Would anyone like to see a specific core that isn’t in game now? Mine are below. What’s yours?
EOD
HAYABUSA
Security
Rogue
Would anyone like to see a specific core that isn’t in game now? Mine are below. What’s yours?
EOD
HAYABUSA
Security
Rogue
I want a core designed around Spartan armor with Covenant/Elite designs to it.
Since Microsoft owns Bethesda, and they own ID Software. Can we get a Doom Guy themed fractured core?
You are going to like my original response to this post once it gets approved.
Dunno why it was placed to be stuck in pending but whatever.
would like some cores based on the mk.4, 5, and 6 mjolnir armor but with a more modern/futuristic look, maybe a version of the mk5 that looks like it was pulled straight from the original xbox, kinda like in RE2 how leon and claire have costumes that turn them into their original PS1 selfs.
So basically the Mark V Alpha from Halo 5 Guardians?
Honestly tho, we might see something more like what was depicted in the 20th Anniversary artwork poster -
Why would they need to be cores when they could easily add these sets for an existing core or better yet just make everything cross core.
Mark IV Core
Mark V Core
Mark VI Gen 3 (Infinte Chief)
Elite Core (Play as an Elite in non-ranked modes).
Absolutely Elite core.
343 has a very old-fashioned view of diversity,
True diversity is an alien-friendly world.
There is a reason we have cores.
Halo 3 and Halo Reach had a customization scheme that was modification of a baseline-model of MJOLNIR Powered Assault Armor.
All the armor in Halo 3 were variations of MJOLNIR Mark VI, save for the Mark V Helmet.
All the armor in Halo 3 were variations of MJOLNIR Mark V [B], save for the Mark VI and Grenadier helmets.
Halo 4, Halo 5, and Halo Online however featured a customization scheme that altered every piece of armor that was affixed to your exosuit rather than applying variations ontop of a baseline armor system.
While in Halo 3 and Halo Reach the armor was standard issue and was modified to fit the specializations and specific needs of the mission, the Gen-2 armor systems had no core armor. Instead each set of MJOLNIR armor was supposed to be designed for a specific task, environment, and combat role.
Halo Infinite’s Armor Core system is the near-perfect hybrid of these two systems of customizations.
Each Armor Core is itself the standard issue suit that is designated to specific tasks and needs, while you can further augment and modify it to fulfill certain tasks and have the desired appearance.
So now players can wear the specific set of armor that they want and then modify it to further get the appearance they desire.
Granted yes, Cross-core needs to be a thing for the Canon armor cores to some extent. I did say it was a near-perfect system.
343 has desired to make the Halo franchise entirely too Human focused.
The story has focused on Spartans being more like Marvel Superheroes and the aliens as being “Bad Guys By Nature”.
They acknowledge that we have some alien allies, but outside of the books and background lore; it is not shown.
Fundamentally disagree. From my perspective cores were created to better sell crap on the store. MCC Halo 3 would have been a fine standard to follow in terms of customization. Modders and in-game bots have demonstrated that cross core is possible and the concept of a core in general should be phased out. With cross core compatibility what would the need be for cores?
The cores are the baseline on which you apply the cosmetics.
The only thing that is 100% changed is the helmets and gloves.
Literally the shoulders, chest pieces, wrist attachments, utilities, and knee guards are all attachments that are applied to the baseline armor.
Halo 4, Halo 5, and Halo Online had it so you changed all the baseline armor with each cosmetic change and adjustment you made.
There was no “core” in the armor as the Exosuit underneath was the only thing that remained consistent at all times.
Halo 3 MCC’s customization scheme is a bit of a mistake when they added in the Halo Online and Fractures items because now suddenly you have items from three separate fractures universes, 343’s MJOLNIR Gen-2, Bungie’s Mark VI, and the Fireteam Raven armor aesthetics all there and able to be mix-and-matched at random.
Some combos look fine while others look abhorrent.
The beauty of the Armor Core system is the fact that the cosmetics stay separated into categories that make sure that all the items that you can customize your Spartan with on that armor core look aesthetically pleasing to wear on the armor core.
