Disregard this thread, I was irrationally angry when I made it.
NOTE: I put this in the campaign section because I primarily play campaign (I don’t feel like paying $8 a month for MM).
Now, I know you’ve probably heard far too many subject lines just like this one, but hear me out. Reach has many good qualities, it’s just that I feel quite underwhelmed by it, especially considering how it was supposed to be Bungie’s final gift to the Halo community. It could have been so much more.
Reach’s campaign disappointed me for these reasons:
-There was little time to bond to any members of Noble Team. The only one that really felt like a full character was Jorge, and that’s stretching it.
-Frustrating deaths EVERYWHERE. I could go on and on about this, but here are the primary reasons:
-Armor-locking elites and brutes
-Bullet magnetism
-Absurd melee kills. There are times when a brute will spin around, CLEARLY MISS ME, and yet kill me anyways.
-In the Falcon gauntlet on Exodus, there are times when it’s nigh-impossible to retaliate against the banshees on your tail, and on any difficulty above normal, this can quickly become fatal.
-On Legendary and Mythic, elites will sometimes berserk upon seeing you. Often, you can barely even dent their shields before they fire off a few plasma shots and punch you in the face. I’ve had an elite come out of seemingly nowhere, berserking, and taking me from full shields to dead in approximately 2 seconds. I understand that it’s the hardest difficulty, but there should never be a situation such as this. That’s just unfair.
-Skirmishers. Just…skirmishers. They’re REALLY annoying.
-No legendary ending (unless you’re hiding something, perhaps…?)
-There isn’t much of a sense of accomplishment when you complete campaign missions after beating the game.
At first, I wasn’t bothered by these, but the cheap deaths kept racking up. The lack of satisfaction kept gnawing at me. Finally, I snapped. Thus, here I am, writing a wall of text on the Waypoint forums.
Now, I know some of these things can’t be fixed without reshaping the game beyond recognition, but here’s some things you could probably do (I don’t know anything about Reach’s code, so I don’t actually KNOW if you could do these things) that would make me happy:
-I know it would be ridiculous to remove armor lock from the game entirely, but could you at least make it so that enemies in campaign can’t do it?
-Minimize bullet magnetism to reasonable levels.
-Edit the AOE of a brute’s melee so that you can’t be killed by brutes swatting the air.
-Decrease the amount of banshees in Exodus’ falcon gauntlet.
-If there isn’t a legendary/mythic/secret ending you’re hiding from us, make one (Pleeeeeeeeeease?)