Right now I’m making a series of maps detailing the life of a soldier. What I imagined is that you would play through the maps in order and you would develop a story of a soldier growing up, along with flash-backs and other cinematic stuff. I will be completing this on the following maps and the general theme I could use for each map:
1.) Abandon: A facility studying an unknown species of aliens possibly Jackels or Flood.
2.) Adrift: A ship orbiting a bright star or planet also developing an large version of the Mantis.
3.) Complex: A fort with a Forerunner artifact inside.
4.) Erosion: A UNSC facility under ground, A temple or structure just below the ground, Or a bog.
5.) Exile: A camp sight for survivors of a shipwreck.
6.) Haven: The top of a forerunner tower.
7.) Impact: Space
8.) Longbow: A UNSC out-post in an arctic world.
9.) Meltdown: A forerunner location in an arctic world.
10.) Ragnarok: A crashed pelican near two forerunner towers.
11.) Ravine: Ocean, Ravine, Valley all next to forerunner temple.
12.) Solace: One of many Forerunner “powerplants” doing something to a bright star or planet, also with UNSC gear around.
13.) Vortex: Maybe in space, a forerunner place doing something, complete with tons of UNSC gear around.
So guys, what order do you think the maps should be in and should the detailed themes be?