New armour mod

Anyone care to speculate what this could be?

Yes, there have been a couple of posts about this. Conventional wisdom says that it is the wheelman Amor mod.

> 2533274875982754;2:
> Yes, there have been a couple of posts about this. Conventional wisdom says that it is the wheelman Amor mod.

Would be cool, would always equip that when going into vehicles, them pesky plasma pistols

> 2533274942042829;3:
> > 2533274875982754;2:
> > Yes, there have been a couple of posts about this. Conventional wisdom says that it is the wheelman Amor mod.
>
>
> Would be cool, would always equip that when going into vehicles, them pesky plasma pistols

Absolutely.

Im hoping its armor lock.

After all, Frankie confirmed it last July :wink:

> 2533274942042829;3:
> > 2533274875982754;2:
> > Yes, there have been a couple of posts about this. Conventional wisdom says that it is the wheelman Amor mod.
>
>
> Would be cool, would always equip that when going into vehicles, them pesky plasma pistols

Yeah, get back in the action before they can fire another EMP. Damn spammers.

Who knows? If I had to guess (based on the theme of the release) it is armor lock or some variant of it.

> 2533274813192196;7:
> Who knows? If I had to guess (based on the theme of the release) it is armor lock or some variant of it.

Reach’s armour abilities are completely different to halo 5’s armour mods, as armour mods are always in effect, while reach you activate it for a small period of time

It looks like a blurred version of the plasma nade mod.

Probably Wheelman, but I really think that should have dropped with HogWild tbh

Kinda looks like wheelman. Would be a cool addition to the mod arsenal

Disappointment

> 2535472221140555;12:
> Disappointment

How so?

Does the wheelman mod help against plasma pistols or EMP?

> 2533274836983538;14:
> Does the wheelman mod help against plasma pistols or EMP?

If it works like before, it shortens the dead time of your vehicle hit by an EMP, increases the vehicle health a little bit, and if it has shields of some sort recharges those more quickly.

> 2533274846996547;15:
> > 2533274836983538;14:
> > Does the wheelman mod help against plasma pistols or EMP?
>
>
> If it works like before, it shortens the dead time of your vehicle hit by an EMP, increases the vehicle health a little bit, and if it has shields of some sort recharges those more quickly.

cool cool thanks for the explanation. So i guess this could help all who believe the vehicles are too weak against plasma pistols huh…

I’m thinking it would be something from Reach, like evade. Wheelman was a H4 thing.

Why does it remind me of Pokemon

> 2533274803493024;17:
> I’m thinking it would be something from Reach, like evade. Wheelman was a H4 thing.

It wont be something from reach because

> 2533274942042829;8:
> > 2533274813192196;7:
> > Who knows? If I had to guess (based on the theme of the release) it is armor lock or some variant of it.
>
> Reach’s armour abilities are completely different to halo 5’s armour mods, as armour mods are always in effect, while reach you activate it for a small period of time

Without even realizing wheelman was the general assumption i also speculated that it was that