Granted, like I said before, there needs to be selective cross-core.
Take for example the Mark VII and Mark V [B] cosmetics.
The two armors are close enough in resemblance that the helmets, gloves, and utility attachments should be cross core; while some of the shoulder armor pieces, knee guards, chest pieces, and wrist armor could be cross core while certain ones should not be cross core.
And then we have the same thing going on with Rakshasa and Mark V [B].
Arguably, all the helmets, gloves, and utility attachments should be cross core.
Some of the shoulder armor pieces, knee guards, chest options, and wrist armor should be cross core while select others should not be cross core.
However, Rakshasa stuff typically does not look aesthetically pleasing on the Mark VII armor core.
So if selective cross core were to be a thing, I believe that 100% of the helmets, gloves, and utilities should be cross-core.
This is because each armor core has a certain theming to it.
Mark VII is high-quality advanced design.
Mark V [B] is more industrial and is designed to be an earlier draft prototype of the standard Mark V.
Rakshasa is designed to be low-cost armor for operators that will be in high hazardous situations, designed to be an armor set that is also not going to hinder the chances of operator survival and allows for many make-shift components to be utilized through ingenuity with limited resources.
Mirage IIC is designed to be a modernized rendition of what an SPI Gen-3 would look like.
Yoroi is designed to literally be Samurai Power Armor.
Eaglestrike is designed to be dieselpunk WWI aesthetics set in a sci-fi “War of the Worlds” type reality.
Chimera is designed to be reinicient of the Nanosuit from the Crysis series, though with armor plating here and there.
Cross core works selectively between certain items with the canon cores.
Cross core would make no sense with the Fractures cores as it would always look aesthetically displeasing.
Armor Cores allows for each set of armor to retain this set theme and allow you to personalize yourself within that set theme.
I honestly cannot wait for selective cross core to be more of a thing outside of Armor Coatings and Visor Colors, because I think the Morrigan helmet would look amazing on the Mark VII and the Aritaius helmet would look fantastic on the Mark V [B].
Who knows, perhaps Canon helmets will be made cross-core in Season 3, considering the fact that we have yet to receive Halo Reach’s Pilot Helmet, which the description of which makes allusions to SPI armor?
TL;DR —
343 recognized that their customization systems of Halo 4 and Halo 5 had a problem with mix-&-matching that allowed for combinations that were just outright ugly. Case in point, the Goblin Armor being worn with the Seeker Helmet being applied doesn’t look like a Spartan but rather like a buffoon.
To prevent that they stepped back to a customization scheme that was more like Halo Reach and Halo 3, allowing for all possible armor combinations to present an appealing combo.
But then they saw the problem of the fact that it would restrict them to only one set of static armor with modifications being applied.
The solution : allow players to choose select armor cores and THEN customize each core armor set.
Mark IV Gen-1
Mark V Gen-1
Mark VI Gen-1
SPI Mk.1
SPI Mk.2
Mark IV [B] Gen-1
Mark V Gen-3
Mark VI [B] Gen-1
Mark VI Gen-3
Mark VII [B] Gen-1
Mark VIII Gen-3
Mark IX Gen-3
Mark X Gen-4
Killerbee Gen-3
(Spartan Agryna’s armor core)
Leonidas Gen-3
(Recreation of Mark I, II, and III armor assets in a more compact form)
Draupnir Gen-3
(Basically a GUNGNIR Gen-3 platform)
Floodgate Gen-3
(Armor specifically made in the event of Flood outbreaks and regular CBRN operations)
Atalanta Gen-3
(Sniper specialist themed armor core)
Firefall Gen-3
(ODST themed armor core with ODST assets from all the games and armor cores applied to it)
[CLASSIFIED S3] Gen-3
(MJOLNIR Gen-3 rendition of the Hunter-Class armor from Halo 5)
Gladiator
(Armor designed for use of the Gladiators, a faction of Spartans that were broken by the Banished and serve as soldiers for the Banished. A hybrid of Dr. Halsey’s MJOLNIR engineering and Pavium’s engineering.)
