I have (to the best of my knowledge) completed my newest multiplayer map.
Please add me and search my file share for the map variant Depression v1.0b (or if you prefer to remove the back hallways Depression v1.0a).
It is called Depression because it is based off the Halo 3: ODST firefight map Crater (Night).
The bases are symmetrical, both teams have equal spawns to all power weapons. There is an abundance of tools to use on this map for the varied game modes.
CTF is set up for Standard play (I don’t remember if I set up neutral flag or not, I’ll check this later).
Strongholds is also set up, with two of the strongholds being very important power weapon spawns as well. This is to entice all players to go after these strongholds.
Slayer and SWAT friendly.
No FFA starts placed (not intended for FFA use).
There are a few cleverly made jumps to get from one place to another, most of the maps weapons respawns are in a place I feel they are best left at.
Before anyone makes a comment of it; yes I am aware the map is dark, this is intentional. Crater (Night) is dark, this map is dark and the said darkness is there to help and enhance the invisibility power up that has been placed on it. So please keep this in mind.
Best suited for 4v4* but it is set up to accommodate 8v8* if you so choose.
(*Red and Blue team starts only.)
Please let me know what you think and provide any feedback that is not related to the darkness of the map since said darkness is intended. Thank you!