Need Additional Damage Stats!

I think Halo needs some additional stats that would set it apart from other games and provide way more insight to how well a player does. Perhaps this is just calculated on the back-end and their are API’s to calculate such stats.

Stats I want:
Total Damage broken down as follows:

  • Damage per Kills (total damage for all kills) - Damage per Assists (Total damage for all your assists) - Damage per recharge (enemies shield recharged so no assist or kill was given)Total Damage Taken and it broken down as follows:

  • Damage per Death (Damage that led to a death before you fully recharged) - Damage Recovered (Damage you took which did not kill you and you fully recovered your shield)I believe this would help determine how a particular team member is playing.I don’t even know if this is possible, but this addition would be awesome.

I think a good portion of this information is available a halo tracker, although on a more long term scale, as opposed to individual games.

> 2533274832089275;2:
> I think a good portion of this information is available a halo tracker, although on a more long term scale, as opposed to individual games.

Unfortunately I have checked halotracker and all I find is raw damage, not specific to what I said above. If I have total damage I do not know how much is related to assists or kills.