I’m sure these arguments have been made a thousand times already (because I’m not all that insightful), but one more person shouldn’t hurt.
ARs are currently far better than they should be in relativity to other weapons. It makes using precision weapons only viable only at longer distances, diminishing risk/reward opportunities. If a player chooses to use a precision weapon (which inarguably takes more skill to use than an AR) for a mid-to-close range battle, they should be rewarded with a little leeway. The ARs current effective range is also far too long, and again discourages the use of other weapons.
The motion sensor is currently next to useless because of its short range. If someone’s in your motion sensor range, and you didn’t notice them walk/sprint up to you, chances are you’re dead.
If 343 fixes these issues, I’d play this game daily.
Note, I’m not here to argue with anyone, and I won’t be doing so. I’d just like the devs to consider (yet) another case for a balanced game.