What new and exciting game modes would you like to see in Halo 5 or in future Halo games. Comment down below!
A mix between slayer, infection, assault and CTF like the humans have to either carry a bomb or flag to a safe zone where infected are everywhere
One team holds out in a fort which can be built upon after reaching a certain number of kills (5 kills restocks armory, 10 kills builds a turret, etc.) while another team attempts to raid the fort and steal a flag or similar objective. Dying resets your ‘points’ for building, and the attacking team starts off with more weaponry options available to balance things out.
They’ve covered quite a few ideas for gamemodes. Nowadays, it’d just be gamemodes that are slightly modified.
ricochet
> 2533274820441404;5:
> ricochet
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