NEW Exile Map Screens

Title says it all. Enjoy and Discuss! (Note that the first two are unfinished renders.)

http://i.minus.com/inTbwLklKOe5h.png

http://i.minus.com/i9bWkTF6i0amJ.png

http://i.minus.com/iXmRJV1QX7sJ5.png

http://i.minus.com/ib3roPbvmpV8K.png

http://i.minus.com/ibyyNKfGUJKiBB.png

http://i.minus.com/ibsCsxNnjSSRPs.png

http://i.minus.com/iju8sEcoQkkMr.png

http://i.minus.com/iC6rNUPLsETqy.png

Ooooh. I’m really getting a Halo Combat Evolved PC map vibe from these.

But… what’s with the garbled textures for the ground?

Well, I’d love to take a look, but the gamespress server sucks, and wont let anybody load those images.

> Ooooh. I’m really getting a Halo Combat Evolved PC map vibe from these.
>
> But… what’s with the garbled textures for the ground?

I don’t think the map is graphically finished yet. ALL the textures look messed up if you look at them.

a new map means more info pouring in later as say tomorrow.

really good pics

Trying to find things in the trailer that we may have missed!

In the last few images, look at the team scores and their emblems. Sharks vs … Narwhals?

Yay! Gauss Hog!

I’m glad the AA graphics have changed. The placeholders in the E3 build were all generic.

I’m not seeing a boost meter anymore in the ghost pic. Perhaps unlimited boost is back?[EDIT there is. Its at the top of the screen now]

And unfortunately, the HUD is more cluttered than ever. Not we now have medal names/points in the center of our screen, grenade indicators, hit markers, etc. The objectives and power weapons are now shown halfway across the map with a waypoint, which takes up a good portion of the screen it seems. Even the radar seems cluttered now, as it shows everything from players, to vehicles, to weapons, to dead bodies. No more simple and easy to understand HUD :frowning:

> I’m glad the AA graphics have changed. The placeholders in the E3 build were all generic.
>
> I’m not seeing a boost meter anymore in the ghost pic. Perhaps unlimited boost is back?[EDIT there is. Its at the top of the screen now]
>
> And unfortunately, the HUD is more cluttered than ever. Not we now have medal names/points in the center of our screen, grenade indicators, hit markers, etc. The objectives and power weapons are now shown halfway across the map with a waypoint, which takes up a good portion of the screen it seems. Even the radar seems cluttered now, as it shows everything from players, to vehicles, to weapons, to dead bodies. No more simple and easy to understand HUD :frowning:

Boost meter is at the top left of the screen now. It shows what percentage of boost is left, too.

Awesome pics from the minus.com site but the other links fail to load. This map just by looking at these pics looks great. I can’t wait till Halo 4 comes out and explore all the maps :smiley:

Everything looked great. One think that caught my eye other then the EMP grenade was how the Spartan looked while hes crouched. It looks kind of cool

textures look like halo ce, lol, cleaned up it will look good.

i dont mind the new hud showing vehicles etc… as far as it being neccissary? they coulda left that alone and simple like all the other halo games and i would have been ok with that.

i do like how it looks like your actually looking out of a spartan helmet. makes it feal more personal

> In the last few images, look at the team scores and their emblems. Sharks vs … Narwhals?

Don’t be hatin’ on Narwhals. They’re the Jedi of the sea.

Here are some better screens, because the first set in the OP doesn’t seem to work at all.

Looks really good.
Ground textures are a bit below the general quality of pretty much everything else. But I’m sure that’s temporary stuff, and if not: ah well, I’d rather have great character models, weapon/vehicle models and good looking environments than having great looking ground.

Good looking ground is good enough for me…