New dead body props

It would be cool if we could have some more dead body props but of marines or even Spartans. This would be useful for Unsc infection maps and other things.

I feel that it would just distract from the game/map. There’s also a reason bodies and weapons disappear after a while. Too many props/items on a map is going to cause some issues

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> I feel that it would just distract from the game/map. There’s also a reason bodies and weapons disappear after a while. Too many props/items on a map is going to cause some issues

Stack dead bodies on the flag now they cant grab it.

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> > 2546678360738636;2:
> > I feel that it would just distract from the game/map. There’s also a reason bodies and weapons disappear after a while. Too many props/items on a map is going to cause some issues
>
> Stack dead bodies on the flag now they cant grab it.

That’d be as bad as parting a vehicle on the flag

Posted this in another topic about “gruesome Forge objects” but I feel it fits.

> One particular part of the Halo franchise that gets mentioned more than some, was the reveal of the Flood. Words get thrown around like “disturbing”, “scary” and “gruesome”. I never felt any of that playing it, even at a younger age.
>
> I can remember reading about how it made Halo a horror franchise in a loose sense.
>
> What I would like to see and feel is an accurate portrayal of how haunting and vicious the Flood and the carnage they bring is.
>
> I like what you are suggesting.
>
> I would like to see an ODST game where you play exclusively against the Flood and Innsurectionists, a la Left 4 Dead style…, but that’s another discussion all together.
>
> Side note: The Marine in H3 that’s all wrecked from seeing his squad get turned on a mission’s name that escapes me was making me think there was absolute horror on the other side if that door. In reality, it was another shoot your way through level. I just think the franchise could have done more with the Flood

> 2546678360738636;2:
> I feel that it would just distract from the game/map. There’s also a reason bodies and weapons disappear after a while. Too many props/items on a map is going to cause some issues

Pretty sure they mean like the dead body props that are in halo 5 and not the ragdoll body of a dead player. We already have covie and civilian bodies, I dont see why unsc bodies would be unreasonable.

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> > 2546678360738636;2:
> > I feel that it would just distract from the game/map. There’s also a reason bodies and weapons disappear after a while. Too many props/items on a map is going to cause some issues
>
> Pretty sure they mean like the dead body props that are in halo 5 and not the ragdoll body of a dead player. We already have covie and civilian bodies, I dont see why unsc bodies would be unreasonable.

That would make more sense. I had originally thought that but assumed it wasn’t the case. My bad!