> 2535414369351666;1:
> Traditional vehicle wielding glitch method:
>
> Step 1: Create your body surrounding your vehicle (ie banshee, warthog etc).
>
> Step 2: Select your body pieces, including vehicle and group them together.
>
> Step 3: Destroy the vehicle. Make sure it’s NOT the parent object.
>
> Step 4: Weld body together before vehicle spawns
>
> Step 5: Spawn the vehicle you destroyed. Set as parent
>
> Step 6: Set to normal physics.
>
> Faster vehicle wilding glitch method
>
> Step 1: Create your body surrounding your vehicle (ie banshee, warthog etc).
>
> Step 2: Select your body pieces and group them together. (Do NOT include vehicle).
>
> Step 3: Select group and weld it (Do NOT select, group, or weld vehicle yet)
>
> Step 4: Select welded group and select your vehicle. Press up on the D-pad and wield together (does not appear in options).
>
> Step 5: Make vehicle parent object and set physics to normal.
>
> Special thanks to the Red Imperial Union’s best scientific forge researcher Obsedian Dragon
Nice! I always hated waiting for the vehicle to respawn.
Currently trying to Forge a map, and I might use this! But I’m not home at the moment, so I’m gonna us this as a “bookmark” for later… Thanks for the info!
> 2533274820807179;3:
> > 2535414369351666;1:
> > Traditional vehicle wielding glitch method:
> >
> > Step 1: Create your body surrounding your vehicle (ie banshee, warthog etc).
> >
> > Step 2: Select your body pieces, including vehicle and group them together.
> >
> > Step 3: Destroy the vehicle. Make sure it’s NOT the parent object.
> >
> > Step 4: Weld body together before vehicle spawns
> >
> > Step 5: Spawn the vehicle you destroyed. Set as parent
> >
> > Step 6: Set to normal physics.
> >
> > Faster vehicle wilding glitch method
> >
> > Step 1: Create your body surrounding your vehicle (ie banshee, warthog etc).
> >
> > Step 2: Select your body pieces and group them together. (Do NOT include vehicle).
> >
> > Step 3: Select group and weld it (Do NOT select, group, or weld vehicle yet)
> >
> > Step 4: Select welded group and select your vehicle. Press up on the D-pad and wield together (does not appear in options).
> >
> > Step 5: Make vehicle parent object and set physics to normal.
> >
> > Special thanks to the Red Imperial Union’s best scientific forge researcher Obsedian Dragon
>
>
> Nice! I always hated waiting for the vehicle to respawn.
> 2533274879407634;8:
> Didn’t they get rid of it though? If it’s back then I’m happy I can have a working forklift again.
Someone told me they did get rid of it and for a while it wasn’t working for me, but until the last update that came over a month ago it’s been working fine.
> 2535414369351666;14:
> > 2535413364534857;13:
> > I’m making a video on this today! Thanks a lot I’ll be sure to credit you!
>
>
> Thanks. Be sure to mention Obsedian Dragon too, and send me a link to the vid.
Didn’t get that in, but I scheduled the video for today and it is set to drop in approx 1 hour and 30 mins
I’ll stick that last part in the description right now!
> 2533274879407634;8:
> Didn’t they get rid of it though? If it’s back then I’m happy I can have a working forklift again.
I don’t think they have ever patched it out, they recognize and encourage people to use the glitch, they even played customs that used it on some of their livestreams.
> 2533274919781308;17:
> I’m trying to do this, however the objects will not go to Normal. It stays on Fixed or Phased.
>
> I tried this before Firefight update, same results. I guess Hog Wild update messed the trick up. (Trying to merge with a Mongoose)
Are you using Sound or FX objects? Some objects will not support Normal physics.