New Forge Textures - Already an issue

First off, let me say thank you 343 for bringing in textures for Forge blocks (only primitives currently).
Maps will look better!

But there is a problem with them.
You have completely eliminated the “plain” original texture that was on the primitive blocks.

The “Metal” texture is now the default for primitives, which makes the “Matte/Metallic” options affect the blocks harder.

Some maps use a combination of both Structure pieces and Primitives next to each other to make maps look better, or because certain size blocks aren’t in the primitives.

Again, thank you for the texture pieces, but please fix this.
Add back in the original 'plain" texture as the standard default option.

Atleast 2 of my maps have a mix of walls and primitives to make them. With “Metal” being the new default texture, it messes with the coloring of objects.