FRACTURES DEMIGOD - Belos
FRACTURES ROUNDTABLE - Blackguard
FRACTURES VYKINGYR - Drengr
FRACTURES GEIGER - Bioroid
FRACTURES MEGAFRAME - Sierra Trooper
FRACTURES MACHINA - Panzerdoll
FRACTURES KEMET - Machimoi
(Egyptian Mythos inspired Fractures Armor Core)
FRACTURES NIGHTWATCH - Knight Owl
(Super-Soldier Vigilante stylized Armor Core. Think Master Chief as Batman)
FRACTURES NAUTILUS - Marianas
(Deep-sea aquatic warfare themed Fractures Armor Core)
FRACTURES DEVOUT - Acolyte
(Humans joined the Covenant. Humans learned the truth of the Prophets lies and the Great Schism is recontextualized. Covenant Armor inspired Armor Core.)
FRACTURES EPIMETHIUS - Titan
(The Didact used the Composer on the UNSC Infinity instead of New Phoenix. Spartans on board became a new form of Promethean, independant from the Didact’s will. Prefect-stylized armor.)
FRACTURES RECLAIMATION - Inheritor
(Humans claimed the Mantle and began dominion of the galaxy. The Covenant is now The Coalition and stand in defiance to the wills of Humanity. Hellcat-stylized armor.)
FRACTURES GRIFBALL - Ricochet
(Sports themed armor core in a universe where Sports determine who is the victor of a war. Based off of the Ricochet armor set.)
META-FRACTURES MILLENIUM - Orion
(The original armor design of the Spartans back when Halo was an RTS game being made for Macintosh in 1999).
META-FRACTURES WASTELANDS - T-117 Power Armor
(Armor core that is inspired by the Fallout Power Armor.)
META-FRACTURES COALITION - Meatgrinder
(Gears of War themed armor core with pieces designed to resemble COG and UIR cosmetics.)
META-FRACTURES DOOMWALKER - Praetorian
(A slip-space experiment opened a hole to Hell itself. Chief and Doom Guy team up to kick demon butt. Doom 2016 / Doom Eternal themed armor core.)
No that one looks like cheap cosplay, more like the Mk. V from CEA or 4.
Hope to never see anything from Halo 4 or 5 return without major redesigns (with one exception). Also hope to never see colabs like a Doom Guy core or anything. Last thing i hope to never see is anything else like Eagle Strike. It just looks like Fallout Power armor and not Halo at all.
Helioskrill is the only armor originally from Halo 4 or 5 i would like to see return with the same challenge to earn it. Just beat all the mainline Halo games on Legendary.
I would also love to see Hayabusa return as its still my all time favorite armor. Also make it return with a similar challenge, get all the achievements in Infinite to unlock it.
Enough of the FOMO passes and events or store bought armors. We need sets that show off actual skill not just a time grind or that you paid for it.
Most things, not everything. Everything wouldn’t work because of the models clipping.
Halo 2/Halo 3 Mark VI Gen 1 core with all the Halo 3 armors, that’s literally all I want… I’ve worn the Mark VI Helmet in every Halo game since we got it in 2004 with Halo 2. The only armors I like are those OG armors those classics scream Halo to me personally. I personally couldn’t care less what other cores they add to the game that’s the only one I’d wear. Halo 3 Mark VI Helmet with Halo 3 Recon Left/Right Shoulder and Chest on the Halo 3 Mark VI core
I agree to the extent I had to grab all the concept art and common sense bits I could find on Halo 3’s Mark VI just to highlight how many more classic designs can still be added to that baseline:
https://imgur.com/a/bSxMhl4
(threw in a few Mark V[b] concepts too since it wouldn’t look too out of place)
And while I honestly believe the focus should be more on Canon cosmetics, I’d also be down for some fractures stuff getting added, so long as they drop this “original idea” stuff and pull from other series under Microsofts banner, such as:
Ah i see someone else remembers this game. I feel like its one of those games that most people have never heard of and its sad. So many games from that era are that way.