Needed Fixes for BTB maps

There are some issues on BTB maps that make the game rather unbalanced

Dispelled: Blue Team’s Scoripion respawns 180 seconds after death but Red Team’s spawns 300 seconds

Deadlock: Wasps get shot down too quickly by Rockets, Hydra, Plasma Pistol and Laser. I’d say either remove the Hydra, change the Wasps to Phaetons, or give us new Warthogs to use like Gauss or Rocket. And PLEASE increase the respawn time for the Plamsa Pistol.

Boulevard: Horrible flow to this map. Aesthetics are terrible. Power weapon and vehicle set are boring. This map should be removed from matchmaking all together.

Basin: If you change the Warthog back to a Rocket Hog and add some more Aesthetics to the map, it will look fine.

Scavenger: Much like Boulevard, this is a terrible map. However it does have is good aesthetics. I’d say it could use an upgrade to its power weapon and vehicle set.

Basin Red teams sniper has an extra clip over Blue teams sniper.

3 clips in red snipe
2 clips in blue snipe

I think the only two maps that I would remove are Dispelled & Unearthed they both are just god awful.

I agree. Many that you listed are issues that prevent my Spartan company and myself from wanting to play BTB.

(Also remove the damn BR and give us magnum starts)

Also I don’t find Scavenger all that bad of a map, actually one of my favorite BTB maps. Boulevard I’m in different about. As for the rest, I do agree these changes need to be addressed.

No Phaetons though, they are too overpowered for Arena.

> 2533274883849234;4:
> (Also remove the damn BR and give us magnum starts)
>
> Also I don’t find Scavenger all that bad of a map, actually one of my favorite BTB maps. Boulevard I’m in different about. As for the rest, I do agree these changes need to be addressed.
>
> No Phaetons though, they are too overpowered for Arena.

Considering how slow a Phaeton is, Rockets, SpLaser, Hydra, and PP should be able to make quick work of them