Mythic Weapon Ideas

I like imaging and seeing what other people think a mythic weapon could be like. Here are some of my ideas. Yes this has already done before, but it is fun to see some recent ones.

One of them could be called the grenade launcher EX. It is a grenade launcher that shoots three grenades at a time that will split up into 2 grenades each, making a total of six little grenades scattered around. You will get 12 total shots. You will receive a shield boost, jump boost, and speed boost. REQ level: 6The second one is called the Halo CE shotgun. This shotgun has a 12 shot magazine just like the one in Halo CE. It will have a faster rate of fire and you will receive a jump boost and a shield boost. REQ level: 7

This one is a little bit iffy, but it also a Halo CE gun. It is the Halo CE fuel rod cannon. This unique purple cannon produces giant blasts that are three times as powerful as regular fuel rods, but they keep the same projectile speed. Instead of having magazine, it will be a charge like weapon like the incineration cannon. You will also get a jump boost and a shield boost. REQ level: 8And last but not least… the scarab gun.

This old plasma rifle was found in the depths during the human-covenent war, found next to a giant banshee. Not many people know where this unique gun came from, but it will cause tons of death. This small plasma rifle shoots giant green projectiles, said to be as powerful as the scarab walker. Although it may seem overpowered, it has a very fast overheat time and takes a while to cool down. You will receive a damage boost, shield boost, and jump boost. REQ level: 9

Dark Ember
REQ Level 7

A failed attempt to consume the parasite in a flood of embers only served to seal their own fate. Mythic Incineration Cannon that fires a massive antimatter-infused charge with each pull of the trigger. Wielding the Dark Ember significantly boosts shield strength.

Evolved Combatant-CE AR increased damage, awful accuracy, fast reload and increased damage resistance

Huntsman of the ring - CE fuel rod cannon. High damage, high drop rate, high rate of fire. Over heats with rapid fire

Cold fire - blue plasma rifle, higher damage, can fire for longer before over heating and has stun effect on successive hits

Prime lethality - charging binary rifle, results in instant kill like normal and deals very high damage to vehicles.

Requiems collapse - h4 bolshot

Crescent Rose. grants the user a significant speed boost and a slight damage resistance. who wouldn’t want a scythe that’s also a sniper? Req level 8

Arctic Haul: Mythic plasma rifle that fires icy crystals, doing splash damage and reducing damage from the targets weapons. increased movement speed. Req level 6