New AA Spotted and some other questions

I’m not sure if anyone has discussed this before, but I haven’t seen it so its new to me. It puts a glow on the spartan and makes them seemingly invincible while still giving them full mobility.

8:12 of this video: http://www.youtube.com/watch?v=JrvE1Mtkpk8&feature=g-all-u

Also, why are there no energy-like doors separating space from the facility? Why does space have gravity? Why is sound not muffled at all?

Thoughts??

It is simulated, not real.

That’s an overshield.

It’s the power up you get from ordnance drops

It’s the classic old Halo overshield, only now you can get it in an ordnance drop like needler, rocket launcher or “speed boost”.
Secondly, they’re not in space, they’re just on a holodeck according to cannon, and to be frank adding “space like physics” is a useless waste of resources, the 360 is old and it would mean sacrifices elsewhere to add it.

It’s an armor mod for Spartans. Just like those power-ups in Halo 3. (The glowy round things) Except it’s implemented in your suit.

It’s an armor mod for Spartans. Just like those power-ups in Halo 3. (The glowy round things) Except it’s implemented in your suit.

Yeah, it’s definitely an overshield that comes in an ordinance. Looks a tad too powerful though.

I have been following Halo 4 since it was announce last year. I’m fully aware of MM being a simulation.

If its purely for aesthetic to have an outer space environment, I think its pretty cool. Since as someone else said, 0-G physics would require sacrifices with the current gen, for Halo 5 and 6, I think we should get some 0-G, at least have it optional. I was greatly disappointed as many others were when the top of Zealot had a timer placed on it. For something like Halo, that has so many 0-G instances in the books, and in the trailer, I really hope we get some soon for the game that is much larger then it was on Zealot and wont be so welcoming of a timer.

The glow is the overshield effect acquired via ordnance. No energy-shields to section off space are not needed because it is a simulation. Oxygen does not actually exist there.

A 0-G simulation game type would be awesome as hell. Maybe in Customs? Might have to replace some default features, but the 0-G experience would be worth it in my opinion.