Hello again, in one of my older posts, I spoke of being able to re-texture objects, well, if the Cartographer isn’t called Forge, this idea won’t work. But if it is, read ahead!
The Anvil would be a mode where you can pre-set all the kinds of pieces you want (change size, texture, particles etc) and make them into a list in forge. Pretty simple, huh? What does thou think?
This idea is great. Also if they add props like dead bodies, blood, weapon wracks, blown up cars, etc. And AI units like marines and elites forge would be the greatest acheivement ever. We’ve been asking for all these things for a while as well as your texture idea
I think it should be a gametype in the Forge Lobby like Basic Editing, Anvil, ect. And maybe even more gametypes. I wouldn’t really call it a game mode and wouldn’t waste the space in the main menu.
> This idea is great. Also if they add props like dead bodies, blood, weapon wracks, blown up cars, etc. And AI units like marines and elites forge would be the greatest acheivement ever. We’ve been asking for all these things for a while as well as your texture idea
yep changable terrian(sand and snow) and weather(rain and snow)
> I think it should be a gametype in the Forge Lobby like Basic Editing, Anvil, ect. And maybe even more gametypes. I wouldn’t really call it a game mode and wouldn’t waste the space in the main menu.
I only think it should be a separate game mode because it could really lagg up forge if there are two players putting down A.I. at once or something.
> This idea is great. Also if they add props like dead bodies, blood, weapon wracks, blown up cars, etc. And AI units like marines and elites forge would be the greatest acheivement ever. We’ve been asking for all these things for a while as well as your texture idea
and for everyone saying it would take a really smart AI to play on custom maps, well not necessarily you would only have to map out were the AI could and could not go so like death boundary except opposite
> > I think it should be a gametype in the Forge Lobby like Basic Editing, Anvil, ect. And maybe even more gametypes. I wouldn’t really call it a game mode and wouldn’t waste the space in the main menu.
>
> I only think it should be a separate game mode because it could really lagg up forge if there are two players putting down A.I. at once or something.
I suppose but it should just come up in the Forge Lobby that the Lobby is full if they select the game type ‘Anvil’. I really wouldn’t put it separate to the rest of the game modes because it’s really similar to forge. There’s also no point in clogging up and complicating the main menu.
> > > I think it should be a gametype in the Forge Lobby like Basic Editing, Anvil, ect. And maybe even more gametypes. I wouldn’t really call it a game mode and wouldn’t waste the space in the main menu.
> >
> > I only think it should be a separate game mode because it could really lagg up forge if there are two players putting down A.I. at once or something.
>
> I suppose but it should just come up in the Forge Lobby that the Lobby is full if they select the game type ‘Anvil’. I really wouldn’t put it separate to the rest of the game modes because it’s really similar to forge. There’s also no point in clogging up and complicating the main menu.
Okay, then remove “options” or “Network” from the menu (: