Nerf the DMR or Buff the BattleRifle.

In the current state of halo 4 we have some glaring issue’s. Honestly go back to 4v4 slayer its more suited for this play, atleast in Infinity slayer. Now do not get me wrong I can see and feel the potential in this game. The Battlerifle is so underwhelming it really needs a damage buff in the mid range fight, it should not ever be overpowered by an assault rifle, which honestly im rusty but the responsiveness of the weapon in combat is really poor. The DMR on the other hand is just a little too effective in all areas of combat, I feel forced to use the weapon which shouldnt be the feeling of Halo 4 at all, if you bring back an Icon like the BR atleast give it some oomph.

Now some other issues I have seen, smaller game types than BTB featuring the mantis, yea its cool but seriously lets be realistic in a Matchmade game w/ no skill rating and a lot of arrogant people, just remove it from smaller games period. I personally love BTB atm, connections aside. The game feels good needs some network optimization but in all it does feel good and if you can atleast give us some quick patches on these obvious oversights then we have a chance against tuesdays bombshell.

The BR is underpowered because it’s the easiest precision weapon to use. The DMR has so little aim assist compared to the colossal aim assist the BR has. If the BR had less aim assist, then yes a damage buff or rate of fire change would be in order. Until then, I can’t see this happening, although people will probably complain about the DMR being OP sooner or later.

The real thing that needs buffed is the Carbine. Slower to kill than the DMR and harder to use. Should have never been changed from a 7 shot.

> The BR is underpowered because it’s the easiest precision weapon to use. The DMR has so little aim assist compared to the colossal aim assist the BR has. If the BR had less aim assist, then yes a damage buff or rate of fire change would be in order. Until then, I can’t see this happening, although people will probably complain about the DMR being OP sooner or later.
>
> The real thing that needs buffed is the Carbine. Slower to kill than the DMR and harder to use. Should have never been changed from a 7 shot.

I agree completely. The BR is just fine. So is the DMR. Its only slightly quicker to the kill than the BR but thats because it takes a slightly higher level of skill to use. And yeah, a 7-shot carbine would be nice too.

I second the carbine buff, I really want to use it, but theres no reason to use it over the DMR right now, even though it’s much faster firing, it just doesn’t pack the punch to take a shielded target down. Even if they reduce the magazine size but boost the individual shot damage it will be a massive QoL change.

DMR needs major nerfing.

The DMR doesn’t need to be nerfed people calm down. The BR and carbine just need a buff.

Is it just me who finds them all balanced? I’ve used bothe and the battle rifle felt better in close quarters where when I went to use the Dmr in close quarters, it just felt too jumpy.

yes BR needs a buff. so that i can beat the dmr at med-close range.

Totally disagree that the DMR is overpowered. I love it.

Oh my god, I am tired of people like you making these threads, here is some things you need to understand.

  1. The BR cannot be a universaly good weapon else choosing a different one would be pointless.

  2. You can now start with a BR/DMR and in previous Halo games they would beat the AR because of the headshot ability, the AR had to be made better to allow players to still be able to kill people with it.

  3. Stop complaning about the DMR beating your BR, because each weapon has strengths and weaknesses, DMR is better for long Range because of little recoil and better accuracy, where as the BR has recoil and is not so good for long Range but is better at close range, if you hit all three bullets in to an opponents head when they have little shielding left, the third bullet can KILL the oponents because it will get a headshot with no shield, the DMR is not capable of this because it is single shot, the shields must be down for that headshot to land a kill.

so to recap…

  1. AR improved to make the game fair
  2. At Close Range BR WILL win
  3. At long Range DMR will win
  4. Stop trying to get your BR to be the games Strongest weapon, it would be unfair and mean that every player must choose BR to have a chance of winning.

stop complaning the games fine, don’t like it, go back to REACH.

Nah, the balance is fine, but you may be using the weapons in the wrong situation.

The only difference between the two is accuracy at longer ranges, so if you’re struggling with the BR then you’re probably using it from too far away. If you’re struggling at close range, I can only suggest practicing more, as they both kill in 1.6 seconds if you hit every headshot.

The Carbine is pretty freaking weak, I admit, but it suits a certain playstyle I guess.

Really the only problem i have with the DMR is that it shoots too fast for a long range weapon, its rate of fire needs to be lowered by about 15% otherwise its fine and the BR is a mid range weapon, not a close range that is the ARs area whist the carbine sits between the AR and the BR

The DMR should not overtake the AR-BR in close to mid range combat it easily is, there is nothing hard about aiming the DMR at all, if you think the DMR is fine then you are clearly unrealistic, the weapon is a mid-long range weapon but is favorable in all circumstances currently, the maps in Infinity slayer should be small enough to where the DMR would be easily outclassed by the BR always. The only thing that makes the DMR seem normal is a bad host w/ no aim which makes hit detection near unresponsive like GOW#1.

Im sorry but if you disagree your not a halo player and your not winning anyone real players over, DMR = H1 Pistol which was OP as hell too. The weapon is too powerful, the battlerifle is so weak comparatively CQ when they should be dead even in power at most, I can dig no Map to Map BR kills but I cannot get over the fact that the BR in a CQ-MQ combat is trash compared to a single shot weapon, which has little to no recoil unless your shot, precision weapon should be just that precision.

Also to the autoaim claims yea if a player runs by a DMR or BR they both will get dragged off your target so the “less” auto aim is seemingly unaffected. Facts are facts people did not like reach for more than just armor lock the DMR is not fun, no 1 tap shot weapon is for any FPS, note in most FPS your a noob if you semi auto snipe > Bolt Action, halo found a way around it 4 bullets 2 shot nonheadies. Surely they can fix DMR v BR situation easily.

I don’t understand why we need a BR and a DMR… I want a 7-shot carbine though!!

> Nah, the balance is fine, but you may be using the weapons in the wrong situation.
>
> The only difference between the two is accuracy at longer ranges, so if you’re struggling with the BR then you’re probably using it from too far away. If you’re struggling at close range, I can only suggest practicing more, as they both kill in 1.6 seconds if you hit every headshot.
>
> The Carbine is pretty freaking weak, I admit, but it suits a certain playstyle I guess.

My problem is directly that I can 100% knock down a charging AR w/ the DMR np ever, If I have the BR its death near 80%~, in CQB the DMR should not excel over the BR, it just shouldnt period. Long range I can dig it, I do feel it lessens the experience in BTB tho, 8v8+ camping afraid to use vehicles and or move on map cuz DMR is way too strong, literally shoot down banshee’s and ghosts w/o fail w/ 2 people popping DMR’s off, I remember when vehicles needed the driver to be sniped jacked etc or blown up not shot down w/ a DMR.

I do find it disturbing a ton of “so called” Halo fans arguing for the DMR, if you need a weapon to be that dominate over everything else then im sorry you are not good, in fact your a str8 up BK. DMR is not fine at all, the BR in H2 and H3 is nowhere near the power of the current DMR which should be toned back to the Reach DMR and the BR should be brought back to its former glory, and this is a nitpick but I dislike the Reticule on the new BR just kind of cartoony and misplaced looking.

Then again I should disregard a ton of the people posting as we won’t see you after tuesday anyways.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

> yes BR needs a buff. so that i can beat the dmr at med-close range.

maybe you need a buff, so your not so terrible…

the weapons are fine the way they are, they have already been tweaked and optimized after testing. NOTHING WILL CHANGE

> > yes BR needs a buff. so that i can beat the dmr at med-close range.

What testing? The very very very closed beta/alpha that had less than 1000 people? I’d risk also mentioning most of which was played on LAN, so the hosting bullet detection etc fail the same way gears of war 1 and 2 did?

Attention if your a CoD noob who never had a 50 in H3 or atleast a high 30 in H2 pls go back home we dont care about your opinion, and it is a the opinion of actual halo fans that -Yoink- isnt right. The weapon system is setup to be closer to an iconic Arena Shooter ex. Incineration Cannon-RailGun etc, range camping w/ DMR’s is NOT halo it never will be, if you plan to call the game Halo and use the Chief give us the quality of life or I would be deeply appreciative if you would refrain from speaking., DMR is a long range anti sniper weapon not a -Yoink!- assault rifle or battle rifle the ladder of the two being the more versatile option the only reason the BR was ever used it has versatility now the DMR is the absolute most versatile but only because you literally can kill anything and they will not have a chance to turn around and fire back, sorry COD scrubs halo since inception has been a game where getting shot 1 time from behind doesnt seal your fate or force you to run like a -Yoink-, in halo you can stop turn and OUT BR someone, -Yoink- you cant even OUT DMR someone as you’ll both headshot each other and die 1-1 fail sorry str8 fail, if you want reach go back to reach we want HALO 4 which should be a growth of halo 1-2-3 not a mockery. F

FIX the BR or fix the DMR either way fix this problem.

Nothing needs a buff or nerf… I use the BR and do fine with it.

> Oh my god, I am tired of people like you making these threads, here is some things you need to understand.
>
> 1. The BR cannot be a universaly good weapon else choosing a different one would be pointless.
>
> 2. You can now start with a BR/DMR and in previous Halo games they would beat the AR because of the headshot ability, the AR had to be made better to allow players to still be able to kill people with it.
>
> 3. Stop complaning about the DMR beating your BR, because each weapon has strengths and weaknesses, DMR is better for long Range because of little recoil and better accuracy, where as the BR has recoil and is not so good for long Range but is better at close range, if you hit all three bullets in to an opponents head when they have little shielding left, the third bullet can KILL the oponents because it will get a headshot with no shield, the DMR is not capable of this because it is single shot, the shields must be down for that headshot to land a kill.
>
> so to recap…
>
> 1. AR improved to make the game fair - a little overpowered but not badly
> 2. At Close Range BR WILL never win - agreed
> 3. At ANY Range DMR will win - yep we know
> 4. Stop trying to get your BR to be the games Strongest weapon, it would be unfair and mean that every player must choose BR to have a chance of winning.
>
> stop complaning the games fine, don’t like it, go back to REACH.

Fixed for accuracy, also noone is asking for the BR to be the most powerful but as of now @ mid range the AR and DMR out perform it period, if you dont notice it your playing against BK’s, and are likely 1 yourself.

I have been killed more by the BR than the DMR. Almost twice as much. When the skill levels come out maybe you will be placed with people your own skill level and will do better. Stop crying and adapt your gameplay.