NOTE THAT THE MAP IS A PROTOTYPE AND HAS YET TO BE OFFICIALLY RELEASED. I DID NOT MAKE THIS MAP, THIS IS MERELY MY TAKE ON AN ALREADY EXISTING PIECE. THE ORIGINAL MAP WAS CREATED BY DENIS109XD, AND INSPIRED BY AN AESTHETIC PIECE CREATED BY CRYING LEGENDS.
I need help testing and debugging a map inspired by the game Halo Wars. The map setup consists of two U.N.S.C. Firebases, one Red and the other Blue. Each base contains 2 Scorpions, 2 Chaingun Warthogs, 2 Gungooses, 1 Gauss Warthog, and 1 Rocket Warthog. An Emergency Exit for both players and vehicles is located near the left of the main entrance, Likewise, a teleporter is located right of the main entrance, and is accessible only to players.
This map is compatible with a variety of gametypes, ranging from the hectic Slayer, to more objective oriented gametypes like CTF and Strongholds.
I will list the best ways to play each gametype below.
-
Skirmish(Slayer): Use everything you can to your advantage. Work with your team. To lone-wolf it is suicide. Use the Emergency Exit to flank the enemy if they are giving you a hard time trying to leave your base. - Control(Strongholds): This takes on a more classic Halo Wars feel. Control at least one territory to score points, all the while trying to choke out the enemy by stealing theirs and capturing neutral territories. Using the Phaetons located at each of the two Forerunner structures will provide you with the advantage of height, coupled with explosive alien rockets.Thanks for analyzing my post. I solemnly promise that you will not be disappointed.
If you would like to join my clan as well, I will leave a link below this block of text.
[The Crimson Legion]