For starters, I want this thread to be safe place for people to come and spitball cool ideas to each other. I do not want this to become some 343 hate thread or a place where people come to pine for the long-gone days of yesteryear.
That said, I thought it would be a fun idea to take our minds off the pain of the quasi-functioning Master Chief Collection by making lists of various gameplay features, story turns, characters, game modes, etc. that would be cool to see in future Halo titles. I’ll start:
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UNSC and Elite joint operations in campaign
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Actual space battles (reminiscent of the Halo Reach mission Long Night of Solace) in campaign, and perhaps even multiplayer similar to Star Wars Battlefront
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A rekindling of the Human-Forerunner War wherein the Elites take up arms with humanity to fight the Forerunner forces helmed by the Didact
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A departure from the Flood. I would like to see the universe and its characters develop, something that basically gets put on hold when the Flood shows up. Give that aspect of Halo a break for a while and bring it back later.
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More Spartan vs Elite multiplayer modes, with actual differences in the playstyle of each team (like Invasion in Reach)
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Two separate multiplayer menus (Like Ranked and Social on Halo 3), only one being a training simulator such as War Games from Halo 4, and the other being actual conflict with Spartans and Elites.
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At least one multiplayer mode with Prometheans and/or Forerunners as a playable team.
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Large-scale objective-based multiplayer modes to rival those of Battlefield, wherein a team of Spartans/Elites fights a battle against a team of Forerunners/New Covenant Elites.
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New vehicles. Possibilities include: offensive air vehicle, transport air vehicle, new type of warthog, new type of tank (would love to see a Grizzly)
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Skill-based ranking systems like TrueSkill from Halo 3, as opposed to the linear progression systems of Reach and 4.
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Larger emphasis on objective-based game modes. (I personally find Slayer boring, and get tired of never playing anything else because everybody just votes for Slayer gametypes)
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When mounting a small ground vehicle, a choice to either board and commandeer as usual, or dig your heels in the dirt to bring it to a grinding halt, then chuck the vehicle in a direction of your choosing.
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Dual wield. And to take it a step further, take the energy shield from a dead jackal and dual wield it with any one-handed weapon (yes, even the energy sword)
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Bring back certain pieces of equipment from Halo 3. Things like the bubble shield, trip mine, and deployable cover. But keep them extremely limited in multiplayer (maybe even completely out of the smaller arena gametypes)
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Spartan Ops, but more connected to the story. Maybe even Elite/Forerunner Ops that tell events from their perspective. Things that happen in parallel to the campaign (i.e. Master Chief leaves or passes through a battlefield to accomplish some other objective, so a Spartan Op could be partaking in that battle. Or, Chief needs a team to strike a separate objective simultaneously, so the Spartan Op would be you doing that.)
What do you guys think?

