Need Play-testers for Slayer Pro Fixes

So, some of you may remember my thread in which I listed out a few changes that could fix up the Slayer Pro playlist (the one competitive sanctum). Well, I’ve taken a few days to look around and adjust the maps in the Slayer Pro playlist rotation, but now I need to play-test them. If you are interested in helping improve the competitive aspects of Slayer Pro please send me a message tonight around 9 eastern.

I will invite up to 7 people at a time. Also, please have a mic and experience in the Slayer Pro playlist. Or at the very least be a competitive player. Thanks.

I’ll be bumping and updating this thread throughout today. At some point I’ll get around to posting the actual changes that I’ve made.

Thanks.

-Killer Whale

Slayer pro is no more competitive than Infinity slayer, it’s just infinitely more boring. Until we can disable instant respawn, disable sprint, and fine tune map ordnance to work exactly how we want, or until they make it so drop spawned weapons don’t despawn after 13 seconds this game has no chance at being competitive.