Great map, but could you please optimise it better for xbox one? The frame drops are pretty consistent near the water falls and maybe the snow falling effects, i suggest toning them down a bit, its not an fov issue either as i tested with high and low fov.
This happened to me too. Are you on a base Xbox One?
Xbox one s technically but their still basically similar in specs
Yeah makes sense it would happen for you too.
It happens for me as well and I’m on the Xbox One X. I noticed it as soon as I stated flying around in Forge and its even worse in matchmaking.
Well hope that gets fixed. Haven’t noticed any issues on the XSX but found the PC version more buggy.
I don’t know If i can post pc related stuff here, but I tested the new map Waterfall and I get +2gb video ram usage and 100% gpu usage. I also tested Edge, and I get 1.6 gb video ram usage and lower gpu usage.
I went back to base MCC to test the original maps and I got 1.6 gb of video ram usage, similar to what I got in Edge.
Waterfall definitely needs to be better optimized, because it requires way more gpu than any other Halo 3 map.
> 2535438809999309;7:
> I don’t know If i can post pc related stuff here, but I tested the new map Waterfall and I get +2gb video ram usage and 100% gpu usage. I also tested Edge, and I get 1.6 gb video ram usage and lower gpu usage.
> I went back to base MCC to test the original maps and I got 1.6 gb of video ram usage, similar to what I got in Edge.
> Waterfall definitely needs to be better optimized, because it requires way more gpu than any other Halo 3 map.
Well the forum page isn’t exclusive to consoles. If having PC issues then I highly recommend reporting it via Halo support page then send them a DxDiag to them.
Performance issues on the new maps are known issues. You can check current known issues on the Insider Support site - always best to do this before filing any bug reports
Ah right sorry, I’ll do that next time lol