New DLC

Ok I’ve been playing Halo 5 recently after a long hiatus and well, is a decent game, entertaining for the most part, I love warzone firefight but there are some things that are…meh, for example the REQ packs, they sell me a ton of items with weird names that I’ll ever have any use at all (not to mention the armors, many are fugly in my opinion) and some reqs have properties of other weapons but not correctly displayed in game like for example Blood of Suban which is basically a Type-31 Needle Rifle with a carbine skin (shouldn’t be reskinned to fit the Halo Reach version?), and the certifications, WTF? I mean most of that stuff will see use ever (like mongooses, that are pretty much useless because you can’t make roadkills or fire at anything while driving them) and is waaaaaay more frequent to get killed by trying to protect a REQ item than actually playing like you normally would and scavenge useful items from the battlefield.

Now, if they wanted me to grind aaaaaaaall the way to the REQ collection, at least give me a reason to do it, for example we need more enemies,but not just the recolor and the hp upgrade, we need more factions and equipment associated with like Sentinels (with their heavy and light variants), The banished (for Brutes mostly), The flood (the big bad uglies) and Insurgents (fighting actual human troops instead of Prometheans on a warthog), that as a point 1 and the point 2 being that we need more variety in the objetives list, because we have just two objetives kick x dude -Yoink- and protect x thing. So I think even if you sell each faction as a dlc for firefight that can make the game waaaaaaay funnier than it is actually is and may be more people be willing to play it, and of course more people would be willing to grind it.

> 2535459978700180;1:
> Ok I’ve been playing Halo 5 recently after a long hiatus and well, is a decent game, entertaining for the most part, I love warzone firefight but there are some things that are…meh, for example the REQ packs, they sell me a ton of items with weird names that I’ll ever have any use at all

This is specifically a problem with Warzone Firefight. The fact that req packs contain “tons of items with weird names that I’ll never have any use for at all”, as you put it, is because req weapons are pretty much completely useless in Warzone Firefight, with few exceptions. Instead, you’ll want to stick to using req vehicles most of the time.

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> (not to mention the armors, many are fugly in my opinion)

No kidding. I often wonder who at 343 looked at helmets like Seeker or Recluse or Nomad and said “yes that looks good, I approve of putting it in the game”

> 2535459978700180;1:
> and some reqs have properties of other weapons but not correctly displayed in game like for example Blood of Suban which is basically a Type-31 Needle Rifle with a carbine skin (shouldn’t be reskinned to fit the Halo Reach version?)

I wouldn’t say it’s not correctly displayed in game, because it’s not supposed to be the Needle Rifle, it’s just supposed to be a carbine variant that does what the Needle Rifle does. Personally I would have preferred them to keep things simpler and less confusing by doing away with all of the pointless req variants and creating a smaller number of more unique weapons such as the Needle Rifle…But that’s not what happened in Halo 5, so we have a special carbine called the Blood of Suban that functions like a Needle Rifle.

> 2535459978700180;1:
> and the certifications, WTF? I mean most of that stuff will see use ever (like mongooses, that are pretty much useless because you can’t make roadkills or fire at anything while driving them)

Agreed, certifications are pointless. Once you have all of them, it’s the same as having none of them, so they only serve to make scarce reqs more scarce. Just more stuff to make the grind to unlock everything more tedious so you’ll be temped to spend money on packs, I guess.

> 2535459978700180;1:
> and is waaaaaay more frequent to get killed by trying to protect a REQ item than actually playing like you normally would and scavenge useful items from the battlefield.

“Playing like you normally would and scavenging useful items from the battlefield” is the core of Halo gameplay, and something I would have liked to see more of in Halo 5, as opposed to “scavenging useful items from your personal arsenal of reqs that you just have to hope is bigger than the enemy’s personal arsenal of reqs” (i.e. Warzone). Just gotta hope they don’t make that mistake again in Halo Infinite and give us a solid BTB at launch.

When it comes to firefight, the Warzone model works a bit better in PvE, but it runs into problems when some people don’t have a big enough personal arsenal of reqs, causing them to be dead weight on their teams just by virtue of being new to the game, which is an issue for higher difficulties such as Mythic. The whole req system annoys me for a lot of reasons :confused:

> 2535459978700180;1:
> Now, if they wanted me to grind aaaaaaaall the way to the REQ collection, at least give me a reason to do it, for example we need more enemies,but not just the recolor and the hp upgrade, we need more factions and equipment associated with like Sentinels (with their heavy and light variants), The banished (for Brutes mostly), The flood (the big bad uglies) and Insurgents (fighting actual human troops instead of Prometheans on a warthog), that as a point 1 and the point 2 being that we need more variety in the objetives list, because we have just two objetives kick x dude -Yoink- and protect x thing. So I think even if you sell each faction as a dlc for firefight that can make the game waaaaaaay funnier than it is actually is and may be more people be willing to play it, and of course more people would be willing to grind it.

That would be nice, but I doubt Warzone Firefight will get that kind of DLC update at this point. But if you want to talk about more realistic things they might do to make it more fun, I will say it has been in dire need of at least a refresh to fix some of its big problems and glitches. Maybe throw in the IWHBYD skull for some laughs, too. Hopefully the Halo 5 sustain team could possibly start working on that after the BTB refresh? Firefight is one of the most popular modes in Halo 5, after all. I know it probably won’t happen but I can dream.

They’re no longer adding to this game. All efforts seem to be focused on infinite AND/OR MCC

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> They’re no longer adding to this game. All efforts seem to be focused on infinite AND/OR MCC

343 isn’t, but they incorporate changes and updates from the community. This statement always feels kind of over-blown to me in that regard.

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> > 2535464648108104;3:
> > They’re no longer adding to this game. All efforts seem to be focused on infinite AND/OR MCC
>
> 343 isn’t, but they incorporate changes and updates from the community. This statement always feels kind of over-blown to me in that regard.

I can appreciate that

It’s kinda sad, because the gameplay is solid (when you don’t have lag issues) but it gets boring and cyclic, for example I had some fun in Halo 4 when you were on a tank or mantis owning everyone neaby an then blam! a supply pod right in your head XD or how the infected spartans looked, I really hoped more in Halo 5, but it seems this no-DLC-but-skins-in-a-gamble-pack will be the future of Halo and Gears of War, which makes me reconsider if spending that much in the game is actually worth…

There are some good areas of the game, the community features are great but the REQ situation is over saturated. For a Halo game with almost 300 armors and helmets they don’t offer much armor customization.

A Forerunner or Banished armor themed DLC?

NO-MORE-ARMORS!

As of August 2017, Halo 5 will no longer receive new DLC updates. Grim confirmed this in a Twitter post.

Back in the day people considered DLC new levels with a story and some mp maps and stuff, nowadays the concept seems to apply to anything that ain’t in the vanilla game, no matter how insignificant it is.