Hi
I have a suggestion to add a new character: The Flamethrower guy.
Marines are not se good for melee attack. Flamethrower mean middle of melee and range attack.
It can be good for clean infected places and against a group of ennemies.
1st weapon: 2 Flamethrowers ( 1 flamethrower per arm) 2 gas bottle on the back.
secondary weapon: fragmentation grenade, they can throw some grenades far.
delay attack in time: 4 seconds
-The flames stay on the ennemy to continue damaging.
-Example: If the ennemy shoot like 40 bullets on the back, they explode causing damage all around (friendly fire too).
-2 snipers bullets on the back and boom.
Burning vehicules is working where the guys seats only.
Exemple: Burning a scorpion tank from the back do no damage.
-Banshee can be burn if they are really close from the ground (the flames dont stay on the ships).
-Big ships: no damage.
They are little bit more armored than a normal marine. By the hot flames, they need more protections.
They cannot seat on a tank.
For see what they can do 1 example here:
-1 FlameThrower vs 1 hunter
hunter can win if he shots like 2 plasma ball.
-The grenades throwed from the flamethrowers guy is normal damage by the fragmentation nades.
-for melee attack the hunter can kill in 2 hits.
-If he miss melee attack 3 times, the flamethrower guy win.
-against flood: a normal flood (marine,brute or convenant type): die easy by the flames
-against a flood tank need 8 seconds of flamethrower attack (2 intervals of attack).
what you think about this?