New character to add

Hi
I have a suggestion to add a new character: The Flamethrower guy.
Marines are not se good for melee attack. Flamethrower mean middle of melee and range attack.

It can be good for clean infected places and against a group of ennemies.

1st weapon: 2 Flamethrowers ( 1 flamethrower per arm) 2 gas bottle on the back.
secondary weapon: fragmentation grenade, they can throw some grenades far.

delay attack in time: 4 seconds
-The flames stay on the ennemy to continue damaging.
-Example: If the ennemy shoot like 40 bullets on the back, they explode causing damage all around (friendly fire too).
-2 snipers bullets on the back and boom.
Burning vehicules is working where the guys seats only.

Exemple: Burning a scorpion tank from the back do no damage.
-Banshee can be burn if they are really close from the ground (the flames dont stay on the ships).
-Big ships: no damage.
They are little bit more armored than a normal marine. By the hot flames, they need more protections.
They cannot seat on a tank.

For see what they can do 1 example here:
-1 FlameThrower vs 1 hunter

hunter can win if he shots like 2 plasma ball.
-The grenades throwed from the flamethrowers guy is normal damage by the fragmentation nades.
-for melee attack the hunter can kill in 2 hits.
-If he miss melee attack 3 times, the flamethrower guy win.
-against flood: a normal flood (marine,brute or convenant type): die easy by the flames
-against a flood tank need 8 seconds of flamethrower attack (2 intervals of attack).

what you think about this?

This character are only in campaign mode and the weapons are not online. Only the flamethrower guy can use his own weapon.

Flamethrower can make damage on 7 ennemis in same time. If the ennemy are close, the damages are better. If the ennemy is little bit far, the damage are not so big than other more close.

well… As long as we can trade guns xD but ever played halo wars, that’s like the unsc anti-infantry soldier so yeah…