Need ideas for Halo 4 forging.

I’m all out of ideas, I’ve made many maps on halo 4, and now I’m out of ideas.

Someone give me an idea to forge on Halo 4! Give it to me straight, a mall? A factory? Something, anything! I’ll make it.
Thanks guys!

BTW, I’m not good at remakes nor so I have the patience for it. I need new ideas, or original ideas.
I would love to make to make something out of forge island!
I just got done making Installation 04 on forge island! (Pretty decent Considering that I’m not that great at remakes)

> I’m all out of ideas, I’ve made many maps on halo 4, and now I’m out of ideas.
>
> Someone give me an idea to forge on Halo 4! Give it to me straight, a mall? A factory? Something, anything! I’ll make it.
> Thanks guys!

Think you could make something similar to installation 04?

I had a great Map called Space Madness that was sadly overwritten by a Ravine map.

An asteroid based asylum for criminally deranged Spartans.

Make a Space Station infection map.

Build it in a way that looks like people had been holding out for awhile. Use the jammed door, build barricades, hell have a section that’s exposed to open space like an open air lock.

Using the Juicy FX would really drive the point home of the place being powered down.

> > I’m all out of ideas, I’ve made many maps on halo 4, and now I’m out of ideas.
> >
> > Someone give me an idea to forge on Halo 4! Give it to me straight, a mall? A factory? Something, anything! I’ll make it.
> > Thanks guys!
>
> Think you could make something similar to installation 04?

That sounds like a cool idea, I think I might take you up on that. It’ll be kind of ugly because of the forge piece aesthetics though on ravine!

COD maps like terminal from mw2 or highrise from mw2

I’m gonna tell you guys right now, I’m not very good at remakes. I prefer fresh new creative ideas!

> COD maps like terminal from mw2 or highrise from mw2

COD maps don’t translate well to Halo.

Also things like the Breakable Glass Windows in Highrise would be impossible.

Terminal would also be really hard to pull off
Might be able to do a Space version of it on Impact.

Remake Asylum from Halo Reach.

> Remake Asylum from Halo Reach.

There’s like 50 million remakes of that. I
Like I said dude, I’m not good at remakes!

Anybody else have any ideas? I can creat something you wanted, or something you’re visualizing.

Forge Art. Try making a space shuttle on Impact. I already tried, but with little success. Maybe you could do one?

> Forge Art. Try making a space shuttle on Impact. I already tried, but with little success. Maybe you could do one?

Eh, I don’t have see the sense in forge art… I’m not really a fan of that.i would like some ideas for a map like for flood or slayer!

Does anyone else have some ideas?

You could make a labyrinth of sorts for an Infection gametype. I always wanted to make it, but I’m not good.

Two words for you:

Umbrella world.

I had an idea for a Maze type map for CTF with no Banshees or Jetpacks. But I could never get it right. Maybe you could do that?

i’ve always wanted to make a large sectional building type of map. one of it’s key ideas being an intricate set of air vents that force people travelling through them to crouch, but allow covered access to and from various parts of the map. the sort of thing would make an awesome addition to about any type of map, really.

imagine crawling a good while through a maze of vents to come to a little secret room with a shotgun or energy sword. using it to clear your path, all the while forced to slowly traverse through dark and narrow passages. every corner is a potential threat until you spot someone on your radar. they’re in a large and spacious room beneath your current position and can’t quite tell where the people on his radar are coming from. somewhere in the vent, you break through a wooden pallet that gives way to a drop down opening to the room below and he never saw it coming.

yeah, i dunno. i like interesting secret passage ways and stuff haha.

Make a research base or something. There’s a lot of nice aesthetic pieces in each of the Forge maps, i.e Ravine.

2v2 type maps that can work as 1v1 maps. There is a large shortage of these maps.