Never been a fan of veto

But after playing the CE throwback playlist I wish we had it. It reminds me of when me and my friends played together and we opted out of playing some of the maps that weren’t that good even back then.

Most maps today I couldn’t care less what map I played. I probably get more irritated over the objective more than the map.

Veto from Halo 3 is better than Reach’s tri-vote system. It’s a healthy middle ground between the two camps and gives adequate data to the developer that the players like this map but dislike this one. Our current system just comes across as a removal of options from the player in the name of “diversity” so we all play on a myriad of maps. I don’t know, I don’t much like it. I don’t mind it, but I think veto is a lot better.

I wouldn’t automatically veto much in this game other than March on Stormbreak and Torque.

I liked the Veto system. It worked well in Halo 3 for sure. They need to bring it back.

> 2533274812650916;2:
> Veto from Halo 3 is better than Reach’s tri-vote system. It’s a healthy middle ground between the two camps and gives adequate data to the developer that the players like this map but dislike this one. Our current system just comes across as a removal of options from the player in the name of “diversity” so we all play on a myriad of maps. I don’t know, I don’t much like it. I don’t mind it, but I think veto is a lot better.
>
> I wouldn’t automatically veto much in this game other than March on Stormbreak and Torque.

This is kind of how I feel. I 100% hate reaches and TMCC voting system. I don’t love the current system, but I don’t hate it either… I’m very indifferent on it. If I had HAD to pick any system, I think it would be the Halo 3 veto system as well.

I used to hate veto and vote cause I would be stuck playing the same thing or never play a certain map.

In halo 5 rotation though I’ve not played some thing for so long before I thought it was no longer in rotation but then a map I enjoyed the most stopped appearing.