Already I’ve improved my game through the magnum usage as well as playing with other weapons a bit. War zone has been a great help with my ranked games.

Thanks for the help.

> 2535414257409478;15:
> > 2533274873580796;14:
> > The Magnum is H5’s utility weapon… it’s meant to excel reasonably well against every weapon in the game.
> >
> > Basically, it’s a weapon you should be using off-spawn in most situations. Master the Magnum and you’ll definitely be a force to be reckoned with. What you’re noticing is just a bi-product of weapon balance. Plus, using it in combination with melee and grenades just adds to its strength, but that’s fundamental Halo being played there… the nature of the game.
> >
> > The pistol, naturally being more of a precision-oriented weapon, will excel at range, beyond the range of automatics… skilled Halo players will recognize this, it’s the reason why BR’s were favored so much in the OG trilogy. However, in H5, the pistol must compete with BR’s and other precision rifles, yet there must still be incentives to pick them up… You’ll notice subtle differences in aim assist/bullet magnetism and rate of fire, that may or may not make them more appealing in certain scenarios, but in all of this, the Magnum must fit into this balance just as well…
> >
> > And of course, factoring in close-ranged and/or power-weapons, it’s important that with some skillful, well-placed, and quick/clutch shots, you can maybe save yourself from auto’s, a Rocket death, or descope a far off Sniper… this requires the weapon to be reasonably strong and effective. The game is essentially built around the Magnum… and to improve, it’s essential to recognize its value in the sandbox.
>
> Damn, well said. I’ve been using it a lot mostly for utility like if I don’t kill them up close with my AR or whatever I’ll swap out quickly and finish them off with the magnum and vice versa start at range and move in with primary. Useful tip about the snipers though. Already I’ve improved my game through the magnum usage as well as playing with other weapons a bit. War zone has been a great help with my ranked games.
>
> Thanks for the help.

No problem man… I was on mobile earlier so hopefully that all made sense lol.

An additional note, to keep snipers suppressed, you don’t even need a Magnum to be honest… just burst fire an auto at a sniper (if you have to) if you’re caught out in the open. All you need to do is descope them and make it difficult for them to hit their shots, to get to safety… Sometimes you’re not shooting to kill, you’re shooting to get out of trouble and stay alive…

> 2535450338866299;13:
> sounds like you need to work on your strafe. This late into the game there are a lot more experienced players that are doing pretty complicated strafes with crouching, jump/boost, crouch jumping etc. Jump into some octagon games in customs to work on it!

Pretty much this. I find that the majority of Halo 5 players are very competent and will pull of all kinds of crazy manoeuvres to try and out-skill you. Don’t get demotivated if you continually get stomped in many of your games - you will get better with practice.

> 2533274859875268;17:
> > 2535450338866299;13:
> > sounds like you need to work on your strafe. This late into the game there are a lot more experienced players that are doing pretty complicated strafes with crouching, jump/boost, crouch jumping etc. Jump into some octagon games in customs to work on it!
>
> Pretty much this. I find that the majority of Halo 5 players are very competent and will pull of all kinds of crazy manoeuvres to try and out-skill you. Don’t get demotivated if you continually get stomped in many of your games - you will get better with practice.

I’ve already seen some improvement in the last couple weeks so I’m conident in a few more I’ll continue to improve. After all I don’t have the 2 weeks play time as I had in h3

I disagree with all these players saying that the magnum is the new utility weapon, but that’s just me. Maybe if they explain themselves a little better I might agree.

With that being said. The magnum is definitely a good weapon to have in your back pocket depending on the situation and depending on what you have as your primary weapon (also depending on what playlist you are on). Use your own judgement.

Beside looking at Luke TheNotable’s videos, give Proximitty a try. Also, Vetoed has some videos, but very few.