Would you guys rather see tradition halo grenades where the timer for the explosions start after first contact with a surface, or more real life nades where the timer starts after the pull of the pin?
My opinion goes:
Halo 3 grenade power = explosion timer starts with pull of the pin, but has more bounce too it. (Because That way grenades aren’t over powered and it takes more placement skill to use them.)
Reach grenade power = traditional but with an extra 1/4 second till detonation, and more of a grenade indicator.
(Because it seems like there’s no possible way to get free from a well placed nade)