It’s not an oxymoron it’s an actual thing because there are games by the way that don’t have aim assist specifically one that I play all the time Grand theft Auto V now yes it does have autoaim depending on how you play it but a game mode that I constantly play is RPGs versus insurgents RPGs in Grand theft Auto V have zero aim assist whatsoever and I’m always in the top of the leaderboard on my team
Ok I’ll concede, controller skill is not an oxymoron. However, controller skill is a skill gap that is entirely based on how large or small 343 wants to make it. That isn’t the case with M&K.
The skill Gap is there obviously yes no one’s saying it isn’t but the reason why that skill Gap is there is because it’s way easier to just point and click with a mouse than it is to aim with a controller but a way to fix this skill Gap remove aim assist completely and lower the sensitivity significantly on m&k and then see who does better
If you removed aim assist on controller, M&K would always be the best input. That’s a non-option, as far as I’m concerned.
(You couldn’t limit M&K sensitivity… some mice have over 12,000 dpi)
I know I’m simply just trying to make a point aim assist doesn’t need to be nerfed at all because it’s almost irrelevant in infinite the aim assist is there to make things even for controllers and mouse because if you lower the aim assist at all the mouse and keyboard is going to obviously be better because it’s again way easier to point and click rather than to actually aim
Aim assist and aiming mechanics in general have problems that need addressing (Like how it’s actually worse than M&K exclusive players know.) but strafing movement needs to be nerfed. There’s very little inertia when strafing. You can reverse your strafing direction much faster than in past games, which makes hitting targets much more difficult on all platforms.
Aim assist is far lower than in MCC, and bullet magnetism was largely reduced (Except on the BR, which still feels like it has a lot when I play on controller.) but at the same time, 343 massively buffed strafing to the point you miss a ton of shots on all inputs compared to MCC. I’m not coming from the perspective of one input or the other. The ability to strafe much faster than before has thrown off Halo’s aiming mechanics overall.
I really think 343 needs to play a lot of Battlefield 3 on Xbox and PC to get a good feel for the aim assist, and bullet magnetism (which is extremely low in Battlefield 3) But not ADS and accuracy reductions while moving, and of course strafing should always be faster in Halo than in Battlefield. But there needs to be a slightly greater sense of weight to your character than there currently is in Infinite, to keep you from being able to strafe so fast. A slower strafe direction change introduces that hint of predictability that helps you aim on all inputs. The game becomes more methodical like Halo was always meant to be.
It’s good to remember that any good shooter has to be shot at in, but it’s equally important for it to feel good when you’re shooting at something. At least to me, it’s not nearly as fun as it could be to shoot at things in Infinite on any platform, and I get the impression a lot of people feel the same way.
It’s not even though. Controller has been proven to have an 8 - 10% better performing accuracy over M&K. Even former Halo pros have acknowledged that controller has a significant advantage over M&K in Halo Infinite.
Just because a couple of people say it’s been proven doesn’t mean it actually is not everyone is a good shot on PC and not everyone is a good shot on controller yes the aim assist does help them out but someone who is a decent shot is still going to win that fight on average player who is just playing the game and is terrible at it who is actually terrible is going to lose against someone who’s on mouse and keyboard who is actually good
I have a 53% accuracy on M&K, which is pretty good for M&K. And I can tell you with a 95% accuracy who is and who isn’t playing on controller in an open crossplay arena game.
I doubt that to be honest as I haven’t noticed a difference at all between either and I did get in a match with someone who was playing on PC and they were racking up kills far faster than anyone on their team and I checked and the three people that were on their team were all playing on console the person on PC was the MVP of their team
If you haven’t played M&K before then I’m not surprised you wouldn’t be able to tell. And I don’t know what your skill level is either.
On controller, aim is more important for winning matches at lower skill levels. On controller, at higher skill levels its more about map positioning, map awareness and team plays (because everyone at higher skill levels 4 shots with no issues).
It’s a little different for M&K at higher skill levels because the skill gap is much wider on M&K due to no aim assist.
i don’t get your point here. he was on pc ok but that doesn’t tell you what input he used
The skill Gap is not really that big and I have play on mouse and keyboard before actually quite a few times it’s not that difficult to point and click it really just depends on the player on both m&k and controller
You’ve missed a bit of the conversation is why he was saying that the reason why 343 hasn’t nerfed aim assist is because of people on controllers who are all terrible at the game essentially
i was referring about what you said.
I’ve played thousands of hours on controller and M&K. M&K more recently and I can tell you, M&K has a VASTLY larger skill gap than controller with aim assist. I’d reverse my opinion if controller had no aim assist.
Sorry I didn’t realize that’s what you were referring to but what I was trying to say is that the person on PC was outperforming the people who were on controller on his team people are saying that aim assist gives people on controller and advantage yet that was a PC player doing far better than anyone else on his team and they were all three on console while he was the only one on his team on PC
I think Nephilym is mostly saying that your conflating PC with M&K. You’d have a bit more clarity if you said M&K (rather than PC), since you can technically have controller on PC.
that the thing i don’t understand even if he playing on PC don’t tell he’s playing m&k or controller you can’t tell what input he used. or you mean’t by pc=m&k?
By PC I mean m&k yeah sorry just a habit to say PC instead of m&k